Reviews from

in the past


Eu dropei porque sinceramente o jogo é meio desinteressante. Colocaram umas coisas meio metroidvania que não encaixaram muito bem, e eu sinto que a historia é desnecessariamente arrastada. Alem do que fui obrigado a jogar em inglês o que me distancia do jogo sinceramente

This review contains spoilers

I was really looking forward to playing Fatal Frame 3 after playing 1 and 2, as I heard that this is the scariest entry in the series.

Well, Fatal Frame 3 definitely has some pretty creative jumpscares and creepy ghost designs (I'm talking about you Crawling Woman). In addition, the story is more interesting compared to those in the previous games. I was really looking forward to find out how the story unfolds.
Having said that, unfortunately, this time the bad really outweighs the good.

The biggest problem with this game is that it's unnecessarily long. While the previous games could be finished in 6-8 hours, (which was already pretty long for games where you just walk around shooting ghosts with a camera) with FF3, the developers decided to make the game 15 (!!!!) hours long. Whyyyyyy????!!!

FF 1 and 2 had lots of backtracking, but here it's even more extreme, which sadly makes the game really boring after a few hours.

!!SPOILERS
This time there are 3 playable characters.
Rei and Miku are more fun to play with, as they are pretty powerful, but playing as Kei, the weakest of the trio, is an absolute pain in the ass. For some reason, the devs thought that it would be a good idea to have him fight against some of the most powerful enemies in the game.

!!END OF SPOILERS!!

In general, the combat in FF3 is really frustrating because there are way more enemies in this game. Not only that, but they bounce all over the place like in FF1. The slow controls of the camera obscura were not designed for a combat system where you can be ambushed by 3-4 fast ghosts from all directions at the same time.

I don't think I'll ever replay this game due to the length of the campaign. I didn't regret finishing it, because I have a soft spot for these old school PS2 J horror games, but yeah.... this one wasn't my favorite.

Existe 2 motivos para o pessoal dizer que Fatal Frame 2 é o melhor da franquia:

1 - Foi o jogo que fez a galera entrar na franquia.
2 - É o único jogo da franquia que jogaram.

Fatal Frame 3 consegue ser muito melhor que o segundo jogo, aceitem isso, reunir os protagonistas dos jogos anteriores e acrescentar na história do 3 é uma das melhores coisas já feitas neste jogo, deixaram o jogo um pouco mais difícil comparado ao 2 que é um passeio no parque, e não tinha nada muito complicado para se lidar, os puzzles também são bem fáceis, no terceiro jogo existem fantasmas BEM IRRITANTES de se enfrentar, e alguns puzzles que exige usar um pouco da sua cabeça, o jogo tem problemas com fantasmas repetidos, recursos escassos e um backtracking chato, mas consegue ser melhor que o segundo jogo.

CHANGE MY MIND.


