Reviews from

in the past


Disappointing installment in the Trails franchise. Doesn’t have progress the story in any meaningful way and doesn’t Rean or the cool motorcyclist guy, what the fuck

Seems like Capcom learned from their mistakes after making Justice for All and didn't want the trilogy to end on a sour note. And it worked.

Trials and Tribulations delves more into the backstory of already known characters and gives Mia her deserved screentime. The connection between the 'story-important' cases is well executed and help to establish an interesting main villain over the course of the game.

Unfortunately the two filler cases (3-2 and 3-3) being back-to-back hurts the story's pacing and their self-contained narratives aren't as intriguing as the main plot going on in the background. At least the wait is worth it, as the final case is widely regarded as one of the best cases in the series - for good reasons.

This review contains spoilers

Trials and Tribulations is the best game in the trilogy, but I know I'm far from the first to say it, so I might as well give my reasons why, one case at a time.

Turnabout Memories: This is an awesome twist on the classic AA formula. We get to learn about Mia's career, Phoenix's past, and of course, Grossberg's hemorrhoids. Dahlia is a great villain and I love how blatantly guilty she is thanks entirely to Mia's POV. It also sets up a great central mystery, though we won't see the fruits of it until much later. The best first case in the trilogy.

The Stolen Turnabout: The best "filler case" in the trilogy. A case that's not a murder mystery (at first) is incredibly refreshing and something I wish the series would do more often. Seeing Adrian and Larry return and how they've moved on with their lives is awesome, and the new characters are just as good. Luke Atmey is a really entertaining villain, and Ron and Desiree are very sweet and I love them. But that's not even the best part of the case. No, this case graces us with my favorite character in the trilogy: Godot. His design and mannerisms are top-notch and the mystery behind his character is both immediately intriguing and immensely satisfying (but more on that later).

Recipe for Turnabout: ...Okay, nobody's perfect. I consider this the second-weakest case in the trilogy, just behind Big Top. I know a lot of stupid shit happens in Ace Attorney, but the Sonic Adventure 2 plotline with Don Tigre is where I draw the line. Also, I don't like Kudo or Armstrong. It's not all bad, though. Maggie's still a fun character and I like the arc with her and Gumshoe. And despite my complaints about his mysterious shapeshifting abilities, I think Don Tigre's a good villain. Also, I like how we get more time to learn about Godot as a prosecutor and the foreshadowing about how he can't see red. That's cool.

Turnabout Beginnings: Speaking of Godot, OH NO HE'S HOT. With that out of the way, this case is great. I love its use of dramatic irony and twists on the AA formula to set up the tragedy of Terry Fawles: You're gonna lose this case, and you know it. You just don't know how. It manages to build up Mia, Godot, Edgeworth, and Dahlia as characters in an interesting way. It's effectively half a case that exists as setup, but it's really good setup that leads to an even better payoff.

Bridge to the Turnabout: Talk about saving the best for last. Bridge to the Turnabout is, without question, my favorite case in the trilogy. True, the setup may seem convoluted and require a little suspension of disbelief, but those are minor nitpicks in the face of everything this case does right. It immediately sets up the mystery of a girl who looks mysteriously like Dahlia, set against the backdrop of a serene temple in the mountains. Then it raises the stakes, placing both Nick and Maya in mortal peril, leaving Edgeworth to step in and defend Iris. Franziska finally gets the conclusion to her arc in a fantastic twist on the series' signature courtroom battles. And it only gets better: Upon Nick's revival, everything involving DL-6, the Fey family, and Godot's past comes to a head, using everything the trilogy has built to craft an intricate web for the murder of Maya's mother. Immediately after, we get what is easily the best use of spirit channeling in the series: a cross-examination of a ghost revealing a plan to keep Maya safe, ending in Phoenix banishing Dahlia's soul to Hell (I am not joking).

But that's not even the best part. The reveal of the true killer finally gives Phoenix the conclusion to his arc, proving his capability as a lawyer to the man who doubted him the most. And of course, Godot's backstory and motivations are an expertly crafted combination of compelling and tragic. This is the only case in the original trilogy where I cried, and it's all thanks to him. Overall, Bridge to the Turnabout, like the game that bears it, is a perfect finale.

