Reviews from

in the past


Finally went back and completed this and 100%'d achievements. Not sure if playing in Windowed mode resolved my previous issue, but there weren't any problems this time around.

In all, it's a much easier FF1 than most previous iterations and although it's missing some fun additional content that was put into the GBA and PSP versions, I still found it to be an enjoyable time.

In all, probably about 11 hours taking my time to get 100% of the Steam Achievements if that's something you care about (filling out the bestiary and getting all the chests is the most time-consuming aspect of this).

Original review is below, not that it really applies anymore.

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Original Review:

I appreciate that they attempted to make the game more serviceable for people in various ways (lower prices for items and spells, sprint ability from the outset, etc.), but until they update the game to allow for an option to enable VSync, I can't rate it higher and will probably sit on the game for a bit for said update.

Seriously, without VSync, I get to watch lots of nasty screen tearing while moving around in the world and that's not a pleasant sight. Currently options are just resolution and fullscreen versus windowed or borderless window.

Yeah no. I'll take the GBA and PSP versions instead.

Was a strange experience. Very classic one, and nostalgic. Fun.

Good port of Final Fantasy 1, but please don't buy it for $11.99.

I had never played the original FF, so the pixel remaster was my first go around. It was mostly a delight, and the charm and love oozing from this remaster was a big part of that.

Things I disliked:

The font is terrible and while it can easily be modded, come on S-E what gives with this amateur shit. Everything else is so polished that this stands out even more.

As a game, FF has...failings. The encounter rate is sky high, the backtracking in a few spots is a real trial of patience and would have been worse if I did not resort to a guide for a few items.

Class balance is bonkers. Fighters are the best class in the game, their defense can hardly be touched even by many bosses. They also possess the highest attack for 80% of the game. If you run a party without them, there's your hard mode.

Things I liked:

The remastered OST goes hard. It is absolutely enchanting.

The pixel remaster part doesn't disappoint and is a huge treat after terrible mobile ports and mixed DS remakes were the only thing on offer for the last 20 years.

Battle speed up and quick save are life savers. I am normally pretty wary about "quality of life" changes for changes sake, but here it is the difference between me finishing the game or putting it down and never getting back to it. The friction FF1 provides is not particularly engaging to struggle through 20-30 min of lost time.

Very excited for the next 5 remasters.