👌#Anjo😘😍❤❤♥😍😍😘🍃❤♥🍃🍃❤🍃💐😍😍♥❤🎶🍃💐🙈🙊💞 👌🏻😉😘😉😘👌🏻: Vi A Tua Foto E Tive Que Comentar❤💘😍👌 Que Perfeição💞💎😍 Chegou Ao Limite De Beleza Já Visto Pelos Meus Olhos❤😍👐🍃🍀💘💍 💅🍂Você Parou O Brasil Com Tanta Lííndeza & Perfeição💝🎈😍💋🍇 👉🎉😌Linda👏⚡🍃💘 Perfeita❤💘😍 Gata👐🍃 ➡ Maravilhosa ❤💎😍🍃👐💘 👌🏻😉😘😉😘👌🏻: 😱 😱😱😱☺😉😏😍🍃🍃 '"‌‌‌‌‌😻👏💓👑°● 。 ☆。*。☆。 ★┊  ┊  ┊  ┊┊  ┊  ┊  ★Perfeita💞💓┊  ┊  ☆Gata😻🐱┊Maravilhosa  ★Fofa💕😘☆Princesa 💓👑👈 👌🏻😉😘😉😘👌🏻: ❤ Tão lindah😍😘👑 ❤ Tão gatta💓👍💚 ❤ Tão prfftinha😍😘 ❤ Tão top😊👏💘 ❤ Tão fofa😙🙈👌 ❤ Tão meiga💅💄❤ ❤ Tão Divah😱😉💙 ❤ Tão Chamosa🎀👯😊 ❤ Tão modelo👙👰✨ ❤ Tão Raiinhaah💜💗😚 ❤ Tão inexplicável😱😏😻 ❤ Tão musa😽😉☺ ❤ Tão bela🎀👓💄 ❤ Tão maravilhosa💌👗👏 ❤ Arraza Como Sempre 😱 👸 👌 👑 você e mt Lindaah sem palavras 💫💞❤💞 😱🌸Nössa, Q'Bëlla Dåma👑🌹⚓ 😍🌷Èssa👆, é, Förmòsa d++👌💕🍃 😇🌺Q' Xodó d' Mënìína🙈😍💍😚 😚💁Espöntånèámënte, Lìínda💘😘💎 .•°°•.¸.•°°•. (❤LÎNDA❤) •.¸ ¸.• ° •.¸ .•°°•.¸.•°°•. (❤pftaah❤) •.¸ ¸.• ° •.¸ .•°°•.¸.•°°•. ❤ Diva❤) •.¸ ¸.• ° •.¸ 😘😘 😘😘 😘 😘 😘 😘 😘 😘 ♪#perfeita.♪😘 😘 😘 😘 😘 😘 ⏩⏩⭐Ouw'louco'tio⭐ ⭐Ela⭐❤ ⭐é⭐ ❤ ⭐Tão⭐❤ ⭐Perfeita⭐❤ ⭐Liiindaa⭐ ❤ ⭐Gattaaa⭐ ❤ ⭐Princesa⭐❤ ⭐Ela⭐ ❤ ⭐é⭐❤ ⭐Uma⭐❤ ⭐Elyzeu ⭐♥️ ⭐Grasinha⭐❤ ⭐Charmosa⭐❤ ⭐Tãoo⭐❤ ⭐Fofaa⭐❤ ⭐Toda⭐❤ ⭐Charvosa⭐❤ ⭐My⭐ ⭐Rainha⭐❤ ⭐Dama⭐❤ ⭐Cooisaaa⭐ ❤ ⭐Mais⭐❤ ⭐Que⭐❤ ⭐Pft⭐❤ ⭐A⭐ ⭐Mina⭐ ❤ ⭐é⭐ ❤ ⭐Toop⭐❤ ⭐A⭐ ❤ ⭐Mais⭐ ❤ ⭐Bela⭐❤ ⭐Beleza⭐ ❤ ⭐Nela⭐❤ ⭐Não⭐❤ ⭐Falta⭐❤ ⭐Sdç⭐❤ ⭐Princesa⭐ ⭐Dos⭐❤ ⭐Sonhos⭐ ⭐Mais⭐ ⭐Perfeitaa⭐ ⭐Que⭐ ⭐Ela⭐❤ ⭐Não⭐❤ ⭐Tem⭐❤ ⭐Ela⭐❤ ⭐é⭐❤ ⭐Única⭐ ⭐Ela⭐❤ ⭐é⭐❤ ⭐Tão⭐❤ ⭐Ela⭐ ⭐Ainda⭐ ❤ ⭐é⭐ ❤ ⭐Pouco⭐❤ ⭐Frase⭐ ❤ ⭐Feita⭐ ❤ ⭐Por⭐ ❤ Deus Q bela gata diva divina anja princesa Belíssima Maravilhosa Deusa Nossaaaaaaaaaaaaaa ☆☆❤☆☆ ☆☆☆ ☆ ⭐Ela⭐ ⭐é⭐ ⭐Tão⭐ ⭐Perfeita⭐ ,( ˘ ³˘)❤ #Novinha_sensacional...😍 #Tem_um_jeitinho_de_plincesa..👑🐼 #Ella_é_muito_linda.😏💘

eu_não_tou_de_brincadeira.

