I was absorbed by this game for 2 months. On a personal level. I feel I felt more engaged in Remake, just because that game entire focus was on the main story. Rebirth the main story was a bit more of an afterthought. That doesn't mean they were bad or felt out of place, It just affected your pacing alot if you were committed to doing everything. So much so you had to remember were you were in the story when you finally got back to it.

I also do have criticisms on 10-round VR tasks. It felt like I spent a week slamming my head against a wall looking for the right approach, learning fights and with YT videos to get pasts the last few.

All in all, I do like where they're going, eat up the theorycrafting and can't wait for the conclusion.

Finally feeling like I'm on even footing for once in PSO2. Love the new feel. Wish I could transfer my JP server character to the Western servers but I'll take what I can get.

I really, really enjoyed this game on PS3. I don't know why I find this title so appealing, it's just silly Off-road style stick shooter with cheap one-liners and silly slap-stick comedy. But it goes to show how Avalanche used in as a basis going into Just Cause. It remains my favorite couch co-op split screen mode, where the screen split is always perpendicular to the direction of your teammate on the map, and disappears when you share the same area on the map.

I decided to give it a run on PC however many years later. The problem is this is in no way stable in the PC Port. I've crashed out 6 times in my first playthrough and clipped through the ground and died at least twice in that same playthrough. I WANT to recommend this for all the B-movie qualities...but it's just a bad PC port, 9 years later.

I don't think I've ever Platniumed a game this big this fast just on principle. (4 days).

By no means is that a slight against this version, that was a matter a pride involved. The ONLY downside to this version was the obvious lack of both Link from Gamecube (for obvious reasons) and Conquest Mode from the Arcade version. Playing SC2HD is like playing baseball with your best worn glove. Playing just comes natural.

Dumb little game me and my girlfriend played obsessively.

Don't know why, but this just didn't have the same charm and PixelJunk Shooter, even though for all intents and purposes this is PixelJunk Shoot 3.

Great soundtrack. Best friend absolutely adored it, but just didn't click with me. Very similar in feel to FloW.

The opening of this game with "Jason" just really turned me off. I like what it's trying to do, but it really wasn't grabbing me in the first few chapters. Shelved to maybe come back later too.

This is probably the closest we'll ever see to Knuckles Chaotix 2.

Great starting off, but gets pretty cheap later on. The later update addressed most of the feelings you were locked into constant micro-transactions to progress, but its still there in later levels, specifically the time limits. I have no problem paying to remove ads or unlock additional features, but not when levels just become cheap to force you to buy continues to progress. Time-limits counting down while menus load and enemies act in a 2-min level just makes you want to quit. The lack of leaderboards is also a pretty glaring omission.

Friend really wanted me to like it, but FPS really just doesn't work for me. It's good, but nothing that grabs me enough to do it myself over just watching a playthrough for the story.

This was an insanely weird title that was so odd I couldn't help but love it. Leonard Nimoy as the narrator every time you opened the game just made it better.

It is a crime that EA continues to put out repetitive garbage while Road Rash sits in IP hell.

It tries, and it's interesting, but like most Star Trek games it has a hard time reaching that next level to a fun video game.