Shu Takumi, I'm so sorry, I should've trusted you

The only time a lawyer can cry is when it's all over.


The best game of the original trilogy by far. I think this is where the characters reach their natural conclusion, and it's a fitting finale to the entire series.

Plus, the mysteries are at the best they've ever been, and the overarching story is so damn gripping. The villain is such a bastard and seeing her go down is so satisfying. Godot is also the best prosecutor.

oh hell yea. trials and tribulations really feels like the perfect conclusion to the series.. WAIT

even with the knowledge we have now that this series continued trials and tribulations still feels like an incredible conclusion.

i feel like going case by case would spoil a lot of this games intrigue so i will just end this review by saying that recipe for turnabout is fun godammit and furio tigres theme has been my alarm for years. also bridge to the turnabout and this games prosecutor Godot fucking rule

By the time I wrapped up case 3 after years(yes, years) of trying, I was ready to accept that everyone on the internet was lying to me. I've ALWAYS heard that T&T was the best game in the trilogy, peak fiction, yadda yadda. I just wasn't seeing it.

After finally pushing through in this latest attempt: Oh yeah. This is some good shit.
I got to play as Edgeworth, Pursuit 2001 plays, and the miserable memories from cases 2 and 3 completely disappeared from my mind when I demolished Dahlia's spirit. Rubbing in her face that everything she ever did ended in failure was one of the most cathartic experiences I've had with a story driven game yet.

That said, I can't stress it enough, cases 2 and 3 are insufferable. When case 1 ends, you KNOW Dahlia's story isn't over. When Godot shows up, you KNOW there's something else going on, completely unrelated to Ron's dumbass boyfailure face or anything in case 3. It's abundantly clear the game wants to talk about something else entirely, so why are we wasting all this time? Cause it would be too short otherwise? Then maybe give us an actual good case that contributes to the overarching narrative, instead of two stupid snoozefests that add nothing to anything and only serve to bog down what is a legitimately amazing game.

Yes, AA1 and especially AA2 have standalone cases that don't necessarily add much to the overall story, but AA3 is different. We're delving into the past here, learning more about Mia and Phoenix before they became the people we met in the first game. It sets up expectations in a way that neither of the previous games managed to. But it takes two very long, very boring cases before we get to explore that any further.

CASE 3 LITERALLY SUFFERS FROM THE SONIC ADVENTURE 2 PROBLEM. HOW THE FUCK COULD ANYONE THINK FURIO TIGRE WAS PHOENIX WRIGHT. OOOH HAHA HEEHEE THEY BOTH HAVE SPIKY HAIRDOS AND BLUE SUITS LMAO GUESS THAT MAKES THEM TWINS 🤪🤪🤪
GOD.
LATER IN THE SAME GAME, EDGEWORTH GOES THROUGH HOOPS TO MAKE SURE NO ONE WOULD RECOGNIZE HIM AS A DEFENSE ATTORNEY. YET WE'RE SUPPOSED TO BELIEVE THE OLD GREY BEARDED JUDGE TOOK ONE LOOK AT FURIO POSING AS PHOENIX AND SAID "AH YES, THE EVER RELIABLE MR.WRIGHT. YOUR OPENING STATEMENT PLEASE"
and don't feed me some bullshit about "oh this series is full of wacky stuff and jumps in logic, just add that to the pile" shut up shut up shut up shut up

Also it straight up sucks that the soundtrack wasn't remastered for the DS release. AA1 and 2 both got a bit of a touch up in their respective OSTs, but AA3 still sounds like a GBA game even on the DS, which sadly makes a really good soundtrack just a bit less enjoyable.

Cases 1, 4 and 5 are perfect. 2 and 3 can go die in a fire for getting in the way of a really great story.

Atmey: The name is Atmey... Luke Atmey! ...Ace Detective.