,( ˘ ³˘)💖 😘😘 😘😘 😘 😘 😘 😘 😘 😘 ♪#perfeita.♪😘 😘 😘 😘 😘 😘 •° #Gaat'h 😻❤👑 •° #Perfeeiit 💘👏🍃 •° #Lindeza 💞👔 •° #Toop 💍👊 😍😍🙊🙈liiiindah😱 🙊🙈😍gaatah fofa😱🙊 😱😍liindah😱😘🙈🙊 😱😍gattah😱😘🙈🙊 😱😱perfeita😱😘🙈🙊 😱🙊fofa😱😘🙈🙊😍🙊 😘🙈🙈🙊🙊😍😍😍💜💜💜❤❤❤❤💙💙💙💙💘💘👏👏👏 😱💙🙈🙊😘perfeita 😱😘🙈 😱🙈😘🙈tooop das toops 😱🙈😘maaaravilhosa😘 😱🙊😘princesinhaah😱🙊 😱😱😱🙈😁😄😍 😂😂😂😂😱🙈😘🙈🙊😘💙💜❤❤💙💙💜❤👑👑😊😊😊😍😍🙈🙊😱😭😂👈 MAIS LIIINDAH DO MUNDO 😱😱🙊😱 TOMA ESSA DISNEY ESSA PRINCESA VC NAO TEM 😱🙊😱😱😍😄😍😱😍😄😍😱😍😄😍👻😄🙊😱😄😁😱😁😄😁👻😊🌺💘💜💜💜💜💜❤❤❤❤❤🌺👈 MAIS QUE MENIIINAAH MAIS DIIIVAAH 😱😱🙈😱😁😱😁😱😁😄💎💎😍😄🌟😄😍 TRAVOU MEEEU FACEBOOK COM TAAANTA AH BELEZAAH ❤❤❤❤❤💜💜💜💝🌹💐👏👏👏💗💗💗💖💖❤💚💜💜💛💞💞💞💞💞🙊🙈🙈🙈😘😱😱😍😍🙈🙊🙊🙊🙊🙊🙊🙊🙊🙈🙈🙈🙈😱😱😘

They called it "The Tormented" because they couldn't call it "Super Fatal Frame Ultimate: All Stars".

Everyone is here lol

So let's get the positives out of the way first.

The scares in this game are so good. Sometimes they can be small, but eventually build up into a good spook. It's clear a lot of thought and planning went into building a great atmosphere.

In addition, I like 'parts' of the Dream Mansion, specifically a portion where you are on your hands and knees. This is the scariest part of any game that I have ever played.

Now, the negatives.

The story starts out as interesting, but as it continues it decides to redefine concepts and terms several times. What does this sentence mean? You'll get several definitions for it.

The Dream Mansion is WAY too big. it can be difficult to navigate, especially when you have to circle the entire thing just to get to a small room that was next to you.

The gameplay is similar to the previous game, but MUCH easier as a result of stock respawning regularly, so you literally never have to fear running out, even the higher rarity stock.

Overall, not a bad game, but not gonna touch it anytime soon.

ummm I was excited but then I started to see what type of horror game this was and I could feel my eyes slowly start to shut. Maybe I'll pick it up again one day but rn Baldurs Gate is calling me !

FF3 é brabo, continuou muito bem com a proposta de dar medo ao explorar os locais.

>> Prós
• JOGABILIDADE.
• HISTÓRIA.
• CENÁRIOS : A ambientação é bem assustadora e perfeita para o game.
• TEMÁTICA DE HORROR : Fantasmas japoneses, n preciso falar de mais nada.

>> Contras
• Nenhum.

PS3 got yellow light of death and couldn't finish it, hoping I can get a physical copy at some point.

yeah this one aint it unfortunately. the map is way too big for its own good and the game is basically oops all backtracking in said gigantic map. Doesn't help that everything is samey and confusing which makes getting lost really easy. The combat isn't that much better than the previous games and it felt like a lot of enemies were damage sponges that mostly loiter around without attacking/giving you opportunities to attack. It was certainly cool to see a fatal frame game with a more internal conflict but it is still pretty much your standard cult shit goin wrong type beats. The final boss was the cherry on top with how it has a dumb semi-predictable instant kill move that can ruin an entire run. On the bright side of things though, this game was really impressive on a visual/graphical standpoint. Not only does it support progressive scan (something that very few PS2 games actually do) but the actual in-game visuals and lighting look fantastic for the PS2, honestly on par with the xbox ports of the first 2 games which is absolutely wild to me. But alas, i still did not really fw this game as much as I would have hoped to, which is a real shame. :(

Happy 18th anniversary to Fatal Frame III: The Tormented. The timing of this review was purely coincidental!
Iconic as Crimson Butterfly is, this one, for me, takes the cake. I found the SH4-esque home setting to have the most unnerving scares (the feet!); the story does a good job of intertwining characters from previous games into a new and engaging story predominantly about the three G’s: Guilt, Grief and… Ghosts. The characters and environments radiate more depth and detail than before - the ghost faces are terrifying up close. The utterly timeless gameplay mechanic of the camera obscura remains unchanged, but if it ain’t broke…

A couple of gripes keep this from the full 5 stars. The level design can sometimes appear samey - I enjoyed getting familiar with the layout and navigating the various hidden passageways but sometimes it’s hard remembering which brown, washed out room is which, making for a lot of frustrating back and forth. The enemy boss fights overlap a delicate line between satisfyingly challenging and just plain annoying - those fucking flying Priestess Girls UGH.

