Reviews from

in the past


Único jogo do Sonic que zerei

neuters what made the original cool but the atmosphere and music is so much better than it has any right to be

Decent enough racing game, problem is that compared to the previous installment it's hard not to see this as a downgrade. The game feels considerably slower than before and the depth that made SR1 so enjoyable is gutted. Still, at least it has genuinely one of the best soundtracks in the entire Sonic series. And that's saying A LOT.


they fucked it up bad, makes sense for it not being as good cuz it’s a wii game and all but like. holy fuck

at least jet makes a funny face

they fucked it up so bad except sound design

my disc got scratched when i was little and i would cry and cry and cry bc i couldnt play it anymore

7/10, functionally worse than the first game but so much cooler

it's a slight downgrade as far as controls but the visuals and music make it better !!

As good as I remember it. Looks amazing for the consoles it's on

I remember getting the worst headache and nausea ever playing this game. I recently looked videos of this game in Youtube and thought "yeah, maybe shouldn't have played this game at the age of 7". This game just wasn't for me.

RIDE THROUGH GRAVITY

Going from an air focused approach to a gravity approach comes Sonic Riders: Zero Gravity.

Zero Gravity can be said to be more a simplified Riders 1 by its toning down of the previous game's mechanics and easy to understand new gravity gimmicks (also helps it has a detailed tutorial, thank god). Is it still a good time? Hell yeah.

The gameplay, rather than aiming to enhance on what Riders 1 did, instead aims towards gameplay surrounding the gravity gimmick, and as such has a lot more distinct playing experience from riders 1. While riders 1 gives you a lot of freedom with its air and trick mechanics, ZG is more automated with a bigger emphasis on timing and quick thinking, I would argue. It also has a slower pace going for it (with the gravity gimmicks literally putting you in slow motion for a split second before boosting you off). I feel like for the above reasons there's also a heavier focus on memorizing stage layout to better utilize them.

The story is a little more serious this time with a heavier focus on the babylonians' history this time; the characters are back again, expressive as usual (although a smidge bit less than riders 1 to fit with ZG's tone) and an interesting story, although I do wish there was focus on the characters' rivalries again (besides sonic and jet of course). That said, it's a good time.

The style and vibes are IMMACULATE: ZG has a far more apparent futuristic techno aesthetic, from the menus to the settings to the gears and its all done super well, and its music and sound design is so great and aaa a a aa a I vibe with it so hard.

The main complaints with this game really come down to its gameplay when compared to Riders 1, but even then I'm unsure if I necessarily dislike it more. Both take on a different approach to racing that I just have to switch my mindset depending on which one I'm playing, and I can enjoy both thoroughly. That said, I'm still bummed about some of the changes: air boosting is entirely gone which makes attempts a catch up a little more hard, tricks are automated so you entirely have to rely on jump timing to get good trick scores, e.t.c. e.t.c. ; to put it short, ZG feels more restricted than Riders 1 and while that seemed to be the intention its not one I particularly like.

Regardless, I do think overall ZG's a good fun time :) I'll definitely be replaying it from time to time.

This 10/10 EDM + classical fusion album came with a 2/10 game!

There was some fun to be had here.

The soundtrack and visuals are pretty cool but the gameplay is rough. Even my nostalgia for this game can't fully save it

The soundtrack, the art style, the ui, everything about this game is so cool... except for the gameplay. It is a complete downgrade from the original Riders and feels slower and more restrictive for the sake of appealing to newer players, the solution would have been to add actual good tutorials instead of cutting out the mechanics that made Riders fun in the first place.

I would love to see these tracks in the original Riders.

Completely neutered the first game's mechanics for the sake of having an equal skill ceiling.

You gave me a boost to win button at straightaways how am I supposed to feel challenged?

Olha... esse jogo melhora bastante coisa do primeiro, mas nunca consegui me acostumar com a mudança das mecânicas, principalmente a remoção do Drift. O jogo ainda é bem bom e eu nunca pensei que a fase em que eu iria relaxar muito era uma fase aquática.

Trilha sonora tão foda, que até a música do menu é 10/10

the sound design gives me chills. gravity drifting gives me chills. soundtrack gives me chills. art direction gives me chills. character design gives m

I liked it when Hatsune Miku showed up

not as good as the first game but it's still fun

Don't like this quite as much as the first game in terms of the actual racing, but the sense of style is still superb


O melhor jogo de corrida do sonic

Gameplay: Simple
Music: Really Good
Replayable? Nah
Streamed? No

Extra Notes? It had an amazing idea that couldn't develop it. Was fun at the time.

Nowhere near as good as Riders 1