Phoenix:
Err, umm... The name's Wright. Phoenix Wright... ...Ace Attorney: Trials and Tribulations (2006)

I totally get why this is some peoples' favorite in the trilogy, but I don't quite share that sentiment. The first case and last two cases are great with an incredible story built up between them, rivaled only by the long-running story of the first game. But the second and third trials are painfully boring and my patience wore quite thin with them. I spent two years at least getting through this game just because I found those two cases so slow.

For me, I think the first game of the series is still my favorite of the three because the running story is so good and satisfying, the filler case is my favorite filler one in the trilogy, and the extra fifth episode in the DS version and beyond is incredible and makes that game, like, 50% longer. This is definitely right behind it, though.

los ojos pegados a la pantalla todo el caso final hermano casi me quedo ciego

To put it simply this is a great conclusion to the trilogy. It's characters were great , there isn't a bad case in this game and is just overall enjoyable. From the goofiness from cases 2,3 and the seriousness of the other cases there is something for all ace attorney fans to enjoy. The mystery of who Godot is was also really good ,even though it's pretty obvious who he is in case 4. Although it's not my favourite Ace Attorney game (that goes Apollo Justice) it deserves to get 5 stars because there is a reason this is a fan favourite game and is considered the best game in the mainline series.


Case Ranking: 5>3>2>4>1 (all of these cases are really good)

Very obviously the best game in the trilogy for me. Actually follows up on the series's mystery novel roots and ties together every loose thread, not just from this game but the whole trilogy, with a fantastic final case to boot.

The PW series is still kind of obviously laying the groundwork for future mystery ADVs/VNs to really run with (see: the Shu Takumi work that is still my favorite, Ghost Trick), but I feel like here all the promises made with this setup are fully realized. 1 is really short in comparison (with RFTA tacked on, it's longer, but that whole case just feels like a separate game honestly lol), and 2 doesn't deliver in connecting most of its cases into any sort of arc, but everything's working as it should here. Not sure I'd call this the best ADV of all time but it's still pretty damn good!!

a much more cohesive package than aa2, with less arbitrary solutions, this game sold me on the franchise enough to finish the rest of it, even if rumors make me think it'll never hit these highs again. time for some coffee.

This review contains spoilers

Great game, but very irresponsible of Godot to glorify crushing a cup in your hand and bleeding from the cuts

that happened to me once and if you think that's "cool and poignant", well it's not that shit fucking hurt dude

🎶No motive, no crime.🎶
🎶No motive, no crime. No motive, no crime.🎶
🎶Sing it with me.. I remember, when we used to search...🎶
🎶 in the Channeling Room in Kurain...🎶
🎶Good cases we have, good cases we've lost... Along the way...🎶
🎶Every case is gonna be air tight... Every case is gonna be air tight...🎶

Phoenix Wright Ace Attorney Trials and Tribulations, easily a fan favorite entry in the series, and for reasons that are pretty easy to understand, compared to its predecessors, TnT has a far more dynamic story that feels a bit more like a full story rather than a few semi-connected episodes, it fleshes out old characters, introduces some new great ones, and wraps up the trilogy in a really satisfying way. Trials and Tribulations is a game I do love, though I do have some personal issues with it that sorta prevent it from being my favorite. Still though, this is an undeniable highlight of the series, though the gameplay is quite literally 100% unchanged from JFA which I do think is just a tad lame, but thankfully the soundtrack here is my favorite of the original trilogy, it kinda has a bit of a cheap-tune feel to it which I know isn’t everyone’s cup of tea (or coffee in this case), but the compositions here are still really catchy, epic, and emotional, even if there aren’t all too many new ones, with the game opting to reuse a lot of tracks from the earlier games which I’m cool with. Anyways, time to look at the cases!

Turnabout Memories starts the game with a REALLY compelling hook, putting you in control of Mia Fey during her second ever trial, depicting her first encounter with Phoenix Wright as she defends him in court, eventually managing to convict the infamous Dahlia Hawthorne. This set-up does a far better job at contextualizing the tutorials compared to The Lost Turnabout, it’s really fun getting to see Grosberg and Payne through this new lens, and it does a great job subtle hiding things from you which created further intrigue, it is Mia’s second trial after all. The murder itself is not all too complex, but being the first chapter of the game, it does a really great job, easily the best opener in the trilogy.