But even at its most testing, the strange atmosphere and PS2 charm kept me coming back. And even now upon completing the game I find the urge to revisit the Mansion of Sleep and uncover numerous secrets I will have missed. I myself have become tormented.

Probably the best and most compelling story out of all of them, and is consistently Fatal Frame throughout. Have to knock it down half a star though because navigating the mansion a million times over can get a little tedious.

My favorite things about this game: Coming back to Rei's house after stressing about in the dream manor. Miku's lonely "It's raining again...". Just exploring in the foreboding silence of the house. Safety proving treacherous. Nothing like it.

O meu queridinho! <3

Joguei umas 10 vezes na minha TV de tubo em 2012, umas 7 dessas vezes no nightmare (que de nightmare não tem nada kk)

Pra mim o fatal frame mais diferentão e um dos menos confusos.

A história é incrível, tanto dos protagonistas com lá da antagonista Reika (sofreu mais que Ju)

Esperando o remaster que merece pra jogar novamente.

These 10 ghosts caught on camera will DEFINITELY give you nightmares

do you think the tattoo woman touching rei could be symbolized as two women making out and kissing each other and rubbing against each other an-

Dunno if people will agree with me, but this is my favorite fatal frame game. When it comes to major improvements over the previous games, Fatal Frame 3's contribution is its story, its story is the best of the trilogy. Final boss, while not really scary to me, was definitely creepy in a memorable way.

Em muitos aspectos é uma melhoria direta dos dois jogos anteriores, principalmente no gameplay e na apresentação. A história, apesar de mais uma vez usar o mesmo formato de "ritual que deu errado", tem umas ideias bem bacanas e é facilmente a mais interessante dos 3 jogos originais do PS2.

O fator "terror" aqui também é o melhor até então, alguns dos fantasmas que você enfrenta são bem assustadores e o jogo todo tem uma atmosfera pesada e sufocante.

Apesar disso, o ritmo esquisito da narrativa e o level design confuso fazem Fatal Frame III ser meio frustrante e cansativo as vezes. Ainda assim, valeu a pena ter jogado.

Joguei no lançamento.
é inferior ao anterior, mas ainda desafiador.
ele é como todos os outros na jogabilidade , mas o gráficos foram aprimorados, usando a capacidade total do ps2.
zerei a versão japonesa , não sei como conseguir sem saber o idioma.

Returning to horror, I'm glad to see that they haven't lost their touch and are still going strong. This time the biggest map ever as it combines all the haunted locations, including a new one with this mysterious topless tattooed woman!

Many of the characters from the last two games are in this one and you also get to pet a cat, making this game 10/10 easily! Joking aside, it really is a lot of fun and a welcome addition to the Fatal Frame series.

The one thing linking many of these people who become "spirited away" and become spirits themselves is that they are all sufferers of "Survivor's Guilt" which is a real condition of those who survive dangerous situations, yet all their friends and loved ones died around them which plays heavily on their mind, afraid that they somehow cheated death and selfishly continue to live whilst so many, arguably far better people, around them died needlessly.

The spirit focuses on these kinds of people and is why it goes after the survivors both other events with the camera obscura too.

Certain areas in the map are inaccessible to some characters, but with each new visit, a character is able to move something or unlock something that can later be used by other characters to help them escape ghosts or aid in their investigation.

Another great game that any fan of horror should look up and give it a go.

My only complaint is it's a little sexist that the only one who can move cabinets is the guy as both women are incapable of dragging or pushing this fairly light-looking furniture.

Gameplay + Stream

This review contains spoilers

What a rollercoaster. When playing Fatal Frame 3, at times I felt this is one of the best games I've ever played, other times I felt the game was a drag that I wanted to get through asap and everything inbetween.

