Reviews from

in the past


Fairly enjoyable, but didn't motivate me enough to finish. I may return to this. The world is very Mad Max.

Rage takes a lot of the worst ideas from other shooters and fails to deliver as a result; actually, maybe it'd be more accurate to say it takes ideas that could be good and have definitely worked in other games, but doesn't put in the effort to refine them further or add something interesting to the mix. With so little of what makes nearly every other id game so fun to play, the final product is a game that's rather unsatisfying and unfocused with what it's trying to do.

Had this been the last game from id Software, it truly would've been a pity, as I definitely believe this was their lowest point. Not a game I really want to return to.

Fun concept, but it took too long to get into the car combat stuff. I'd rather just play mad max

Rage é como se fosse um Fallout mais linear, com influências óbvias de Mad Max em todo canto.

A jogabilidade é rápida e fluída, o que traz pros combates uma ação quase no estilo Doom (talvez tenha sido daqui que se aprimorou a ideia do reboot e do Eternal em termos de jogabilidade)

Os combates com veículos também são muito divertidos somados com a variedade de sub-armas, me lembra muito Vigilante 8 nesses momentos.

A inteligência artificial dos inimigos é 8 ou 80: ou eles são muito suicidas e vão pra cima de você de peixeira na mão mesmo você segurando um canhão nuclear ou eles são muito estratégicos, são imprevisíveis. O modo como eles reagem aos tiros tomados também é legal (se leva na perna, fica manco, se leva no braço, fica com ele inútil, etc)

Os gráficos são ótimos pra um game de 2011, correspondem bem ao período que foi lançado. E a ambientação é o que se espera minimamente de um jogo com tema pós-apocaliptico: cinzento e empoeirado.

Os pontos negativos ficam pra sua história que assim como muitos games, caem na sensação de ser um enredo "qualquer coisa", sem aprofundamento de nada, e com a sensação de ser algo corrido.

As missões de corrida como algo obrigatório pra prosseguir na história também foram um ponto negativo. Pra quem nunca foi fã do gênero de corrida, pode achar esses momentos cansativos.

Rage é plenamente satisfatório em seus combates, tanto a pé quanto de carro, mas não esperem que seja um Fallout com desenvolvimento de relações entre pessoas e facções. A cremosidade do game tá nos combates.

Eu não acredito que a Id Software fez um jogo merda desse...
Agora eu entendo o fracasso do Rage 2, herança disso aqui!


Precisa de uma versão pros dias atuais, envelheceu muito mal

The game doesn't offer a lot but thankfully it isn't too long so it doesn't become much of an issue. The gunplay doesn't feel too good and the constant brown hue made me depressed just playing the game.

Clicks button on computer console during the rising action segment of the plot

Game suddenly ends

Somehow feels more dated and clunky than DOOM 3, even though it came out 7 years later lol. Wasn't feelin combat at first, but it grew on me especially as I got different ammos. Story, eh. Something about this game kept drawin me back in, idk.

What a fucking depressing lack of potential. id making a Borderlands type game should've been a slam dunk. Instead, you have weighty gunplay that feels mediocre on controller and horrible on MnK, car combat that is fun but half baked in terms of how it's implemented, a horrible story that ends so abruptly like a wet fart, and characters who are truly lifeless.

had to stop playing after i lost the funny ragdoll quad bike.
the joy of crashing on the gate to every level entrance and entering it by means of a pop-up pirate, engaging with the world head-first, cobbing myself towards hell through contact with the floor, screaming and propeling my flailing body towards the next section of bullet-fuelled graphical violence. they really lost the vision on this one imo.

Borderlands knockoff without all the things that make Borderlands, Well... Borderlands. It really feels like that gane without the looting system, the rpg aspect, no gazillion weapons etc

I don't remember much about this game, but from what i recall, i didn't like it much, so i'll keep it without a rating.

C’était sympa à l’époque

[ Story: 2/10 | Gameplay: 3/10 | OST: 3/10 ]

This game is about as barebones and arid as the wasteland you crash into. The gunplay is so painfully unfun and dry and the characters are somehow flatter than Flat Stanley, but I at least got a smile seeing John Goodman come to my rescue :)

A fairly solid action game! The story is entirely uninspired, at best uninteresting and at worst, tedious. But everything else about it was fairly good! It was generally fun to play. The combat isn't necessarily fast-paced as most modern shooters now of days, but a very fun lass frantic version of the classic id software FPS's. The vehicle combat was not as fun but it doesn't dominate the game, could've done without it though. Some impressive enemy AI in this. Enemies being downed but not killed, will literally crawl into cover and still try to kill you, enemies with shields providing cover for allies, some cool stuff! I also have to praise the art direction. There really was some very memorable sights in this game, like the hospital in the Dead City with blood streaming down the walls.

There were some cool level designs too, they way that some of the dungeons and missions were laid out were cool, and using main mission levels for sidequests but making you do it backwards or changed a little bit was a cool way to go about in when you're clearly like on a deadline and don't have the time to make new dungeons. I was kind of into it at the start but I got tired of it closer to the game's end, which, speaking of, was kind of underwhelming. Like obviously you didn't care about the Arks or whatever, so take it with a grain of salt, but it ends with you going into this place and then you set off the Arks and then the game ends. No confrontation with the chief bad guy or any final comeuppance. The last level in general was kinda lame. It was cool mowing down guys with the minigun they give you, but it was just reskinned mutants at the end, no like special boss or anything lol. Feels like they ran out of money at the end. Still, pretty fun!

