Reviews from

in the past


There is not a single game I want a proper remake more than this game. Seeing what they were able to do with 360 hardware and thinking about the INSANE scale they could achieve with modern consoles, man this could be something special.

Bought this for the co-op. It's really buggy. And the co-op camera is one of the worst I've seen; you can't change it.

It feels like you're never alone by those cutscenes but when it's time to play you're as alone as a hermit ~ I guess those team mates think it's better to run for their lives and leave you alone. ;)

It's a Monster Hunter but with guns, apocalypse and sci-fi. This was most misunderstood and understated game of the time. World was not ready for it, but it would be now that we have understood Monster Hunter. It tried to be too many things instead of focusing on pve gameplay it exceeded in, and story was bit of a badly told mess.

juego MUY bueno, deberíais piratearlo

this game is a masterpiece and is my favorite game of all time i made so many memories as a kid fighting akrid in the improved from the first games vast environments and settings i will always have fun with this and cant wait to return to it when i get my xbox later in the year i will replay it all and not stop having fun i think that this games over the top enthusasum with the combat and themes makes this so much better and it takes on a serious tone of survival and completing the mission on such a extreme planet while you play along with your team to grapple onto giant space bugs and destroy their t-eng sacks its so much fun


The later iterations should have been just this but better. Underrated

This was pretty fun. While the story isn't much to think about the gameplay, while vastly different from the first, is pretty engaging. Not bad.

I wish this game was more known and more people supported it and that lead to a 3rd and even 4th installment. I LOVED playing this game with friends.

It's just a good shooter, although I don't find anything stand-out about it honestly.

The most enjoyable allegory for the War on Terror. An absolute blast. Not a game of quality, but that didn't really matter. Real Men Wear Glasses.

Lost Planet 2 is a massive step up from the first game. The first game was so bad that I didn't believe all the people who told me this one was good, because how could it possibly be when it's a followup to such a trash fire? All my doubts about LP2's quality were swept aside the moment I picked up a shotgun and shot it at a bug. There was more oomph in that single shot than there was in the entirety of LP1.

Basically every complaint I had about the game feel has been improved here to the point that I actually had fun for almost the entire campaign! The gun's feel punchier, the movement is smoother, the weird auto-aim mechanics are gone, the grappling hook actually functions (and can grab goo from a distance now), the enemies aren't as bullet spongy, the health system makes more sense, and I could go on. Really just an overall massive improvement on the gameplay front. Special mention to the VS shotgun that feels like it packs enough punch to blow a hole straight through the other side of the planet.

There's some weirdness here playing this as a single player game when it's so obviously geared towards co-op now. Certain encounters just seem entirely balanced around having 3 living breathing human teammates instead of stupid AI. The co-op mechanics also mean you can't pause the game which sucks. Not to mention the progression system is based around loot and playing a slot machine, giving you incentive to replay levels with your buddies, but for a single player playthrough it feels pretty lame.

Genuinely can't overstate how much of an improvement over the first game this is, and I really hope I can rope some friends into playing through it co-op sometime because that seems like the ideal way to experience it.

It's an odd one. In many respects, it's better than the first one. The gameplay is tighter, there's more variety in areas and weapons, and the addition of co-op goes to great lengths to make it much more enjoyable. There are also some dissapointing steps down. The plot is nonexistant until the last couple episodes, and is just simply not engaging at all. Lost Planet 1's wasn't that good either, but it had a certain B-Movie Japanese PS2 game kind of charm. In the sequel, every single character's head or mouth is covered for budget reasons, so none of the cutscenes are interesting in the slightest. Lost Planet 2 also seems to have lost sight of the interesting aspects of the first: snow and araknids. There are hardly any of either throughout the campaign, which instead focusses on human enemies and jungle, urban, and desert areas.

Basically, LP2 is an arcade re-imagining of LP1. Fun in co-op for a while, but its lack of imagination prevents this from being special.

The absolute low-point of all those shitty military shooters from the PS3 era.

Play to get rickety rickety rekt

No matter what I did I couldnt make myself love this game. Its a very linear monster hunter like game with guns. Its slow, clunky and having to install the games for windows live service just to play it is not worth it.

C'était cool jusqu'au combat contre le ver de terre géant qui est abominable.

Динозавры бегают прикольно, только как выиграть

[Completed Campaign on Hard]

I don't have entirely too much to say about Lost Planet as a franchise -- 3 was entirely too bland for me and I never did get a proper playthrough of 1 in the books -- but LP2 is an undeniably fun action-flick of a video game with a fair bit of replayability and some A+ setpieces.

The replay, after 10 years, didn't really change too much for me. Controls still ricochet between "schmovement-friendly" and "big rig driving", the overarching story is mostly throwaway with little substance (though the individual episode stories can be pretty entertaining) and stages themselves are paced kinda awkwardly outside of the big spectacle boss fights.

I know it sounds like maybe I've gotten off to kind of a rough start with this description, but it definitely doesn't end the way you might think it would. Gunplay is fantastic, aforementioned boss fights are top-notch, as is Capcom's wont, and the visuals/sound design both hold up even after a decade and change.

Really one of the few dealbreakers that might be present for folks nowadays is the ubiquity of loot boxes in the game; reader be reassured, they aren't monetary by literally any possible means, but a lot of the game's unlockables (even the ability to use different starting weapons in campaign and multiplayer) are gated behind collecting these off boss drops and other miscellaneous foes. You really can't take the MH outta Capcom or whatever.