The setup is the best one yet, the game opens up with the main character, Rei, getting up from a car crash which takes her fiancé's life, we then cut to her working as a freelance photographer when she sees a vision of Yuu and follows him into the manor of sleep. The setup establishes the themes that permeate throughout the rest of the game like Grief, Guilt and Loss and I also find it neat how this time, it makes sense for the main character to be well versed in using a camera. This stuff is great, but the best parts of the story for me are when you explore the apartment and really see how empty and meaningless Rei's life became after Yuu's death. The core of this plot is incredibly strong and I do like the stuff with Miku experiencing survivor's guilt too. The supernatural aspects like the tattooed priestess' being harvesters of sorrow and how Reika was awakened from her slumber were pretty solid aswell. One of my favourite parts of the game was learning about how the manor of sleep affects people in the real world, making them sleep more and more as they're lured deeper into the manor until they disappear entirely. There's a lot of things I enjoyed about this games story, but the thing that hurts it is how much detail the game tries to cram into notes and it is beyond excessive. It's not uncommon for notes to be 10 or more pages long and they often elaborate on things that are completely trivial like explaining song lyrics. They're meant to flesh out the story but all these really do is detract from the stuff I cared about and the plot can feel downright muddled at times. Despite this, the game manages to absolutely nail the ending. Rei spends the whole game chasing Yuu as he walks away from her and even after seeing what going too far into the manor does to people like Miku, she still insists on going after her dead loved one. Then, Yuu finally turns around and lets Rei know that she has to continue living her life, to carry on his memory as he literally takes away her pain in the form of the tattoo curse. The entire ending just gave me goosebumps, something that very few games do.

I mentioned in my earlier reviews how I found 1s combat to be frustrating whereas 2s was too easy, 3 hits the right balance as enemies are faster than in 2 but don't teleport too much. The combat is a bit of a mix of the past games with damage being based again on how long you hover the capture circle over the ghosts but you can still wait for enemies to get close and land a Fatal Frame shot if you want to play the game like 2. The game also doesn't bombard you with healing items, I only had around 3-5 at my disposal in each chapter so I still felt that tension when having to fight a ghost. Another really cool addition is that now you can also toggle through different film types with the d-pad instead of having to open up the menu every single time which helps combat encounters flow better.

This game also probably has my favourite sound design thus far. A lot of the sounds just stick out to me a bit more than in the past games, notably the crackling static sounds of some enemies like the tattooed woman or the needle woman, or the insanely loud heartbeat sounds that occur when you're looking in through a peep-hole. The sounds can be ear-grating at times but in a weird way, I think this works. It's a horror game, it's not meant to make you feel good when playing it, and the annoying sounds just add to the stressful atmosphere for me.

This is also easily the scariest game yet. There are a good few times I yelled out loud because the scares got me that good and then I proceeded to smile right after because the scare was just crafted so well. There are too many to point out but some of my favourite would be how if you take a photo of the back of the ghost in the Kimono, she'll jump right into your face. The reason this one works so well is because prior to this, I spent 2 games taking photos of ghosts and usually when they have their back to you, that means they're harmless and you can take a photo of them for free points and then this one flips that entire mechanic on its head. Another one of my favourites is in the projector room and how if you play the Unknown tape, it'll just play a reel of the projector room itself and you see a ghost appear on it. I also like the more subtle scares with the apparitions that appear in Rei's house, especially the ones that show up in the bathroom. The cutscenes are also the scariest ones yet, especially the iconic one that happens after Rei wakes up in one chapter. I also really like the interior design of the manor, aside from blood stains, you also get imprints of faces on the walls and even limbs sticking out of them. I can gush about the scares in this game all day honestly and there's a lot I missed in the form of optional ghosts but they're easily the highlight of the game for me.

