One of my first Crash games on the GBA, so there's bias saying that this one is my favorite of the bunch. Platforming is expected to be exactly like it was in The Huge Adventure, only the obvious differences being level layouts and certain sections such as the magic carpet. Overall, I'd have to say that the platforming was more enjoyable than the one in the Huge Adventure and was also fun to explore the levels whilst also finding the gems.
it's funny, when i played huge adventure, i commented on how the game completely lacked innovation or an identity. n-tranced seems very much like it tried to combat that critique, and i have great news: it succeeds. where huge adventure failed to have an identity, n-tranced asserts itself as a very memorable entry to the series. it innovates in a very unique way.
it does both of these things by being extremely bad.
it does both of these things by being extremely bad.
It's largely an iterative sequel building on what The Huge Adventure had already done but something about the game, be it the level design or whatever, kind of highlights the issues the engine has. Inputs can be eaten frequently when doing things out of certain actions and jumping at the edges of platforms can feel really unforgiving.
Besides that there's not much to say. The new powerups are annoying, N. Trance is one of the funnier designs they made post Naughty Dog, the camera being zoomed in and the level design being what it is really leads to a lot of leap of faiths, and the game has the annoying ball levels straight outta twoc.
Overall, I spent untold amounts of money purchasing an analogue pocket and I broke it in with this fuckin thing.
Besides that there's not much to say. The new powerups are annoying, N. Trance is one of the funnier designs they made post Naughty Dog, the camera being zoomed in and the level design being what it is really leads to a lot of leap of faiths, and the game has the annoying ball levels straight outta twoc.
Overall, I spent untold amounts of money purchasing an analogue pocket and I broke it in with this fuckin thing.
Sigue la estela del juego anterior y se permite innovar de manera magistral. Trae nuevas mecánicas y poderes, las batallas contra los jefes son originales y sorprendentes, e incluso, aunque la mayoría de mundos y niveles vuelven a beber de la trilogía originales, trae niveles y mecánicas procedentes de Crash 4 WOC. Impresionante.
Jugado en consola Anbernic.
Jugado en consola Anbernic.
أحب ألعاب كراش على الآدفانص، وهذه اللعبة هي الأفضل في الثلاثية، التحكم الثنائي الأبعاد ممتاز وسرعته لم تجعلني أمل مهما خسرت، غرفة التقل أصبحت منطقة التنقل وهذا شيء لم يعجبني على عكس الجزء الأول الذي إقتبسها من الجزء الثالث على البلاي ستيشن، منطفة التنقل مثل منطقة التنقل في ماريو ادفانص لكن هناك مراحل من المفروض تقدؤ تصل لها عندما تجتاز أحد المرحلتين في الوسط لكن لا أعلم لماذا (أحيانا) لن تسطيع لعبها دون الفوز في المرحلتين في الوسط، القصة عادية لكنها لا تحتوي على كورتيكس هذه المرة، التنويع في المراحل ممتاز عكس الجزء الأول الذي يحتوي على مراحل لا تعرف وش تبي، وفي الأخير أنصحك بتجريتها فمدة اللعبة قصيرة جدا وتحتوي على متعة خارقة