The Stolen Turnabout is a really fun and subversive one! Part of me does wish the premise a case where the crime isn’t murder wouldn’t have been dropped halfway through, as I think the series could really benefit from covering more non-homicide crimes, but at the very least the little bit we do get of the Mask☆DeMasque case is really cool. Ron Delite is a really great defendant, as soon as he starts screaming about being Mask☆DeMasque, you immediately think that’s BS, and proceed to prove him innocent of that, but later when it turns out he was telling the truth in order to avoid a different crime, it’s a really surprising and memorable twist. The highlight of the case though is easily its villain, Luke Atmey, who pulls off one of the absolute dumbest murder plans in the whole series which literally INVOLVED him getting arrested over theft to avoid his actual crime. He’s very much just a flat jerk, but man he’s just so fun, unraveling everything with him and the whole blackmail ring he has going on is just really enjoyable, and the final testimony where you have to hold one correct statement out of like 15 is really cool. it’s a simple fun dumb case, which is NOT a knock against it whatsoever. I love how it lets you acclimate back into the series and sorta transitions you from the second game to the third, supported by the returning Adrian Andrews, who’s just a joy to see actually doing a lot better with her life, even if not quite perfect. Maya and Pearl get a lot of fun screentime, We get to see Larry again who was MIA during the last game, and as always, we’re introduced to the game’s main prosecutor, this time being the weirdo coffee lover Godot, who I’ll touch more on in case 5, but for now I’ll just say is a really fun rival for the game. But anyways yeah! Not a highlight of the series or anything, but a really creative one nevertheless.

Recipe for Turnabout then is kinda also just a really dumb fun one, though it’s not really quite as creative as the case its following up. I feel like your enjoyment of this one kinda really depends on how much you really gel with the game’s humor, like you pretty much discover NOTHING during the first trial, kinda just dicking around with Victor Kudo for an hour, which I usually would’ve found frustrating, but its saved by the games great writing, with there being a lot of “funny moments™”. That mostly comes from everyone BUT Victor though, because he, alongside others like Jean Armstrong and Lisa Basil, I really don’t care much for at all. Viola Cadaverini is easily the biggest disappointment here though, she has a really cool design and backstory, but her arc kinda just abruptly ends out of nowhere which is really disappointing. My favorite character beats here probably come from Gumshoe and the returning Maggey Byrde who is once again the defendant. They have a pretty cute dynamic, and Gumshoe coming in clutch near the end is a really cool moment, it’s not really much of a focus, but you know it’s neat. Once again the villain is a highlight though, Furio Tigre is kinda just a really dumb angry guy who is inexplicably red yeah, but again, I find him funni so it’s cool. So yeah I think this case is good enough, though it does kinda feel undercooked (eh) in some places, like the whole setup at the start with the culprit pretending to be Phoenix and failing to defend Maggey on purpose is really cool! But the game really doesn’t do anything with that setup which is really lame, like you could completely write that plotpoint out and barely anything would really be hindered, it really just screams mispotential and I wish THAT part was played around with more. But I mean eh, the case is fun to play through, I like the crime method, motivation, and backstory associated, and the finale with Phoenix pulling a fast one on Tigre is really creative, which is good enough for me.

