A gorgeous game but unexpectedly and needlessly difficult. I'll usually play everything on 'normal' difficulty setting but I had to knock this one down to 'easy' (there's an explorer setting too).
I'm not a fan of the Souls type of games and there's not enough variety here that would encourage me to persevere when the combat got too spicy.
I knocked the difficulty down at about 2/3rds of the way in and it made the game a much better experience. Still challenging but I could beat bosses on my 2nd or 3rd try rather than 40th and I wish I'd changed the settings sooner.
I'd really recommend checking the game out but if you're like me, don't be too proud and just pop it on easy to begin with and you'll have a way better time with it.
I'm not a fan of the Souls type of games and there's not enough variety here that would encourage me to persevere when the combat got too spicy.
I knocked the difficulty down at about 2/3rds of the way in and it made the game a much better experience. Still challenging but I could beat bosses on my 2nd or 3rd try rather than 40th and I wish I'd changed the settings sooner.
I'd really recommend checking the game out but if you're like me, don't be too proud and just pop it on easy to begin with and you'll have a way better time with it.
I really hope no parents were tricked into buying this game for their kid, because unless you play on a difficulty lower than normal, this game can be fucking tough lol.
Lets start with the obvious, the games art style and graphics are beautiful. Its overused to say but its true, it really does feel like playing a Pixar movie at times. Its at its best when you are going through a shimmering forest or through the village, unfortunately the last act takes place in a darker area and while it still looks nice, I don't think it looks as good as it does in the brighter areas.
Peel back the "pixar botw-lite" layer of this game and you'll find babies first Souls game lmao. The boss fights and even some of the regular encounters in this game are deceptively hard, some to the point where its an annoyance more than a skill issue. A few times I debated lowering the difficulty but didn't need to in the end but a bit like Tunic, I don't think I'd fault anyone who did lower it as I think it can ruin some peoples fun with it.
Not much to say plot or character wise, probably one of the weaker points of the game. Kena doesn't really have much of a personality and the game is basically three mostly separate mini stories that somewhat tie in at the end with the main big bad, but its loose at best.
Overall its fun but I think its short length helps as I dont think it would have a lot of staying power if it was a longer game, but a great first effort from the people who are known for a majoras mask video. Definitely some design flaws in the game but I think experience will fix that for whatever they make next.
Lets start with the obvious, the games art style and graphics are beautiful. Its overused to say but its true, it really does feel like playing a Pixar movie at times. Its at its best when you are going through a shimmering forest or through the village, unfortunately the last act takes place in a darker area and while it still looks nice, I don't think it looks as good as it does in the brighter areas.
Peel back the "pixar botw-lite" layer of this game and you'll find babies first Souls game lmao. The boss fights and even some of the regular encounters in this game are deceptively hard, some to the point where its an annoyance more than a skill issue. A few times I debated lowering the difficulty but didn't need to in the end but a bit like Tunic, I don't think I'd fault anyone who did lower it as I think it can ruin some peoples fun with it.
Not much to say plot or character wise, probably one of the weaker points of the game. Kena doesn't really have much of a personality and the game is basically three mostly separate mini stories that somewhat tie in at the end with the main big bad, but its loose at best.
Overall its fun but I think its short length helps as I dont think it would have a lot of staying power if it was a longer game, but a great first effort from the people who are known for a majoras mask video. Definitely some design flaws in the game but I think experience will fix that for whatever they make next.
I bought this on a whim when it appeared in my Steam discovery queue. I like the look of it, and it looks to be an interesting game, so I decided to get it. 30 minutes in, and I love every minute of it. I'm pretty early in the game still, so the puzzles are still manageable. I am never great with puzzle games, so I hope I won't get too lost.
A quick game that doesn't really come together until about halfway through but it's pretty good once it does. Also, the character designs look like Illusion studio knock offs and I hate the little ghost kids' big creepy eyes. Which is probably how most people feel about the anime character designs I love.