Quando eu tinha 11 anos, minha mãe me levou numa loja no shopping que nós frequentávamos e me disse que ia me dar o Game Boy Advance SP que eu tanto queria. Aquele azul clarinho (Pearl Blue se bem me lembro). E eu podia escolher o jogo que ia vir junto. Eu tinha duas opções para escolher: Tony Hawk's Pro Skater 2 ou Final Fantasy I & II: Dawn of Souls. Eu já tinha jogado THPS2 no PS1 então virei minha atenção para o FF. Eu já conhecia a série nessa época. Já tinha jogado FFVII (e até já tinha adotado o nick que uso na internet até hoje). Então optei por ele.
Final Fantasy I é um jogo muito simples. O mais básico de um JRPG que você pode esperar. Você escolhe a classe de seus quatro personagens, nomeia eles e parte para a aventura. Seu primeiro objetivo é ir até a fortaleza onde um vilão mantém a princesa do reino presa. Após derrotá-lo e salvar a princesa, o rei ordena que a ponte que separa o local onde você está do resto do continente seja reerguida. Assim que você pisa na ponte começa a tocar a música tema da série e um pequeno prólogo te prepara para o que está por vir.
FFI é uma grande bomba de nostalgia para mim. Por muito tempo Dawn of Souls foi o único cartucho de GBA que eu tive, então eu rejoguei os dois jogos nele muitas vezes, principalmente o I.
Mas este review é sobre a versão Pixel Remaster que foi lançada em 28/07/2021 na Steam. E infelizmente ela deixou bastante a desejar.
Eu terminei o jogo pouco tempo após o lançamento, antes de qualquer patch, então pode ser que alguns dos problemas que eu vou citar a seguir já tenham sido corrigidos.
Talvez o problema mais grave seja um glitch que ocorre dependendo da região configurada do seu computador. Dependendo do formato da data do seu PC, alguns gráficos podem ficar completamente irreconhecíveis. Isso é especialmente visível quando você precisa entrar em um vulcão lá para metade do jogo. A tela fica completamente preta com alguns tiles piscando em locais aleatórios e você só consegue enxergar seu personagem. E a única solução que eu encontrei foi ir nas configurações de data e região do computador e mudar para o formato americano. Eu vi pessoas de outros países reclamando disso também nos fóruns da Steam, o que indica que não é um problema exclusivo para nós brasileiros.
Um problema menos grave mas que incomoda bastante é screen tearing. Quando não ocorre a sincronia vertical, você move o personagem e o jogo parece que está "rasgando". Não há uma opção de vídeo interna para ativar v-sync, mas eu consegui resolver isso indo nas configurações da minha placa de vídeo e forçando v-sync para o jogo.
Indo para questões mais pessoais, a fonte usada para o idioma inglês do jogo é uma escolha muito estranha. As letras são pequenas, amontoadas e incômodas de ler. A parte engraçada disso é que alguns jogadores descobriram que a fonte usada no idioma em japonês também contém todos os caracteres em inglês, porém é uma fonte muito mais espaçosa e confortável de se ler. Então você pode ir na pasta de instalação do jogo e substituir o arquivo da fonte inglês pela japonesa e simplesmente ter o seu jogo em inglês com uma fonte melhor.
Uma outra coisa que me incomodou um pouco é a questão da trilha sonora. A Square Enix optou por refazer a OST para estes remasters. O que não é um problema em sí, inclusive eu amei essa releitura da trilha original. Mas é questionável que não exista a opção para alternar as trilhas. Nós acabamos de ver isso num dos remasters mais recentes da mesma empresa, Legend of Mana permite alternar entre a OST original e a nova. Isso não é uma opção no Pixel Remaster. Se a ideia é um remaster fiel porque eu não posso escolher ouvir as músicas originais?
Por fim existe a questão do rebalanceamento. Eu não tenho noção das diferenças pontuais mas a curva de experiência claramente é muito suave e o jogo acaba sendo muito fácil e quase não requer grind. Eu não tive problemas em nenhuma parte porque sempre estava forte demais para a ocasião. Isso com certeza pode ser um problema para jogadores que gostam de mais desafios.
Esse remaster adicionou a opção de auto-battle que já é algo conhecido por fãs de JRPG (comum em remasters e até em novos jogos como Bravely Default). Mas não é possível desabilitar encontros aleatórios, o que me foi outra pequena decepção.
Apesar disso tudo, eu não me arrependo dos R$30,00 que paguei mas infelizmente a Square Enix deixou passar uma chance incrível de fazer a versão definitiva de apreciar este pedaço de história dos videogames. E só posso imaginar que os demais jogos dessa coleção sofram com os mesmos problemas.

começo interessante de franquia, algumas coisas interessantes, mas bem básico.

Great remake.
Outstanding music remixes, an overall great visual lift-up when compared to the original NES game (which is in my opinion the correct point of comparison to take into account), and slightly revised, optimized gameplay that shows how much the original game still holds up in spite of its age.

FF1 is very basic and simple these days. it's nice to see it get a very nice touch of paint and some quality of life improvements. not everyone likes the mini-maps, but tbh the old "monster rooms" and dead ends of the caves are, in fact, shit game design, and being able to avoid them makes for a more smooth experience. 4 monk party best

from the perspective of someone who has never played a final fantasy game, and especially no other version of ff1:

i enjoyed this way more than i thought i would honestly. like you can obviously tell it's an old game and they hadn't quite refined the formula yet but it's enjoyable in its simplicity. i was surprised at how easy the progression was to follow, aside from the airship (fuck the airship) there wasn't much i found too cryptic. the difficulty is really unbalanced but i mean it was an nes game so it went more smoothly than i expected. there also isn't really a story but again it's an nes game lol. the port itself definitely has a few issues; the font choice is absurd but at least it's easily modded, cursor memory being off by default is stupid (why is that even an option??), the bestiary being on the title screen and inaccessible in-game was very annoying, achievements not activating until after a battle for no clear reason is super wack, etc. overall though it's a good game and port, the remastered music is fantastic and i look forward to playing the others eventually. 7/10

The first Final Fantasy! I've been playing the PSP version off an on but rarely got very far in it - I played the original with a friend decades ago (we had fun making a bunch of different names based off our friends) but no idea how far we got. But then Square decided to remake 1-6 in a new pixel style and I decided to leap in from the start!

