pretty much LBP1 except toned down. not a lot of online connectivity making the whole user-created appeal of the main games relatively moot. Consider this the "Super Mario Maker for Nintendo 3DS" of the littlebigplanet universe. there is a single player to earn items for your own levels but without the ability to freely share your creations, or play online with friends, there's not much of a point imo. LBP games are more about the community than the campaign, so this game focusing on the latter more is just kinda eh.
I feel that this is a perfectly fine single player LittleBigPlanet game. Although it won't be my go to game in the series simply because not only are the other games better, but also because of the wonky physics and hit detection. You tend to die due to being considered too close to a hazard or just… because.
Plus, when the game first came out, it obviously had the simplest Create Mode compared to other games in the series, and thus the creativity didn't quite measure up to what you could do everywhere else.
I'd say only check it out if you were curious about the LBP series, and can get a PSP to play it.
Plus, when the game first came out, it obviously had the simplest Create Mode compared to other games in the series, and thus the creativity didn't quite measure up to what you could do everywhere else.
I'd say only check it out if you were curious about the LBP series, and can get a PSP to play it.
Admirable effort to bring the game to portable consoles and was enough to satisfy me when I was still obsessed with the PS3 game. Still no denying that you're better off playing the original in pretty much every aspect but it at least sold the PSP as a viable portable powerhouse at a time when it was dying out.
I dunno. I get that making a portable version of one of your biggest properties at the time is a no-brainer, but LittleBigPlanet on PSP is really lacking. The level design is fairly barebones, and the controls feel less polished than their already somewhat janky console counterpart. All of the stage elements feel artificial. That aspect was charming on the PS3 due to how detailed everything really was, but I don't think the PSP was built right for a game like this, unfortunately. None of the "characters" or dialogue were charming. The whole thing just felt kinda uninspired to me.
I feel as though the fact that the game has infinite lives by default is a blessing in disguise. A ton of the stage gimmicks and level design really come down to trial and error, but it's the kind that makes even having infinite tries unfun. At least they tried?
I feel as though the fact that the game has infinite lives by default is a blessing in disguise. A ton of the stage gimmicks and level design really come down to trial and error, but it's the kind that makes even having infinite tries unfun. At least they tried?
A short, enjoyable title, but one that lacks the same punch, staying power and explosive creative energy as the console titles it's based on, and due to this it quite often comes across as feeling very unmemorable. Still, a decent enough game that'll get you a few hours of (slightly compacted) LBP fun.
* PLAYED ON A VITA *
As far as LittleBigPlanet games go this does the job and that’s the most I can say about it, I really don’t know why anyone would wanna play this version aside from being nostalgic for it or lacking a PS3/Vita. It’s purely just a watered down version of LBP1 and while I can respect it for having its own create mode and story, they are inferior to other ones in the franchise. I messed around with the level creator for a bit and it really was not very good.
The story retains the charm LBP is known for along with having a pretty banger soundtrack but you can definitely tell it’s a PSP game, the physics are horrible even compared to LittleBigPlanet 1, and I know comparing this to LBPVita is pretty unfair but it just shocks me how much better that game is. I think if Media Molecule took their time and maybe released this around ~2010 instead of 9 it would’ve been a much better game but as it is it’s just an inferior LBP1 on the go
As far as LittleBigPlanet games go this does the job and that’s the most I can say about it, I really don’t know why anyone would wanna play this version aside from being nostalgic for it or lacking a PS3/Vita. It’s purely just a watered down version of LBP1 and while I can respect it for having its own create mode and story, they are inferior to other ones in the franchise. I messed around with the level creator for a bit and it really was not very good.
The story retains the charm LBP is known for along with having a pretty banger soundtrack but you can definitely tell it’s a PSP game, the physics are horrible even compared to LittleBigPlanet 1, and I know comparing this to LBPVita is pretty unfair but it just shocks me how much better that game is. I think if Media Molecule took their time and maybe released this around ~2010 instead of 9 it would’ve been a much better game but as it is it’s just an inferior LBP1 on the go
Uma versão alternativa do primeiro jogo com alterações pro portátil
Toda a estética, soundtrack contagiante (muito boa por sinal) e os gráficos belíssimos da versão original estão aqui
Mas a gameplay em si creio que pelo level design é meio enjoativa, dificil você passar mais de uma hora por dia jogando isso
O zoom da câmera também me incomodou de leves
O online era bem interessante (quando ainda existia) porém o criador de fases é bem ruinzinho de se usar, ou seja era mais fácil você jogar os dos outros do que fazer o seukk
Fique com a versão de mesa mesmo.
Toda a estética, soundtrack contagiante (muito boa por sinal) e os gráficos belíssimos da versão original estão aqui
Mas a gameplay em si creio que pelo level design é meio enjoativa, dificil você passar mais de uma hora por dia jogando isso
O zoom da câmera também me incomodou de leves
O online era bem interessante (quando ainda existia) porém o criador de fases é bem ruinzinho de se usar, ou seja era mais fácil você jogar os dos outros do que fazer o seukk
Fique com a versão de mesa mesmo.