Reviews from

in the past


Bury the book
Infinte rng takes over my mind
Setupping
Fallen short on energy, summon the strength of booking
Chorus
I AM THE 4COST THATS APPROACHING
RESETTING, UNTIL I GET PENTAHIT
I AM RECLAIMER OF MUSKREEF
BORN IN ABYSS,
I HAVE BEEN BOOKED
MY XIANGLING IS A DEMON OF DEATH
Restarted I am Critcarded
A Bennet’s Burst In dark divide
Catalyst memory
Polar Star chasing time

Inherit the reset, Surrounded by swirl
Can’t Book Away
Keep resetting the chamber, Keep reading the line, between the pages
Funnel away
Through vacant floors, i won't surrender
The truth funnelled in eyes of GODBA
Disappear into Billbilli
Lost Resets left behind.
Kazuha's pulling enemies
Riptide, I've come to take what's mine
Chorus
I AM THE 4COST THATS APPROACHING
RESETTING, UNTIL I GET PENTAHIT
I AM RECLAIMER OF MUSKREEF
BORN IN ABYSS,
I HAVE BEEN BOOKED
MY XIANGLING IS A DEMON OF DEATH
Restarted I am Critcarded
A Bennet’s Burst In dark divide
Catalyst memory
Polar Star chasing time

Apesar de eu ser grato pela quantidade exacerbada de femboy que tem nesse jogo não tem muito mais nada que me prenda nesse jogo sendo honesto, eu gosto muito da jogabilidade eu amo o mundinho aberto eu jogo mais pela exploração mesmo é muito divertido, mas eles cagaram em cima da história depois tacaram fogo em cima comeram e cagaram de novo, 4 anos e não chegou em lugar NENHUM, a esse ponto a história mal existe só tem atualização pra mostrar a mulher genérica seminua de anime do mês pra vender pra nerdola, eu só não troquei genshin por honkai star rail porque eu não gosto de batalha de turno, mas pra quem gosta vale muito mais a pena... o jogo TINHA potencial, podia ser muito bom, mas a empresa claramente não dá a mínima pro jogo e ele só serve pra juntar dinheiro enquanto eles fazem direito os outros, é ridículo, isso sem contar as problemáticas de não ter quase nenhum personagem negro e os que são tem kits claramente piores que os dos outros personagens, não tem como não ser coincidência a esse ponto, espero que na próxima nação aconteça alguma melhora nisso, mas não tenho esperanças, além disso a bagunça que é a nação de Sumeru, onde ao contrário de outras nações que possuem como inspiração países bem definidos como Liyue = China, Inazuma = Japão, Mondstadt = Alemanha, Fontaine = França, Sumeru é uma bagunça sem sentido algum misturando uns 10 países diferentes ?? mas ok essa última coisa não tá nem perto de ser um dos piores erros do jogo já que bosta nenhuma faz sentido mais, acho que nem os desenvolvedores sabem mais sobre o que se trata a história


dito isso eu continuarei jogando porque eu gastei uma quantia vergonhosa de dinheiro nesse jogo e eu não sou nem um pouco melhor que o nerdola que cai no papo da mulher de anime seminua do mês que sai nesse jogo, sou apenas viado, então eu caio no papo do femboy do mês, que também sai nesse jogo.

Kawaii cocaine for girls with father issues

chega ao ponto de tu querer espancar o diretor desse jogo junto com o ceo da empresa

stole breath of the wild and added a gross gacha system and a community of pedophiles from Mihoyo's other titles.


I remember having a lot of fun with this game when it first came out. The environments and world design are legitimately well-designed and are fun to look at and explore. Even though it does copy BOTW in many areas, I still enjoyed this take on it. I love the idea of each land being based on a different element. The towns are genuinely so cute and comforting too, like the castle area in Mondstadt is such a vibe. It's so nice and comforting.

The characters aren't bad either. I enjoyed the design for most of them, and I think they're very well detailed. Their personalities and dialogue are solid as well. I feel like I'm the only person who actually liked Paimon (I like that they had her do the Q&A sessions as well).

The combat is pretty fun as well. Combining different characters' attacks to create these elemental combos is a neat mechanic and makes the combat fairly enjoyable. There is a nice level of detail to their abilities as well. The only one I can remember is Kaeya being able to freeze water and walk across it, but I always thought that was cool.

The lore is intriguing, but I remember that there wasn't too much emphasis on it, so I've forgotten most of it by now.

However, there are a few things that are holding this game back.