But alright, now we’re finally getting to the big boys! Turnabout Beginnings starts with one of my favorite case opening sequences in the series, the atmosphere with the cold blue computer screen taking a look back at the case from ages past is just really chilling in the best way possible. This being Mia’s first ever case, there’s both a neat sense of finally finding some answers to just what was fully going on in Turnabout Memories, but also a really great sense of dramatic irony, as you KNOW who Dahlia Hawthorne is and that she’s bad news, but also that Mia Fey is doomed to lose this trial. This cases strongest suit is EASILY its atmosphere, even past the opening the whole thing just has this dreary dark feel to it, with the blurry old photo of the decaying bridge upon with the crime was committed, and everything just feels a tad off, not even the judge is the same as usual, and you get to go against Miles Edgeworth at his absolute cockiest, which provides a lot of great moments, all leading up to that absolutely CHILLING climax where the defendant Terry Fawles literally commits suicide on the wittness stand, regardless of if he knew his actions would lead to that or not, it’s extremely chilling, and Diego Armando responding by literally breaking his coffee cup out of sheer rage, with the blood of his glass-scratched hands literally dripping down his arm, MAN it’s such a fucking strong moment something about it just feels like a taboo as REALLY been broken. It's really here where it’s semented to the player just how evil Dahlia really is, you know she’ll end up getting arrested which is cool, but still it’s impossible not to be furious here. I know that as the years have gone on, this case along with Dahlia herself have grown to be pretty divisive, what with the game painting her as a pure evil which, and the defendant who has a pretty large age gap dating her, I feel like the intent was that she was manipulating people into doing her bidding from even a young age, but yeah… looking back now it is kinda awkward which sucks, I can kinda overlook it because this didn’t bother me back when I first played TnT, seeing as I was too young to really understand what was so wrong with the situation, but I wouldn’t blame you if this aspect kinda puts you off the case. Still though, I really do love this one, it’s really engaging throughout, and set up the finale superbly.

And here we have it, Bridge to the Turnabout! The final case in the original trilogy and easily among the most beloved in the series. As a finale, this case honestly excels in pretty much every way, loose ends set up throughout the whole series thus far are neatly tied together, pretty much every major character from all games is presents, and it generally just ends in a really epic and memorable fashion, Though they don’t really progress the plot much, I love the segments in which Wright is out of commission and you get to take control of Edgeworth for the first time, he works surprisingly well as a protagonist, and this framework was basically what the Ace Attorney Investigations games would go on to be based on, Edgeworth is generally a lot more held back outside of the courtroom which is an aspect of his character I feel a lot of people tend to miss, his interactions with Gumshoe are great, and I love that he gets some semblance of peace with Fransizka. The case itself largely revolves around Iris, who mysteriously looks like Dahlia and is later revealed to be her twin sister, I personally like Iris, and I think the twist with her being the one who was dating Phoenix all along was good, but I do have some issues with how she connects to the overall plot, particularly I found her and Dahlia benign secretly connected to the Fey clan felt a tad forced in order to tie things together, and while I why it was done, I feel that this case goes a little too hard using spirit channeling as a crux, I was fine with it as long as it didn’t interfere with the crimes, but personally it just makes this murder plan feel sorta cheap, even if it’s really cool getting to see Maya’s mother, and Bikini is a really fun and likable witness. I know a lot of people really get annoyed with Larry here, but eh, again I think the court segment with him is funny enough. by the end, I do still really enjoy Dahlia Hawthorne’s role here and her take down, though she’s definitely far from the best villain in the series as the game could’ve portrayed her as a tad more gray, and when Iris asks you to forgive her, it really just feels like too little too late. And then we go to the final confrontation against the games TRUE final culprit, Godot, who’s easily one of the best characters in the trilogy, I know a lot of people dislike him because he’s kinda sexist, but to that I say: let characters have flaws, Godot literally commits murder, but it’s too much to like him just because he has cringe opinions on woman? Godot is a flawed character with dumb, twisted worldviews, but that just what makes him so compelling, he’s so hell bent on his petty revenge against Wright, but at the same time he’s willing to throw away pretty much everything just so that he could save Maya here, he’s wonderfly gray in the best way possible, his relationship with Mia is really believable I find, and MAN, it’s kinda just a plot dump, but the moment where he reveals his backstory and motives hits so hard every time, largely thanks to his second theme song, “The Bitter Taste of Truth” one of the best in the whole freaking series honestly. And this has been said to death, but yeah, the final moment with Pursuit 2001 playing and Mia’s shadow backing Phoenix up with nailing Godot down, instant classic man, so freaking good.

At the end of the day, yeah I love Trials and Tribulations! I think it’s a tad more flawed than most do, but it has enough hard hitting fun and emotional moments to make up for that, I don’t care much for the actual overarching plot, but the characters here easily make up for that, this was the perfect finale to the trilogy, and despite being far from the series best, from the perspective of people who just played the original trilogy and called it a day, yeah man, I can see it.