So from the get go - this game, despite the many cool additions over the years, IS OLD! The story is barebones even by low standards, there are lots of glaring gameplay oddities we'll get to, the pacing is off... but damn it is a solid game

The job selection process and getting to choose the names is very cool and adds replay
Story is barebones and then gets needlessly VERY confusing at the end for... some reason? To call you the hero I guess/to justify replaying with a new party.

This review contains spoilers

i...really really enjoyed this game? a whole lot more than i thought i would going into it, at least. i've always been a fan of final fantasy, but recently i've decided i want to tackle the challenge of beating all the mainline games.

the story itself is very bare-bones, as is the gameplay, but it's really fun despite that! the scaling isn't exactly great either, but i feel it's pretty good for NES standards (though admittedly i don't know how much they fixed for the remaster). on the note of this being a remaster, the recomposed soundtrack is absolutely spectacular and i'm desperately hoping it gets uploaded to spotify soon.

there's one part that really made this game special for me, though. they start really hinting at the sci-fi aspects of the world when you first get the airship, but seeing it all slowly fall into place, until you finally reach the flying fortress and realize those robots meant something.

i don't know, just something about being in this otherwise unassuming rustic, medieval fantasy world, then suddenly being on this spaceship with consoles that read out biological information about the elemental you were about to face. it just all hit me in that moment, and it totally blew my mind.

This review contains spoilers

Excellent remaster of a classic game. The only gripe I have is that it's kind of insultingly easy, especially compared to the original. The exception was the final boss Chaos, who was so overpowered he felt like he was from a completely different game.

This remaster is a remarkably easy JRPG except for the final boss who actually felt like a challenge. It may seem tough at first but as the game progresses, you'll start one shotting a majority of enemies and easily destroying bosses. The pixel artstyle in this was great. It looked clean and colorful yet still retained a sort of classical style. My only qualms with this game are that there is little to no direction, the narrative is very simple, and random encounter rate being as frequent as it was. Aside from that, it's a really solid remaster and worth the $12, in my opinion.

Best version of an all-time classic. The spritework is beautiful and really faithful to the original - I was never a fan of the redesigns the previous remakes used, the orchestrated soundtrack really brings the tracks to life.

Gameplay is polished, not a bug from the original remains, though people used to the Dawn of Souls and PSP version might miss a few added weapons and such, I find the more limited arsenal better balanced for the game, and I really love that it uses the old MP system where you have a number of spells of each tier that recharge by resting like in old-school D&D. In fact, the whole game is so unabashedly D&D that it felt really nostalgic.

Only issue is the lack of difficulty - the game is balanced, but easy, only had any trouble with Chaos, felt overleveled for the rest of the game. Also, the generic font looks really bad especially on the few epic text crawls the game uses for its big moments. But those are minor complaints compared to everything this game does right.

an overall solid remaster of the original nes game from the 80s, only really falling short of the 2000s remake but not without its pros that were worth checking out:
-the new arranged soundtrack is really good
-the quality and design of the new pixleart is amazing in my opinion

I would honestly reccomend the gba port or even getting the mobile version if this is your first time playing, as it just has so much more content.

I quite enjoyed this Pixel Remaster ! I never played the original FF games nor am I big into turned based RPGs so this was a breath of fresh air for me since this was a turned based game that I actually beat ( which RARELY happens). Amazing OST, Fun gameplay and a cool little world to explore all makes for a overall solid experience !