First of all, the gacha system. I admit that I have enjoyed gacha games in the past (I was hooked on Dokkan battle for like 2 years) but having a gacha system for a console game just rubs me the wrong way. I've met people who have spent HUNDREDS of dollars on this game, and I don't feel like this game warrants that kind of commitment. Additionally, once you reach a certain point, the game just becomes a grind fest, which in my opinion does this game a disservice, because there is a lot of potential here. I'm happy that I stopped playing before I reached that point.

Also, I don't remember much of the specifics, but the adventure rank system also rubbed me the wrong way. You have to reach like level 10 or 20 before you can truly unlock everything, which again I feel hinders this game. There are some side quests that are apparently locked behind certain adventure ranks and again, I don't like that. I run into all these characters so often and they talk like they're going to give me a quest and then I can't do it? And there's no way the quests are worth grinding out a ton of levels for, just give me the content before I get bored. The characters are kind of interesting too, but if I have to wait until I'm a certain level to do stuff with them I'm probably going to forget.

The skill trees and other upgrades are pretty wild too. Artistically though, I do like the concept of the whole constellation thing. However, it perpetuates the grind. It's very difficult to upgrade these skill trees and I feel like the game isn't fun enough to warrant all this red tape. LET ME GET TO THE GOOD PART, or at least throw me a bone every now and then so that I don't feel hopeless.

This game is primarily a level-based, gacha grindfest instead of an immersive, freedom-based open world adventure, which is what I feel the game should be and is much better suited for. Take for example the characters. There are a lot of these sample dialogues that you can have with them where they talk about their life, or what they're doing, and sometimes even propose activities with you. Like, Amber asks you if you want to go for a jog or Ningguang asks you if you want to accompany her for some tea. Like, these all sound really fun and the game does not allow you to do any of them. I think this game would be a lot more fun if it were more character focused. I get that there are conversations and cutscenes with certain characters, which I do appreciate, but while I was playing I couldn't shake the feeling that I was playing a game that wanted to be something else, and I really wished it was. Like, you're going to put so much effort into creating these interesting and kind of charming characters, and then lock like 85% of that away in menus and soulless dialogue chains? LET ME HAVE FUN WITH THESE CHARACTERS. I just want to hang out with everyone :(

Also, I saw so many cute cats AND I COULDNT PET THEM. Idk if they've fixed that since. If they have, I'll consider giving this game an extra half star.

I genuinely think this game has the potential to be amazing but it's just the wrong kind of game. However, I will say that I quit before I really got into the gacha grindfest part of it, so I'm kind of happy where I left off, because all things considered I had pretty good memories of it.

Even though the game is probably cooked at this point, there is still hope for Genshin. They announced that it was getting an anime a couple years ago, and I'm pretty optimistic about it. Like I said, I enjoyed the world and the characters, so I think the anime could be pretty good. It's also being animated by ufotable so that's awesome. Looking forward to when that comes out though.

The exploration is this game's greatest strength and for a long time it captured me. I even enjoyed the gameplay a lot. That is until you encounter shielded enemies.
Now, it has an element system and I would expect it to force me to change between elements, yes, but the problem is that shielded enemies remove any impact the combat had, making it feel really, REALLY weak. And its endgame content is the worst I've seen in any live service game.
It's a shame, cuz I liked what this game showed me at first. If only it kept that momentum going.

It seems good for a gacha game, but I have so many other things to play and after about a day of troubleshooting it trying to get it to work without crashing every 10 minutes, I can't justify pouring time into something that will inevitably be a bit disappointing in trying to f2p it. I played a bit on my phone, but knowing there's a better experiencing and long downloads every rare time I go to play it I can't be bothered. Maybe if it gets a switch release I'll give it another go but it's too unstable on my fairly robust system.

Edit in 2024: now that things are backlogged a bit in terms of it's content, I've considered checking it out to see a bit more of it, but my points stand mostly. And there's too much better stuff to play or try to waste time with predatory games.

This game is probably the only game that can keep me coming back consitently and it is for good reason to. The world is amazing in my eyes with a beautiful story and great exploration and characters.

Since 1.0 never got a seperate update I will say here that the Mondstat Arc is good, not the best but the characters and the region is one of mt favourites and it means a lot to me personally so I will always have a bias to it.

FONTAINE IS PEAK SO THIS GETS ANOTHER STAR but if they fumble natlan it's losing a star

mijo, ruim, podre, empresa que não escuta a rapaziada, jogo que sustenta a empresa e não ganha uma coisinha de qualidade de vida, pouquissimo conteudo interessante, gacha de 1000 reais por boneco 5 estrelas nem garantido (sem exagero, 500 reais são 8000 genesis cristals e precisa de 14400 para conseguir um boneco garantido)

Jogo fodido que foi a porta de entrada de muita gente pro cu cagado que é o gacha. Os textos são escritos com a bunda, e se você não quiser sofrer nos ranks mais altos você tem que dar a vida pra ficar farmando como se fosse divertido. Vai tomar no cu, esse jogo me fez perceber que eu tenho que parar de perder tempo com coisa ruim.

