Fun little short game, probably the first Pokemon game to show Pokémon living in their habitats and not battling, which for me is the main draw of the game. My main problems with it are on the technical side, for example hit detection with items and what the game counts as actually taking a picture of a Pokémon.
The worst offender is Professor Oak's ranking system, which despite being amazing for the time, is really frustrating since it can be very hit or miss with how well it will score an actual good photo vs whatever the fuck pleases more its internal algorithm, mainly concerning the size of the Pokémon in the photos.
All in all a fun experience, wish they did more things like this.
The worst offender is Professor Oak's ranking system, which despite being amazing for the time, is really frustrating since it can be very hit or miss with how well it will score an actual good photo vs whatever the fuck pleases more its internal algorithm, mainly concerning the size of the Pokémon in the photos.
All in all a fun experience, wish they did more things like this.
The year I got this game I spent my whole summer inside playing it because it was that good. I know the premise of a "Pokemon photographer" game sounds stupid but it really isn't, it's about exploring and solving puzzles, and even sitting around and watching random pokemon do their thing it's relaxing. I 100%'d this and I would do it again.
A slow paced but charming photography game that I didn't have a ton of patience for, but still enjoyed somewhat. The slow pace of it could be frustrating for me at times, but if you know what you're doing you can get through runs and unlock new areas at a pretty fast pace which is nice. I did always think it was really cool the secrets you could find by interacting with the world, made it feel like there was a lot to discover even if most of the time you didn't find anything. Very neat game!
Short but sweet. You can easily complete this game in a day, but it's a blast for the whole time! I'll never understand why Junichi Masuda was so against making a sequel to this game.
When this came out in '99, it was our first time seeing Pokemon in a 3D setting. What made it truly special was the ways you could get them to interact with each other. Saving Jigglypuff from Koffing, Pikachu riding an Electrode, Pidgey KO-ing Meowth with Gust, etc. I'm still a sucker for those charming little moments, no matter how many times I've seen them before.
And let's not forget: Snap's music is in the Top Five Pokemon Soundtracks of All-Time. Nothing but bangers!
When this came out in '99, it was our first time seeing Pokemon in a 3D setting. What made it truly special was the ways you could get them to interact with each other. Saving Jigglypuff from Koffing, Pikachu riding an Electrode, Pidgey KO-ing Meowth with Gust, etc. I'm still a sucker for those charming little moments, no matter how many times I've seen them before.
And let's not forget: Snap's music is in the Top Five Pokemon Soundtracks of All-Time. Nothing but bangers!
Maybe my favorite Pokemon game of all time. It's filled to the brim with so much charm, little details, and secrets. It's always easy to come back and replay Snap every so often- the whole game is just so cozy, and I love it to death.
Snap encapsulates the world of Pokemon like no other Pokemon game ever has.
To me, everything about it is just as magical as it was for me fifteen years ago.
Snap encapsulates the world of Pokemon like no other Pokemon game ever has.
To me, everything about it is just as magical as it was for me fifteen years ago.