With all this praise you'd think this is easily my favourite of the series and at parts I felt like it was, but this games fatal flaw, its achiles' heel, its hamartia is how it's structured. The only area you explore in this game outside of Rei's house is the manor of sleep and it is ginormous. With each chapter, the area gets bigger and the backtracking takes longer and it is less and less clear on where to go. I tried being super patient with the game and going at a slow pace but that didn't help much, getting through this game is simply exhausting and a big reason why is due to how long it is. Fatal Frame took me 7 hours, 2 took me 9, this game took me 14 and the majority of it I've already forgotten about because it just felt like padding. The game doesn't really justify it's length at all with how repetitive it is, one of the most egregious examples would be the ghost in the Kimono room, I swear, you have to fight her about 6 times throughout the game. What makes it worse is the fact that the game has multiple characters, outside of Rei you'll be playing as Miku and Kei. Each character has separate upgrades you can buy for them but Rei is the one you'll be using the most so you're best off saving all your points to use on her, the problem is though that this makes Miku's and especially Kei's chapters feel worse to play. In their chapters you'll visit areas that are just copy and pasted from Fatal Frame 1 and 2. Sure, there is a reason for this since the manor of sleep is meant to be an amalgamation of memories that haunt the people that inhabit it, but from a gameplay perspective it still just feels like cheap way of extending gametime. Miku and Kei have unique gameplay mechanics that differentiate them from Rei, Miku can have an additional charge of the camera obscura stored to do massive damage, she can slow down enemies with the press of the circle button and she can crawl through tight spaces where she may fight a woman under the floorboards which might just be the scariest ghost encounter in the series for me. Kei on the other hand.....well he can hide with the circle button but that does nothing and you're better off just running past any enemy you see because Kei does piss poor damage and the times you're forced to defeat all the ghosts in a room with him before you can proceed are probably the worst parts of the game for me. It also doesn't help that I don't really give a shit about Kei as a character, he's Mio and Mayu's uncle and it's why he goes through areas from the second game in his chapters but I thought 2 had such a good, standalone story that I didn't really care for seeing it getting needlessly expanded upon through his character. You also don't see him until the latter half of the game, prior to that he only exists in letters so it's harder to care about him.

Some other things bother me too, from the lag that happens when you try opening a door in the PS2 version, to the controls being different and requiring some adjustment, to how film 14 resets with each chapter which makes saving them up feel meaningless. There's really more to criticise about this game than there is to praise, and yet the things that stick with me and leave a lasting impression are the things that the game does well. The story, the themes, the scares, the ending are what I think about days after beating it. This is definitely in the same realm as games like Silent Hill 4 and Vagrant Story for me, a game marred with flaws, but one that remains fascinating throughout and for everything it does wrong, it's still a game I'm glad I played even if it's definitely a one and done for me.

I wanted to love this game, but it’s just too long and requires obscene amounts of backtracking. I love the story and the atmosphere of the apartment, but every time the game tasked me with going back to the dream world I just felt dread knowing I’d be sent on a directionless journey through the mansion again.

i wanted to write a review of this game when i finished it, but i forgot lol. and now i just remembered at 12 am for some reason.

to be brief, i loved this game. this is almost a celebration of the original games. not to mention the plot is BY FAR the best of the first 3. like they are all great but this one takes the cake, the more psychological approach really worked for me, and the sh4 style home segments were creepy as hell. also we get more miku and ff1 sections :D

and the gameplay is great as well. nowhere as easy as ff2, just at the sweet spot imo.

honestly if you liked the previous games just play this. and if u didnt go play them ... lol


Fodaa, adorei a ideia de interligar os 2 jogos anteriores nesse, a miku do 1 jogo nesse jogo foi uma surpresa mt boa, atmosfera sempre mt foda, o que eu não gostei é o boss final, é muito difícil de forma injusta e acabou me frustrando muito, tirando isso, obra prima koe música mt foda amano tsukiko sempre mitando.

1984 be like "Fatal Frame 2 is better than 3, Fatal frame 2 is better than 3!"

Despite the overall improvements in gameplay and structure from the first two, the one thing I liked the most here was the part where I wasn't capturing the ghosts. Walking around Rei's disheveled home and seeing her commenting on how she can't go to certain areas of the house and do certain things without remembering her dead husband perfectly encapsulates the feeling of grief over the loss of a loved one, which adds to and further fleshes out the themes of greater sacrifices and the supernatural's inability to let go of life introduced in the first two games, this shit most likely hits different when you've had someone close to you dying recently but I can still appreciate what they were going for. Survival horror doesn't get much better than this.

Was going to add half a star to it but it was the longest FF out of the trilogy and it certainly felt like the longest, I could also do without Kei and his garbage ass camera obscura, you know this is a girly girl game for girly girls when the only guy you get to control has the ability to hide from ghosts while the others slow down time and have fully decked out ghostbusting equipment.

I quite like this game, the story hits way too close to me personally, without spoiling it too much, it's a story about grief, loss and burden. And trying to come to terms and accept to let go of those burdens and grief in the end, slowly but surely. Really good horror game, would highly recommend.