Reviews from

in the past


The first Alpha didn't age really that greatly, but it's the first one to adopt a more anime artstyle fresh from the 90s that I absolutely love.

Curto, divertido e revolucionário

Muito divertido. Muita coisa nova em relação aos anteriores.

Street fighter com algumas mecânicas que mudaram tudo pra melhor. Bom demais

This game is considered good in my eyes because it wasn't just another SF2 rehash and it gave us cool as fuck Charlie Nash


Almost felt like this could've been the best SF so far, but holy crap was Bison bullshit, rest of the game felt pretty balanced though. Also quite a few characters cut from the roster and also a pretty small one over all.

I played as Rose.

Pretty big upgrade from SF2. Character designs are really cool looking, the arcade mode is actually playable this time, secret characters, Final Fight characters, dramatic battles and combo cancelling being introduced is a cool touch up from previous games. Character rival cutscenes in arcade mode is also really exciting and adds a really nice touch to the early lore beginnings for this series.

This game still got hella crust to it tho. Inputs (especially for supers) don't always register. The AI is seemingly trained to constantly run away from you and its frustrating to try and enter when the stages (which are also kind of bland) are unnecessarily long so it gives them constant room to run and dodge you. Combo cancelling is fun until Bison's AI starts queueing up like 20 charge moves and keeps you in a string. And when taking into account the bad input registration, it makes charge characters a nightmare to play. Also any AI character with a fireball is an asshole and spams 30 fireballs at you the moment the round starts to zone you out.

An all right follow up to SF2, huge step up in presentation

Gosto muito da arte desse jogo, a trilha sonora é bem característica também dessa linha de jogos, porém eu achei a máquina muito roubada kkkkkkkkkk. Passei um sufoco tremendo no Ryu, ele simplesmente largava combos gigantes e eu simplesmente não conseguia acertar um hit nele porque ele bloqueava todos. Mas com muita luta eu derrotei ele. Outro ponto são os personagens. Eu não reclamo da quantidade, mas sim da escolha dos que aqui seriam jogáveis, maioria não tem graça, me forçando a jogar com o Ken. Bem curto, é uma experiência de começo-meio-fim bem legal. O começo do que viria a ser uma das melhores sagas de SF

wacky hitboxes: an essential for every fighting game

Decent - Super clean and intuitive gameplay, not many characters, but feels good to play, and generally plays well.

Main - Adon

Take any of my ratings of non-Smash fighting games with a grain of salt, as they're usually based off a single run or two through the arcade ladder and general surface impressions.

Good stuff! If Street Fighter II was an instant hit that was refined into a masterpiece over several evolutionary leaps forward, Street Fighter Alpha is the first time Capcom got to apply lessons learned from the get-go. I am very much a fan of the new artstyle; SF2's fine, but it's never really clicked with me the way later titles do. I'm not at all surprised to learn this was developed over the course of 6 months, as there doesn't seem to be a whole lot more going on besides what you get on first blush - but there's a good foundation there. It'd be fun to run through the Alpha subseries in order to get a better sense for the progression down the line.

It's street fighter but with some new characters and great new sprites for everyone. Definitely a bit more stylish than SF2 and I can dig it for that. As for the fighting itself, it feels good but I'm not too much of a competitive player or combo labber to really say how cracked it is. The singleplayer wasn't annoying either which is fun. The SF alpha series is kinda like darkstalkers in that none of the entries are bad, but you might as well just play the latest one because it has the most characters n mechanics n whatnot.

Learning how to do the Raging Demon felt like unlocking a secret of the universe and it's probably why I'm still so tied up with fighting games and Street Fighter specifically. I have no idea if this game is any good, but I sure did play the living shit out of it.

buen juego de peleas e inicio de la saga alpha

Very good Street Fighter game.
It improves the gameplay of Street Fighter II, its graphics are beautiful, the character designs are great, etc.
I like a lot.
My only problem would be the small roster of characters, because unlike other Street Fighter games of that time, there are not many characters to choose from.

Great game, and one of my favorites, since it started the Street Fighter Alpha saga.

Its sequels surpass it, but this one is good.

Absolutely strong start to the spin off of Alpha labeled Street Fighter games

Apresentando diversas novas mecânicas para a franquia, Street Fighter Alpha: Warriors' Dreams tem o seu charme e a sua essência.

Besides the broken super combo system, this is just a better SF2 with a weirder roster.

I find the gameplay of Fighter on Alpha Street: Dream Warriors to be responsive and visually legible, especially compared to predecessors not named Super II Turbo. It simply feels good to play.

The art style is clean and refined, and it stands as one of the most aesthetically cohesive games in the series. Alpha is just a straightforward, outwardly appealing, stripped-back experience. Well, stripped-back aside from the slightly bigger focus on character and story (Pre-match dialogue bubbles? What is this an NRS campaign?)

Unfortunately:

A. I’ve dipped into Alpha 2 and Alpha 3, and immediately found both more robust and just generally better than this. For some reason I’m more drawn to Alpha 2 but I can’t quite put my finger on it.

and

B. I recently discovered Third Strike. While I was playing this I was like… mm kinda wanna go back to Third Strike.

But I don’t think another game being better makes this game bad. Warriors Dreams Don’t Die is one of the most accessible entry-points to the series, and I’d recommend it to new fighting game fans curious about the nuts & bolts Street Fighter.

My favorite Street Fighter game. Well, toss up between this and SFA2.
I was glad to see the change up in sprite style. More in line with the Darkstalkers’ style.
And giving the characters more than one super.
Also introduced the world to the greatest martial artist in the known universe: Dan Hibiki!
It’s not very well balanced (Akuma will destroy everyone lol), but there’s some fun to be had in that.
I like that the boss depends on who you choose. That was a nice addition to the genre that is still underutilized.
Bring it!

A série alpha é o ponto mais alto da franquia. O jogo é maravilhoso mesmo, tudo nele é perfeito, desde art style até a gameplay. Mas, assim como em todos os de arcade, a máquina é bem roubadinha viuKKKKKKKK

The blocking sound effect in this game is my ASMR Trigger

okay? eu gosto de quase todos elementos apresentado nesse jogo mas tenho q dizer q a gameplay dropa combo e a maquina ladrona e algo triste de ver nesse jogo.

as a first fighting game is absolutely terrific and the funny thing is this game is better than king of fighters 2001-02-03


Played this plenty of times at this retro arcade in my home town.

A bit sluggish version of the much more superior later versions. Introducing new sprite work for the beloved Street Fighter cast, they definitely got a much needed refreshing design.

The soundtrack while decent, also isn't as good as its later versions. The button chaining for combos was more fitting for a game in the Versus series which is why it stayed there, and got removed in Alpha 2 and 3.

Enjoyment: 5/8
Replayability: 0.5/1
Graphics: 0.5/0.5
Sound: 0/0.5
Total: 6/10

the chain combo gameplay is kinda fun... but there's no reason to play this over sfa2.

It's sorta like street fighter 2 but with a new counter system and a more pleasing aesthetic graphically. Feels a little bare bones gameplay wise compared to today. Personally I think you can honestly skip this one and play the far superior sequels of this series