Find a fix for this game, pick it up for whatever 3-5 dollars you can find it at nowadays (it's been delisted from Steam but well still available on sites that sell codes on the cheap), convince a few friends to slap the campaign mode around with you, and you're in for a couple days worth of campaign fun alone.

This one just makes me sad. Initially I had heard the hype of how cool this game was, and after thinking the first game was a solid OK title, I was very excited to play this. Unfortunately due to the unfortunate circumstances of this game in 2022, getting people to play with you is a very difficult thing. While the game is on backwards compatibility on the latest xbox systems, the online is a ghost town for random players so hopefully you have friends with xboxes or are willing to play the PS3 version which runs and looks worse. The game did have a PC release but it came out in the "games for windows live" era and doesnt work on any modern operating systems and iirc got delisted on steam because of that. Anyways, if you are lucky enough to have a squad take the plunge with you (while the game can be played alone, it is heavily reccomended that you play with people instead of bots), you will be greeted with a rather clunky shooter that while having neat ideas, worlds, and concepts, just doesn't really deliver on the extremely hype promise it makes you. Most of the game can be boiled down to three types of levels; levels where you go through a level blasting guys, levels where you go through a level activating checkpoints, and levels where you fight a huge boss monster. Due to the oddly clunky controls carried over from the first game, the levels where you aren't fighting giant bosses get boring and frustrating rather quickly, which can get on the nerves of the whole party. The giant bosses are fantastic setpieces and have really interesting concepts that I really liked, but they don't really save the game from its larger flaws. The story also doesn't really work here due to its multiplayer focus, as it is comprised of several different smaller stories that all cross over at the very end. Due to the fact that the characters are never really fleshed out and don't even have NAMES, it's very easy to get confused as to what is going on in the plot, which doesn't help anyone continue to be motivated. It just makes me sad. I really wanted to have a fantastic time with this game, but once the credits were rolling, everyone just breathed a sigh of relief that it was finally over, and that's never how you want your game to end.

I felt nothing. Aliens though.

For a series I have really never gotten into, literally I saw one person play it and I was just like "eh, I'll give it a try", but boy am I happy I got this game. This game is the bomb and I have played this with lots of friends over the years, all of which being precious memorys with lots of fun. Never gets old this game


It's a real shame GFWL busted this one (EDIT: I've included links to purchase and get LP2 running again, albeit only in singleplayer) . This was the strongest entry in the series, and that is primarily due to its multiplayer. I would compare it to Metal Gear Online in terms of being almost forgotten but undoubtedly one of the greatest.

A faster-paced third person shooter, players would traverse the map both on foot and with grappling hooks, and jetpacks, using mechs placed throughout to their advantage. I would describe the level design as reminiscent of Halo 2 or 3 in terms of the emphasis on vertical layering and symmetry.

It was as if MGO or SOCOM got a Titanfall mod, albeit with smaller 'Aliens'-esque mechs, and a bunch of Halo maps.

EDIT: Disclaimer, i still have no idea how to get multiplayer to work again. There are two fixes here, neither will do that for you.

So, due to Games for Windows LIVE, Capcom has removed LP2 off the steam marketplace, so the first thing youll need to do is purchase a key from secondhand distributors. The more reputable ones include G2A and Fanatical. Though last i checked there weren't any on Fanatical. I got mine through Green Man Gaming, which also had the lowest pricing. All keys should be Global.

This fix removes GFWL entirely, though this makes the game also only available in singleplayer. The next paragraph will describe how to download GFWL, if you'd prefer to try it. If you don't want to try that, this link is all you need.
https://steamcommunity.com/sharedfiles/filedetails/?id=638916954

Microsoft has no links for GFWL anymore as it is a failed project. Here's a link for a download that i have confirmed is clean and has everything you will need:
https://community.pcgamingwiki.com/files/file/1012-microsoft-games-for-windows-live/

Run all the EXEs in the main file after unzipping this, if you try to run GFWL or the Client exe after install it should give you a connection error. LP2 should be able to launch anyways. Unfortunately this connection error is where it stops because its trying to connect to a microsoft server that does not exist anymore. It will prompt you to sign in in-game, X out of that screen as you won't be able to.

I think they could've done something really cool with this franchise if they stuck with it

Imma keep it real with ya chief. I don't remember a damn thing about this game's story.
All I know is that it lets you pilot Mobile Suits while fighting alien dinosaurs, with a BUDDY.
That's GOTY material enough in my book.

But seriously, this game plays amazing. There's endless replay value, the weapons and skills have so many unique combinations to make gameplay interesting, and it has that sort of old school feel where it's not PRECISELY a sandbox, but everything isn't so meticulously planned out. It vaguely feels like anything can lowkey happen if you have the means and the materials and the extra spritz of luck to make it happen.
idk man, I've played so many video games in my life, but I think my time playing Lost Planet 2 on the couch with my bros is the most fun I've ever had.

Done dirty by GFWL, like many remnants of the time. It's a crime a game this fun hasn't gotten a re-release.
Although if it ever does, they need to ditch the unlock system. I don't know who approved a gacha crammed with a billion dog tags as a way to potentially unlock weapons, but I hope they're blacklisted from the industry.