Very fun and short visual novel. As someone who is also working an office job and procrastinates by drawing on the clock I relate to Penny a lot. Great drawings in this game too.

pretty good puzzler, i wish the story and characters were a bit more engaging but the game wasn't long enough for that too effect my enjoyment of it.

lots of fun with a friend, bring back sheva

fun short vn, didn't really understand some of it I admit but the dynamic between the two leads was interesting and well depicted

I haven't played the previous guilty gears so I don't have anything to compare it to but its a nice change of pace compared to sf6. The easier combo flow and execution is fun, I haven't really bothered trying to optimize anything yet but the attack cancelling is way forgiving than street fighter which gives it a more free flowing vibe.

This game gives you a lot of defensive options but I am still not sure how to use them all correctly, the games I won were usually ones where I kept up offensive pressure and the games I lost were when I was on defense and used up my burst. A lot of the characters have low health so you only really need to break through the opponents defense 2-3 times to win a round, probably less if you actually know the full combo's.

It's fun.

But also what was up with this games "story mode" that was a huge bummer man.

I would have forgiven all of it if the mysteries were interesting.

I liked Shinigami and Yuma Kokohead's dynamic quite a bit, but there is literally nothing else here.

Feels more like a complete game than the first game but it had some really hard platforming i did not vibe with. Great bosses though. I used the checkpoint assist I can not believe there are people out there who beat this game without it as children, they are god's strongest soldiers.

I had to put this shit down, played it for like 20 hours just walking the same dozen roads with the same dozen enemies I needed to move on but really didn't see a way forward in the game. its great but the pacing is just not what I am looking for at the moment, better enemy variety would help. combat is incredible I tried a bit of everything but warrior really clicked for me. the pawns are so cute

This review contains spoilers

They made Michel a 27 year old software developer who slept in before his date and wasn't able to clean his room before hand. They made him even more just like me fr how does that happen.

thoughts on each story below

Main Story:
This one is slow in parts but I think it's all worth it in the end, it was nice to see what Morgana's time at the brothel was like. I still don't fully understand Jacopo's fall into madness and I don't think I ever will he's fuckin crazy (they really lean into the his romantic feelings for baby Morgana too compared to the first game which doesn't do him any favors)... he's fun though.

Assento Dele:
This one was a little too on the nose for me, I love Michel obviously but I don't think I needed to see these events and didn't really gain much from it. I actually did love Morgana's role in this story and the reveal at the end a lot though.

Happily Ever After:
YEEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA LETS FUCKING GO

Fragments:
This was such a nice bit of closure and a really good way to end Morgana and Jacopo's story.

I liked it, one of those VN's where the art is really nice but it ends before it really goes anywhere and I can't help but feel like something is missing you know. Glad I played it though.

I liked this a lot!! The game kept surprising me with how packed it was with unique art assets and the character's all had more going on than I first though. It's held back a bit by the tactics sections being way too simple and there not being enough changes in disc 2 based on which girl's route you're on. Really excited to see if the sequel improves on either of these. Sumire Kanzaki best girl.

Ill probably grow even more fond of this game as time goes on cause it's the first one that really got me into this genre. I think the slower pace and shorter combos makes this game a good on ramp, I have jumped on so many fighters since starting sf6 and every time i go back to sf6 I'm a bit better. Really a great game (and genre) once you stop worrying about wining and just play to improve and learn new things. Also kimberly and luke rule, I love all the character designs in this game. The way the grounded MMA theming of the game's ui and branding contrast with the over the top anime designs of a lot of the cast is so good.

The more I sit with it the more I think it has the best combat in one of these I've ever played. It also deserves a lot of credit for how much it sticks to the Pinnochio thing, it squeezes every last drop of possible theming and aesthetics from the story when building its world and story. It has some great twists too in both its story and gameplay its a lot of fun.

stray thoughts:

- I really prefer the more straightforward story telling here than what we usually get in these sorts of games. I was really invested in Pinnochio as a character and the ending hit way more because of it.

- Absurd amount of enemy and weapon variety. They will throw more unique movesets at you then you'll know what to do with, and will begin introducing 2-3 new enemies at once in an encounter.

- Parrying feels really rewarding when you can do it but the timing felt too strict for me to do it reliably during some of the more frantic fights, they apparently loosened the timing on it in a patch afterwards though.

- The reusable oil that lets you apply free elemental damage to your weapon once per life is a great way to get people to engage with that part of the combat, I feel like a lot of people play these games without considering elemental weaknesses at all which is a shame.

- I struggled a lot on the second to last final boss but I'm willing to admit it was a skill issue... still a real shake up that came out of nowhere.

- I have an issue where some of the side plots with some of the hub npcs turn out but thats spoiler territory.

- It has what might be the greatest post credits stinger is all of video games.

Exceeded my expectations, still doesn't hit the highs of the og or even remake though and I feel like the open world stuff really doesn't do it any favors. But man this is the best combat final fantasy is ever gonna get and it did right by the characters, I enjoyed basically all the new story stuff (any story issues really come from how it adapted scenes from the original). Wasn't expecting cannon Yuffie to be as fun as it was its nice to see her actually be part of the story and have interactions with the other party members. I also ended up really enjoying the ending which I was little worried about going in to the final act of this game.