I had some fun with this but I feel like this game kinda misunderstands the appeal of mario party, on top of having a PATHETIC amount of content
a big part of the MP experience is the chaos, the gameshow/vacation/festival setting, and the brisk pace. Super is really sterile by comparison and has the most stock-ass Mario settings and UI, and the new dice and board mechanics don't add any additional feelings to experience other than 'there's a vague semblance of strategy and there's more steps'
at the very least the minigames are consistently really good
a big part of the MP experience is the chaos, the gameshow/vacation/festival setting, and the brisk pace. Super is really sterile by comparison and has the most stock-ass Mario settings and UI, and the new dice and board mechanics don't add any additional feelings to experience other than 'there's a vague semblance of strategy and there's more steps'
at the very least the minigames are consistently really good
I'm one of the few heathens that enjoyed Mario Party 10 on the Wii U. This was a half step in the right direction bringing back some classic systems. The biggest problems for me was the fact that there are only 4 MAPS. Nothing for DLC absolutely nothing, which leaves this game getting bland very quickly and on top of that the maps are short and boring to begin with. Another major issue is that you cannot play online boards with friends, only minigames, which is a baffling decision. This game is a good amount of fun for the first few hours with all the systems they brought back, but is heavily bogged down by its lack of content. This does not get deserved to be called the "Super Mario Party"
5/10
5/10
It's a decent enough return to form, but not much more than that. There are only 4 boards and none of them are particularly good. Plus, a lot of the new mechanics are neat, but they're really unbalanced and lead to games taking way longer than needed. IMO, they should've focused more on improving the core gameplay instead of the side modes people will play once and never touch again. Also, online Mario Party is cool, but it should've been in the game at launch rather than an unceremonious update 2 years later. On the bright side, this might be my favorite collection of minigames in the series. I don't think there's a single bad one here.
Oh boy. What were they thinking? Did Nintendo forget that Mario Party is a board game first of all? There are only four boards in total and they are all so small and uninspired. The design of these boards is also pretty bad. You can easily traverse the entire thing in one round and buy stars for only 10 coins. There is barely any strategy to be played. This game is so disappointing.
I'm happy that Nintendo came back to the old formula but this was a very lazy entry in the franchise. The only good thing here are the minigames, and you have 80 of them. Too bad you can only play a handful online tho, the multiplayer advertising was also very misleading.
I hope they make a better Mario Party game soon, building in the foundations of this one. Shame I had to pay for a full game that feels more like a prototype of something that may be good in the future.
I'm happy that Nintendo came back to the old formula but this was a very lazy entry in the franchise. The only good thing here are the minigames, and you have 80 of them. Too bad you can only play a handful online tho, the multiplayer advertising was also very misleading.
I hope they make a better Mario Party game soon, building in the foundations of this one. Shame I had to pay for a full game that feels more like a prototype of something that may be good in the future.
There is something prominently lifeless about this game. It contains exactly what it needs to to be considered an entry in the series but... it's just so much less fun than the others. Mini games are sterile and short. The board's gimmicks are also pretty boring, which would be fine if there were more than 4 of them.