Reviews from

in the past


Didn't completely finish it, but made it through most of the game. It's always satisfying to get it working but personally I got bored when no new mechanics or parts were introduced late game.

A nice spin-off of one of my favorite series.
The portal mechanics add for a fun puzzle.

Easily the best Bridge Constructor variant you can play.

You all can be thankful I didn't become an engineer.

Some of the levels from the 35-60 range get unreasonably obtuse and touchy, but I can't say the game wasn't compelling. Still, after beating all the levels with convoys, I have no desire to go back or ever touch the DLC, so take that for what it's worth.


They fixed the physics for sure, and most of the puzzles were fun. But by the end I was kind of fed up with it.

Fucking up never stopped being funny. Finally succeeding never stopped being satisfying.

Putting portals and other Portal mechanics into a bridge builder is a great idea even if the bridge building itself is pretty basic. Each level is really long and requires you route the car (or an absurdly long convoy for extra credit) through portals and around obstacles, which is real novel, though it does become a bit too much work pretty quickly. There's also some trademark Portal humor which isn't particularly sharp, but does remind you of the original games and the jokes they told.

Köprü oyunlarını sevmiyorum ama Portal.

Dá pra brincar legal; eventualmente me encheu o saco e terminei por educação enquanto escutava música. Curti que a maioria das minhas soluções quebravam logo depois de acabar o desafio.

This review contains spoilers

This is not a good Bridge Construction game, and an even worse Portal game. The Graphics don't have depth, but they do a great job at feeling like a portal feeling game on a cheaper budget. The Gameplay has you try to construct your own bridges to help works and their forklift make it across okay, while under the rules of the Portal Duology, that sounds like a fun idea, and it can be, but it kind of takes the success you get unimpressive if you lose some to get the right number across, and doesn't feel like how you should be allowed to win, and the puzzles are not hard enough to keep interest throughout the entire game, and can get boring at random times depending on the player. The Music is nothing to talk about, you may not even notice it is there at all. Bridge Constructor Portal wastes the license of the Portal franchise through taking out what makes people like them the most.

I am too stupid for this game

This is genuinely one of the least satisfying puzzle games I have ever played. One of my favorite parts of puzzle games is being stumped for a while and then having that sudden "aha!" moment when you realize what to do. That never happened with this game, as usually it's just trial and error until you find something that works. Even the tiniest changes in your bridges can cause a huge difference, so it's hard to ever tell what will actually work until you try everything.

I also feel like there's too much freedom in what you can do at points. It's incredibly easy to just cheat the system and find something that works when it's not really what you're meant to do. The game makes an effort to point out how much all the resources you used costs, but never does anything with it. It doesn't even keep track of it so you can come back later and try to beat the level by spending less. It would be much better if you had limited funds and had to figure out how to reach the goal with only that amount of money.

That being said, this is just a nice game to chill with, but it doesn't provide much more than that.

Fun puzzle game that got too difficult for its own good. I got to the last chapter of levels before quitting.

Like regular bridge constructor, but with an aesthetic.

This is just like every other bridge-builder game ever, albeit with Portal theming. This aesthetic is really it's best feature. I love the music and visuals, but the gameplay can get pretty tedious, especially in the later levels.

But if you really love spending half an hour moving structural supports one pixel to the left until your bridge decides to stop collapsing, then this is the game for you!

This kind of games were only fun back in Polly bridge times. Consept is simple so I don't think I want to play anymore this kind if stuff.

Fun little bridge maker game. The portal gimmick adds a nice little spice, forcing you to think outside the box.


To keep it short, I think the game is fun at first but quickly begins to lose its appeal.

The game feels very dependent on trial and error, and at many points of the game I found myself adjusting a lot of my bridges by one notch at a time until things were just right for me to slide by the puzzle.

The humor isn't anything to write home about unlike the original two games, but that was rather expected going in.

Overall, the game is okay at what it's going for. Maybe the game just wasn't for me, but when I completed the whole thing I was left with a very mid taste in my mouth despite usually thoroughly enjoying the puzzle genre.

I craved Portal 3 so much I played this

According to the Steam achievement stats, very few people actually finish every level of this game, so I must've enjoyed it more than most because I didn't get tired of it. It did feel kinda programmatic. You'd see how the level wanted you to solve it and you'd build the solution. But the process of getting there, tweaking until it works and until you can get the Convoy is fun! Except some of them are too annoying to get the Convoy for, I didn't do those.