Mas eu provavelmente vou abrir essa merda eventualmente porque sou idiota.

Se não fosse um gacha desgraçado e não tivesse tanto diálogo desnecessário eu tava jogando até hoje

roletar farmar roletar farmar roletar farmar roletar farmar roletar farmar roletar farmar roletar farmar roletar farmar roletar farmar roletar farmar roletar farmar roletar farmar
simplesmente o maior jogo de grind ja visto na historia desse planeta, com a história AS VEZES salvando por pouco (inazuma gaming) e de vez em quando voce sente o tal pico de serotonina sentida pelos mesmos seres humanos que vendem a casa pra apostar no bicho o que é maneiro mas tal qual uma punheta logo acaba e voce se sente um merda.

Enjoyed my time with this, but by the time that Sumeru came out, I was just incredibly burnt out from the more grindy aspects of this game.

i only play the game for the women. fell down after inazuma, i would not recommend to others. kinda impossible to wishes when youre BROKE! storyline is alright tbh.

É um jogo interessante de início, há um mapa gigantesco que é expandido a cada atualização, com cada região possuindo suas peculiaridades que genuinamente chamam a minha atenção, sem falar da trilha sonora que eu considero muito boa. A história é relativamente simples, mas há alguns momentos interessantes.

Além disso há a mecanica dos elementos e as suas combinações, somado a cada personagem possuir um dos 6 elementos do jogo. Nisso também que há tres atribuições básicas aos personagens: main dps, suporte e healer. Claro, há personagens que estão no meio termo dessas ou então que realizam todas elas. Como é possível utilizar até 4 personagens em uma equipe (apenas um de cada vez na tela), da para criar diversas equipes em que eles possuem sinergia entre si para ter um melhor aproveitamento deles na gameplay.

No entanto, tudo isso gira em torno da mecânica Gacha (para quem não sabe, é possível colocar dinheiro no jogo para pegar os personagens, equipamentos e até materiais coletáveis caso seja do interesse do jogador). Nesse sentido, tudo pode ser reduzido a um grande vazio caso o objetivo de alguém seja apenas obter um personagem especifico, já que para isso serão necessárias dezenas de horas de exploração das regiões do jogo e eles normalmente apenas ficam disponíveis para se obter por cerca de 3 semanas(voltam, mas demora bastante).
Outro ponto a se considerar é a própria gameplay e o endgame do jogo. Apesar de mencionar que ela pode ser diversa, os combates do jogo quase não possuem dificuldade alguma, sem contar o endgame do jogo que é basicamente farmar meses um set de artefato específico e pegar a cada 2 semanas as 36 estrelas do abismo em uns 15minutos( que seria o ápice da dificuldade do jogo).

No geral, é um jogo que tenho certo apreço e que certamente joguei por mais tempo do que listei aqui no site. Por outro lado, é inegável que, apesar de certas qualidades, torna-se monótono com o passar do tempo.

Loved the game when I started playing it back in 2021. Followed it all the way to early 2023. But it's gotten so big and there is so much going on at all times that it just burned me out. And honestly, if this game would have been a normal open world RPG and not a gatcha, it would have been incredibly insane, but alas a gatcha is all we have.

dull game but their character designs and writing have definitely improved

This review contains spoilers

4.6
The Arlecchino story quest is one of the most narratively and emotionally unsatisfying quests to date. It's weird.

From a standpoint where you enjoy collecting your favorite characters and exploring scenic vistas, Genshin Impact is perhaps the perfect game.

Beyond that, Genshin Impact suffers from its flat and uninspired systems. Decision-making is dull and almost non-existent, while its mechanics are inherently going to suffer when its cut and clear that aesthetics are its priorities.

I admit, I lost my interest towards Genshin Impact for over two years ago now.

Every now and then, I mull over the fact Genshin Impact still has something for me. The first time Liyue came into view, with Wangshu Inn towering over its landscape, is certainly a warping experience. But is it worth it if I have to trudge through my stocks of resin with disappointment? Nah, I don't think so.

GAY!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! las tetas de la shogun

I still play this sometimes, but... eh.

O jogo prometia MUITO, joguei por 2 meses e completei tudo. Não tem mais nada as atualizações são péssimas, não dão recursos para os jogadores e a empresa desse jogo não se importa com os players


I gave it a chance. It was ok

I don’t like it. Nor do i like paimon.

é um jogo com uma lore bem boa pra falar a verdade, além de ter gráficos bem bonitos em geral. O triste mesmo é o fator gacha, além do endgame ser muito cansativo.