Sight and Sound

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Highly potent story, unique take on its given genre
Less polished than its predecessor but was the one to lay down a hyper-realization of its genre that goes beyond its own design. Its freak nature makes it impossible to replicate.
Takes the RE4 blueprint to a completely different realm, the only of its kind.
Quintessential DS game, A true encapsulation of its time and place.
Here for its impact on doujin circles and early Internet culture that is still felt to this day.
A turning point in this important series, introduces an evolution in its systems that still remains in the series, while staying true to the ideals of the games prior.
Flagship series of what is now one of the larger studios in Fighting Games. Unique aesthetic qualities that set it apart from the competition. It's rad, basically
The quirky Earthbound-inspired indie RPG. Equal parts love letter and Post-modern step back, now iconic music(pretty much everyone can recognize the first 4 notes of Megalovania now), there's no way to talk about this game without coming off cheesy or just saying what's been said.
The base of Square's approach to action combat, absolute cornerstone for 2000's internet tween culture, the fact that haters refer to any manifestation of metaphysical forces as "Kingdom Hearts Shit", the fact all of this shit can easily overshadow the fact that it's a fucking Disney product, mountains of undeniable proof that Kingdom Hearts totally owned you lamers.

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