Reviews from

in the past


great combat, story was meh but enjoyed making builds of moves. fully custom move set for your playstyle

Very fun and satisfying combat system, the dark souls of martial arts.

Cool ass game, but really short


Best fighting game ever made, I think. Crazy depth to the fighting mechanics and it adds tons of weight to give impact to your actions. Setting is also super cool.

I LOVE DECK BUILDING wish this game wasn’t dead

Tried this with a mate and it just fell so short couldn't stand it

Parrying in this game is wonderful, but that's about it.

Absolver’s focus is on strategic hand-to-hand combat, and in that regard this is a very successful game. But it is also a limited game, with almost nothing in the way of music, dialog, characters, or narrative. I enjoyed how it looked – there was a lot more variety in lighting and design than I initially expected – and it works as a showcase for its combat system. As a game from a small developer, it’s impressive that Absolver has the PvE, PvP, and co-op that it does. I just wish there had been a little more to it.

A game that suffers from being too short, but a fun, if challenging, experience. I had the benefit to play this alongside two good friends of mine and we had a blast. I personally love the customization and the combat being so fluid and deliberate. One of the only games I got into PvP with for awhile as well. Sadly abandoned and mostly forgotten, still a solid game even on my second replay.

combate inventivo, porem so da pra aproveitar online e a curva de aprendizado é desmotivante

Turns out not everything should have a souls format to it.

after an hour i literally rather be doing anything else

Cuando yo llegué este juego ya estaba medio muerto pero es muy muy bueno, incluso ahora.

Solid game, just wished it would've been a little bit longer but still is good

The gameplay is fun and simple but storywise there really isn't that much going on.

My most regrets preorder ever
I don’t know how they made sifu after this but good for them that scale of improvement is everything they needed after this game
avoid this game I don’t think anyone is thinking about it to begin with
And go play sifu

Played it for an hour, didn't liked it.

Eu gostei do combate, tinha bastante potencial, mas morreu bem cedo.

Lacks substance, keeping power, and direction.

I can see why people really enjoy this but I can’t get into it :(

I found this to be a very dull beat-'em-up. I was able to get through it with the parry and one attack. I did get through it though.

Joguei no ano de lançamento, em 2017, e lembro o quão dúbia foi a experiência.
Mesmo que tenha um sistema de luta atraente e inovador, o jogo não foi bem executado. Apresenta uma progressão confusa e prejudicialmente baseada no online.

Ainda tenho vontade de revisitá-lo, mesmo sabendo que provavelmente está na mesma.

Jsuis nulle à chier mais en vrai plutôt stylé.


I like the idea of a wandering kung fu game but do not at all like the execution here. Every control and interface decision rubbed me the wrong way, and this type of online integration is seriously not my cup of tea.

It felt pretty unique and fun the first 1-2 hours of playing it but it got boring very fast.

I wish they advertised this more as a martial arts fighting game rather than a Dark Souls game, cause that really sells it short when the customization in combat and love for martial arts is what really shines.

I'm unfortunate to find this game after the time when the playerbase was at it's peak. I'm having a lot of fun working with different styles and customizing movesets, the game really shines with it's online PvP.
Though grinding for new moves through blocking a specific attack multiple times or using a style ability against it gets really boring, I wish it was faster and less of a time waster.

Can't wait to play Sifu

Had an incredible potential, its downfall was simply the MMO/souls format. Put simply, it turns it into a huge pain in the ass very quickly. It has a brilliant combat mechanics but surrounds it with a bunch of cliché garbage. It could have been a sensation as a traditional linear single player game.