Uninspired, boring, and trying to clone Borderlands, a little. Feels a lot like bioshock as well, and the driving in a game trying to prop up its driving mechanics.... need to be good.

Um dos meus jogos favoritos, infelizmente eclipsado por Skyrim, também da Bethesda, e no mesmo ano. 2011 foi a última vez que a Bethesda fez algo que prestasse.

Yeah, thats the emotion I felt playing this

Pretty boring game. It's like the Borderlands and Fallout 3 you have at home but with none of the depth. I would pass on it.

Blandest game id software has done

Un juego con muchas posibilidades, pero que está sin acabar (el final es lamentable). Pero el mundo postapocalíptico está muy chulo.

The first flop from Id Software. Fun at parts, but with no real staying power.

RAGE is one of those games that had real potential to be something great, but ends up falling short. The graphics are some of the best I've seen this gen. The music is serviceable, and the gameplay is solid. The story is nothing special and the ending is absurdly bad. I feel that perhaps the devs spread themselves too thin trying to make the game more than just a FPS, because in the end the best developed area of the game is the racing. No joke, it's almost as good as a full racing game.

This game's saving grace is its environmental design. In addition to simply looking spectacular for a 2011 game, each area broadcasts a natural, lived-in atmosphere that is surprising to experience given how shallow the rest of the game is. The shooting is serviceable, but probably should be better considering the pedigree of the developer. Story and dialogue are so lacking in personality that I eventually began listening to podcasts in the background. Still, a real looker of a game.


tim willits is a fuckin loser bro. man made some good doom maps (with theresa chasar, his often uncredited sister) and did great work on quake pre-champions, but he never should've been elevated into the position he was by the end of his tenure at id

american mcgee calls him a "serial credit thief" and sandy petersen attributes the collapse of id to his meddling and refers to him only as "snake"; this guy's slime. man was making claims so erroneous that he managed to get both johns to team up on his ass which is saying something. saying he invented DM-only maps for quake when anyone can go check when idmap01 or cross.wad came out for doom, or better yet just think about how goofy it is for five seconds

so what happens when this rat fraud bitch teams up with soulless automaton john carmack? awooga. the most dead eyed fps ever made. together these two men really brought the heat and redefined what it means to be vacant and empty inside. one driven only by a love of machines, the other by cynical careerism. the result would be a tech demo that has virtually no redeeming qualities; even john goodman sounds like he'd rather be anywhere else, and how can you blame him

forget passion or heart or whatever fever drives the average person to create. forget anything that resembles human input. this is referential slop; echoes of better media, better games, better products — cos that's all this thing is at the end of the day — as interpreted and executed by pulseless weirdos. subpar linear shooter, even worse pseudo open world shooter; artless aesthetic sensibilities; internally and externally ugly borderlands gopher bullshit; fallout 3 brown and bloom mad max mcnugget slime created to advance tim willits' career

if I ever write another review this mean it means tim willits just put out another game

Hmm what to say...Well at first I saw this game as a Fallout 3/Borderlands rip off. Because of the fact we're in a dystopian future, there are vaults and people want to get to the vaults. Game also seems kinda sexist as every woman (apart from elderly woman) I dressed with no tops besides a thin bikini or one-strap bra and either wear shorts or jeans in the rare cases.

So...good things about the game:

Your weapons have a varied types of ammo such as armour piercing rounds or explosive on some weapons.
The opening of the story is very engaging and interesting, thought your character being a silent protagonist doesn't add to it.
You end up straight into the action, but not in too much of a jarring way.
There are many side-missions and minigames to earn cash such as bulletin board, gambling and others.
You have a crafting system
it's a lot of fun.
You are not stuck to one vehicle and get to change to more advanced ones as you go.

However there are many bad parts.

The characters are all quite forgettable
There aren't nearly enough side-missions as Borderlands, which does in a way make it more enjoyable.
The rendering is HIDEOUS. I bought this game late in the date. It's been out for 2 years and they haven't fixed the horrible rendering? If you move around a corner too fast all the textures become blobs and enemies, in a few cases, disappear until the texture loads up.
There is a lag at times, which means you can miss a good shot or, most frustratingly, you can mess up at five-fingered fillet.
The story, whilst started strong, has a very lack-lustre ending.
Numerous bugs, including a loss of sound leading to watching the end movie on youtube because it cut out and was silent.
Despite your character never been seen in 3rd dimensions apart from end of mutant bash, you cannot customise your character nor does he appear to have a name.
*SOME weapons are upgradable, but not many.

Over-all it's a fun game and I found myself addicted to playing it, having fun decapitating people with the wingsticks and so on. Despite it's many errors, I would recommend it, if you were just after a fun fps to burn off steam. However if you're looking for something better in storyline then I suggest something more along the lines of Half-life or Portal or even System Shock. It's sad to see Id Software shit this out with Bethesda. At times there seemed to be good ideas, but at other times they either aren't expanded upon enough or fall flat. Almost like Id Software had a suggestion, Bethesda tried it, then failed miserably and didn't even put any effort into it.

One final thing, this game was obviously made for a controller. You cannot scroll through all your weapons, only 4 pre-sets which, based on the shape, probably are accessible with the D-pad. If anything get this game on a sale and only if you have no other FPSs to play. However there are many funny Id software Easter eggs in there :)

Es como Mad Max pero más cyberpunk creo

It's definitely a product of its time. The graphics are fine, but the performance isn't great and the story is pretty underwhelming. I'm glad I eventually finished it though. It made me want to play more Mad Max, which has way better car combat.