Esse jogo é uma AULA de narrativa e de conclusão de uma trilogia. Ace Attorney 3 é um jogo que parece genuinamente uma puta evolução em tudo em ambos os jogos que vieram antes dele, não tem um caso ruim no jogo.

ALERTA: A partir daqui não tem nada que seja exatamente um spoiler mas se você ainda não jogou Ace Attorney 3 ou qualquer outro AA não leia, esse jogo vale a pena jogar de olhos vendados.


O Caso 1, apesar de ser um tutorial, não tem como não achar interessante, controlar a Mia defendendo o Phoenix é muito hype e a Dahlia é o literal capeta encarnado(odeio aquela mulher), além de ser um caso super importante pro jogo.
O Caso 2 pra mim ao menos é o mais fraco do jogo, porém isso não o desmerece em nada e ele continua sendo bom.
O Caso 3 é ótimo, ver a Maggey de volta é muito legal e todo o desenrolar dele é muito divertido. Além do último caso esse é o caso que eu mais gostava de tentar adivinhar como subverter a situação pra achar o verdadeiro culpado.
O Caso 4 é mais um caso da Mia e eu me sinto na obrigação de destacar o final desse caso, não vou falar o que aconteceu mas quem sabe sabe.
O Caso 5 é INCRÍVEL, facilmente o meu favorito da franquia, é como se toda as peças de um grande quebra-cabeça se encontrassem, como se todos os casos(incluindo os dos jogos anteriores) estivessem ali pra esse momento, pro ápice da trilogia.
Enfim, esse jogo é genial, eu nunca pensei que iria gostar tanto de uma VN e ver ele acabar foi como finalmente acabar um livro enorme.

probably my second favorite aa game besides aai2, each case was masterfully crafted and the story is bomb

9/10

why does Mia never tell phoenix what hell is like

phoenix wright i love you you pathetic little man

Someone really liked X-men back at Capcom studios, holy shit.
This is the most balls-to-the-wall, ridiculous, and dumb murders that I have ever seen and it's truly Peak Fiction.

This actually made me want to be a lawyer once upon a time. I slowly realised that it is nowhere fun like in the game.

Legitimately one of the greatest games ever. Especially the final case which literally blew me away.

This review contains spoilers

Sale un pederasta y se muere


This game is still the most liked ace attorney in this franchise. I didn't understand at then, but after replaying again I kind of understand where they are coming from.

Because the most serious then ever had been ace attorney this game is, less goofy more serious. But still I have some problems with this game. 3rd case is a massive waste of time that doesn't contribute anything to the main focus of this game I understand this better while replaying this game, it literally kills the steady progression pace. Second case isn't great either but at least it's contributes something to overall experience with it's story about a broken couple with trust issues. Strangely for me the best case isn't finale case for this one, it is the fourth case and probably the shortest ace attorney case. Because the ups are so strong and back to back that there is no small down to take a breath, there is emotion after emotion in that case. Why not fifth case isn't your favourite you say? Because I can't warm up to the idea of main antagonist. Yeah he is threatening but his motivation is a thing that I can't warm up to nor get behind. Because of that I couldn't like him as much as other people does. For me he is more on the villain side then being a grey character with learning what his real intentions are.

But still a solid game with breathtaking moments. After all this game is about broken spirited people than the most ace attorney games ever had been and it does what it does greatly(other than the garbage 3rd case of course)

Uma ótima conclusão para uma excelente trilogia, poucas franquias tem tanto carisma quanto essa. A qualidade dos casos pode variar bastante, mas até nos mais fracos o carisma dos personagens fala mais alto.

Figuring out the solution in a cross-examination, when the music stops and the mystery begins to unfurl, makes you feel as if for a brief moment the universe has decided to orbit around you at exhilarating speeds. The stars careen past as the courtroom erupts into deductive reasoning, silly banter and heart-wrenching character moments. That sensation of going a million miles per hour simply from a series of text boxes is one that may be unmatched in any game I've played before.

And if I have to suffer through a million Larry Butz's just to experience this feeling again then goddamnit I might just do it.

(watching the joker) this happened to my buddy diego armando