Reviews from

in the past


GBA Crash is pretty good games until Purple came out and messed that all up

A diferencia del título anterior esto sí se siente como un título en 2D y no un simple port de los titulos del primer playstation

I really enjoyed this one on gba. Solid platformer.

One of my first Crash games on the GBA, so there's bias saying that this one is my favorite of the bunch. Platforming is expected to be exactly like it was in The Huge Adventure, only the obvious differences being level layouts and certain sections such as the magic carpet. Overall, I'd have to say that the platforming was more enjoyable than the one in the Huge Adventure and was also fun to explore the levels whilst also finding the gems.

Fun little Crash Bandicoot 2D platforming game for GBA. I've never played the Huge Adventure/XS, which is likely similar, but a lot of stuff from the main Crash games translate pretty well for a console that is so limited. It's nothing crazy but it's fun.


it's funny, when i played huge adventure, i commented on how the game completely lacked innovation or an identity. n-tranced seems very much like it tried to combat that critique, and i have great news: it succeeds. where huge adventure failed to have an identity, n-tranced asserts itself as a very memorable entry to the series. it innovates in a very unique way.

it does both of these things by being extremely bad.

More of the same as the previous GBA title, still enjoyable.

i like a the funy egg

Once again, decent adaptation of the Crash series on a system with limitations.
This time ditching Cortex entirely with elements from Warped, a new villain and some Wrath of Cortex elements.
Too bad about that cliffhanger ending up going nowhere, but that's how it is.

It's largely an iterative sequel building on what The Huge Adventure had already done but something about the game, be it the level design or whatever, kind of highlights the issues the engine has. Inputs can be eaten frequently when doing things out of certain actions and jumping at the edges of platforms can feel really unforgiving.

Besides that there's not much to say. The new powerups are annoying, N. Trance is one of the funnier designs they made post Naughty Dog, the camera being zoomed in and the level design being what it is really leads to a lot of leap of faiths, and the game has the annoying ball levels straight outta twoc.

Overall, I spent untold amounts of money purchasing an analogue pocket and I broke it in with this fuckin thing.

A fun sequel and a solid Game Boy adventure.

Sigue la estela del juego anterior y se permite innovar de manera magistral. Trae nuevas mecánicas y poderes, las batallas contra los jefes son originales y sorprendentes, e incluso, aunque la mayoría de mundos y niveles vuelven a beber de la trilogía originales, trae niveles y mecánicas procedentes de Crash 4 WOC. Impresionante.
Jugado en consola Anbernic.

A little better than the first GBA game but nothing amazing here.

It's just Huge Adventure but worse tbh

played this on my uncles gameboy and was heavy

This review contains spoilers

Great improvement from Huge Adventure. And you can play as Coco, Crunch and etc. and level warp is quite funny too. I recommend it for people who want to play more of Crash

Better than the previous game, though not by much. Still nothing much to say about this. If you played the previous game, you know what you get with this. Bonus points for N.Tranced's introduction tho.

I do not recall enjoying this game

A contínuação do gba da uma melhorada com relação ao anterior, uma história mais original onde o vilão final NÃO É O CORTEX.

In my opinion, The Huge Adventure was much, much better, the mechanics here are too repetitive, and the ambientation too, all levels are just too similar. And those balls and space levels just didn't work. Bosses were just too easy, even for my taste.
Played it with savepoints

أحب ألعاب كراش على الآدفانص، وهذه اللعبة هي الأفضل في الثلاثية، التحكم الثنائي الأبعاد ممتاز وسرعته لم تجعلني أمل مهما خسرت، غرفة التقل أصبحت منطقة التنقل وهذا شيء لم يعجبني على عكس الجزء الأول الذي إقتبسها من الجزء الثالث على البلاي ستيشن، منطفة التنقل مثل منطقة التنقل في ماريو ادفانص لكن هناك مراحل من المفروض تقدؤ تصل لها عندما تجتاز أحد المرحلتين في الوسط لكن لا أعلم لماذا (أحيانا) لن تسطيع لعبها دون الفوز في المرحلتين في الوسط، القصة عادية لكنها لا تحتوي على كورتيكس هذه المرة، التنويع في المراحل ممتاز عكس الجزء الأول الذي يحتوي على مراحل لا تعرف وش تبي، وفي الأخير أنصحك بتجريتها فمدة اللعبة قصيرة جدا وتحتوي على متعة خارقة


Makes a few improvements over the original, but ends up losing out over it because of the emphasis on meh to bad gimmick stages, even more repetitive level themes and infrequently frustrating level design.

Decent sequal to the first crash Gameboy game. I think the story is a little more interesting, more variety in the levels. Solid Gameboy game.

Don't like this one as much as the first one. Gimmicky levels that are way too short are more plentiful as well as easy side collectables make it extremely short and not really memorable.