Reviews from

in the past


Fun game but I got sick of the stages pretty fast. One of the easier side-scrolling-shooters, this one with a lot of quirky stuff in it, but one I probably won't re-visit.

Sexy Parodius é um shmup divertido e sem muitas pretensões além de encher a sua tela de coisas fofas, diálogos engraçados (os quais você vê antes de iniciar os stages), mulheres seminuas, cenários nonsense que dão água na boca de tão bonitos e bem feitos e... muito tiro, PEW PEW PEW.

O jogo não é difícil (embora possua muitas dificuldades variando do Easiest pro Hardest, esse que é UM INFERNO), possui uma boa variedade de personagens (Hikaru sendo a minha favorita, fofíssima), fases distintas (com missões secundárias tipo pegar os Ratos ou Moedas) variadas entre "A" e "B", um visual estonteante e os powerups são aceitáveis - embora eu acho um pouco complicado de entender o que cada cor é e o que cada um faz, além de serem bem nada demais - sendo o aspecto mais fraco do jogo.

Não só isso mas a trilha sonora do jogo é atraente, composta de músicas clássicas que você com certeza já ouviu porém rearranjadas de uma forma mais carnivale.

Peguei o final que o polvo entra dentro do lençol que a mina nua tá, sendo uma espécie de Happy Ending eu suponho? Sei lá.

De qualquer forma, é divertido e fácil de jogar e por ter uma variedade de stages A/B, tem uma replayabilidade interessante.

This was a really fun romp, even better than the mainline gradius games. The gameplay is quite solid, frantic and chaotic, and the mission systems makes the levels quite a lot more interesting to tackle. You can clear a level and still fail the mission, so you have to be careful and make sure to fulfill the mission requirements before the level ends (collecting a set amount of coins, defeating a set amount of enemies, destroying a set amount of objects). This layer of complexity is greatly appreciated.

My main criticism is that sometimes the difficulty gets overwhelming in a frustrating manner, with the screen becoming a chaotic mess of colourful bullets, especially in the later levels. I also dislike how dying makes you lose a lot of your power ups, I know this is a relic of arcade-style design, but nowadays it just comes off as frustrating. Nothing that a bit of save-scumming can't solve, though.

The game's strong suit is definitely its irreverent style. I loved the comedic spin on classical shmup tropes, and the erotic undertones add to the charming silliness of this whole experience. The music is also extremely fitting, with high-tempo renditions of classical tunes that will cheer you right up.

(Galloping Ghost June '23 Trip)

I love the creativity and silliness of the boss designs here. Like a corncob boss that just shoots popcorn at you? Very cool.

Fun lil cute-em-up. Definitely not as erotic as the title describes which is a little dissapointing imo, if this was a porn shmup with konami levels of polish on it that'd be really funny. But alas, this does have to be seen by a broader general audience so you just get some rather raunchy ecchi stuff that doesn't go full H on ya. But perhaps that's more for the better anyways, innit? As for the gameplay itself, it's parodius. Which is always a good time, but still falls under the main gradius problem of "if you die, you might as well restart." Luckily levels are a little more balanced so its more like if you die you might as well restart the level instead of restart the whole ass game, as levels are all mostly segmented as their own challenges with missions rather than being one long combined marathon like gradius. If you enjoy goofy wacky fun times and are competent with shmups, definitely give this game a try.


If you want to play Sexy Parodius, it's because it's a laugh. Secretly, it's a fantastic shooter, too. The upgrades, variety in ship types, and OutRun-style branching level tree ensure there's always something new to come back for. I sometimes feel sorry for mid-nineties pixel artists, with all the work they put in to compete with Street Fighter. With Parodius, I'm assured they're only doing what they want. The "sexy" angle might put off potential players, but it's what makes the game so ludicrous. A game that delights in the opportunity to animate a pair of gigantic swinging testicles. An essential part of my PlayStation library.

It's 2022, can we admit that there is 0 shaming in playing a game just because they got "sexy" in the title.

I'm starting it from the fact that this guy is so ridiculously gorgeous and has a really cute, young face. It's like I'm about to take off my clothes and you know how to play with those. He's a guy who's got nothing against all the sex but makes a whole lot of really sweet, very sexy sex noises. He's a pretty hot girl. Now how do you like and do what you do for someone who has a really nice body? A handsome dude with all the sex? It's pretty pathetic, but you know how you look after you're done?
(Post generated by AI)

O gameplay mais refinado da subsérie Parodius e com a maestria estética de sempre. Também é cheio de fanservice dos Shoot ‘em Ups da Konami, em vários sentidos, inclusive alguns que eu gostaria de não saber da existência.

Fun, charming game with loads of weird, wacky, and someone explicit stuff that makes it standout, but by GOD was this game brutal AF. Considering it was an arcade game, this was definitely a quarter muncher of a game.

peak shmup. i am NOT here for the boobs that is DISGUSTING

This is a very fun, charming horizontal shmup, and definitely worth giving a try. But my gosh it is hard. Almost every Gradius or Gradius/adjacent game I've played has been absurdly difficult for me – I have no idea if I'll ever come close to 1CCing any of them. But regardless of my lack of ability to do well at this game, it's at least fun to mess around with.

Fifth in the Parodius series. Eight playable characters. Seven playable main stages in a game with six of them now having their own side objective that can get you a complete or incomplete mission, different ending picture, and can lead to an alternate stage 3 and 4 giving nine different stage options as well as a minor boss rush in between them with some old enemies. Stages are more active and colorful with a lot going on in the backgrounds. The bell powerups now helpfully tell you what each color will get you, which is useful since they can help with objectives. Good though I thought that two of the stages were terrible gameplay wise and one of those was fairly dull from a visual or gag perspective as well.

Screenshots: https://twitter.com/Legolas_Katarn/status/1664902105583190020

Sorry babe but sexy parodius stays on during sex

We need this aesthetic back

Imagine a bunch of horny and weird japanese Konami employees got together, Took as many Psychedelics as possible and made a kickass shoot em up. Here ya go!

Super short but I won’t be forgetting it anytime soon.It has extremely weird and quirky japanese nonsense humor. Not only a really fun game but a nice game to look at take a step back and ask yourself “what is going on and why do I like it so much?”

Certainly a highlight for Konami.

Strong 4/5 I just wish it had some more levels.

It is the “I Am The Walrus” of video games

EITA BIXO SEXOOOOOOOOOO KKKKKKKKKKKKKK

Overall enjoyable like the first Parodius on Saturn. However, the added special objectives make this one harder. Still has that wacky surreal humor, so I still reccomend.

Peak parodius with the best visual style so far. The missions are an interesting way to vary things up though they're not very complex and the coin-collecting ones were unusually difficult. The mission ending CGs were cute and really added more charm to an already-soulful series. I was a bit disappointed I couldn't play as the blonde girl from Jikkyo but Hikaru is cute enough. Also cool that one of the levels was castlevania-based.

gradius but stupid as fuck. enemies range from catgirls to cobs of corn