Pros:
- A genre milestone with lots of historic value
- Lovingly recreated in the Pixel Remaster versions with great soundtrack and visuals (except for the font and weird screen tearing)
- A map and autosave function that will eliminate most of the frustration

Cons:
- Has aged incredibly badly (even with the bug fixes and modern improvements)
- Barebone, unbalanced combat system with no strategic finesse and often random outcomes
- Awful dungeon designs that punish wrong decisions with more grinding
- Weak story with even weaker dialogue
- Useless classes and faceless avatars
- Laughable pacing that lets you traverse directionless by boat after roughly the first half hour

Magic Moment: When you realize that the entire series started as a DnD game with dwarves. Oh, and the first boat ride!

Verdict: Play for the historic value if you have a little time to spare. Don't replay.

First time playing this.
Don't expect this to be the ps1 game, it's a remastered of the OG NES/Fami game. It has some of the QoL features from the GBA and PS1 releases as well as others like a map for each dungeon.
The highlight of this version its the reworked ost that makes this enjoyable -but really dated- game a treat to play even if you're farming some xp for the last boss.
Fonts are awful and the framerate its choppy but there's mods to fix those issues really easy (I recommend using the Mystic quest fonts c:)

It's a easier version of FF1 with some of the original spells being fixed that were bugged on the NES.

If you're like me and have a job where you sit in a chair answering phone calls all day, then this game is the perfect thing to put on your side monitor. Something that is engaging enough to pass time, but simple, and dare I say boring enough to not fully distract you from your job.

I basically got paid for playing this.

A very solid remake of one of the most meat and potatoes JRPGs out there. The re-orchestrated soundtrack elevates this well above my opinion of any other version of this game. This is definitely going to be my preferred way to revisit this game in the future, even with the lack of Dawn of Souls content.

Ultimately this is a fundamentally old game with a lot of the rough edges filed off, making it quite a simple game to play. Coupled with some attractively redrawn sprites and an exceptional rearranged soundtrack, though, this ends up being a fun 12 hour run through some basic RPG systems. Essential? Maybe not, but I definitely got a kick out of things like the Wizardry-style magic system and the often slightly different origins of system staples. They originally called Thundaga Thungar in the Japanese, for example.

FF 'Marathon' Part 1:

Honestly a pretty quintessential RPG. It has definitely aged far better than Dragon Quest (Read: Dragon Warrior) and set a really strong base for other games (excluding whatever it was that came between 1 and 3). No matter what version you play the game is relatively straight forward mechanically and has a satisfying dungeon and ability escalation. Might have gotten a 4/5 if the PR version didn't have screen tearing, squashed font, and an incompetent framerate cap that I had to manually fix myself.

I have a penchant to be pretty lengthy and thorough in my writing but there isn't really that much to say about this one. Looks fine, plays fine, aged fine, just good ole old school fun.

That remastered soundtrack is GODLY though.

XOXO Golden Girls
-John Barry

Um clássico que não só possuí carisma, mas uma alma por si só. Final Fantasy I marca o inicio de uma das maiores franquias de RPG do mundo com uma história marcante e que para sempre será lembrada.


Really great remaster of a classic game. It's nice to be able to revisit this with a beautiful art style and some very small tweaks to make it more palatable for today's standards. The ability to fast forward through battles and "quick save" wherever you are in the dungeon made this easily accessible on my phone.

I would say that this is still an old game in every other sense of the world. Everything is incredibly opaque, very little direction and not much story compared to more modern entries. But as a fan of the series it's been great to go back and see where it all started. Especially some nods that Final Fantasy XIV have included! Would recommend for fans of the series, but beyond that it's still a tough, old school JRPG which isn't for everyone.

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All journeys begin in some way. Was fun to see the beginnings of the one of most iconic series in gaming.

There's no point in being harsh towards the game for being simple in terms of plot etc when compared to what we're getting today. Pretty sure FF1 was probably mindblowing back then. ;)

The remaster part of the game is very solid, with difficulty (lack of it to be more precise) being the only caveat. The QoL changes are a welcome addition, with auto-battle being my favorite, as it saved me both a bit of time. Going through countless random mooks has been made faster, and required far fewer button inputs.

The PR of the very first FF game is a solid version and an easily accessible way to experience this classic.

PS.: Played the entire game on the SteamDeck, and it worked flawlessly.