AnubissW
2017
2023
Microsoft published a game about taking down an evil corporation. Pretty fitting, huh?
On a real note though, the game was great. It felt like a PS2 game, and I say that in the best way possible. All the issues the game had (slow pacing, too much downtime in between fights, samey environments...) could've been easily fixed in a sequel. Too bad we'll most likely never get one because the whole studio got shut down.
On a real note though, the game was great. It felt like a PS2 game, and I say that in the best way possible. All the issues the game had (slow pacing, too much downtime in between fights, samey environments...) could've been easily fixed in a sequel. Too bad we'll most likely never get one because the whole studio got shut down.
Nothing could've prepared me for this expansion man.
It also made me realise that telling a story like this just wouldn't be possible in a 40-50 hour RPG.
I think XIVs biggest strength is the fact that it IS an MMO and they can put an insane amount of story content in it. It truly feels like a journey.
And what a journey it is.
It also made me realise that telling a story like this just wouldn't be possible in a 40-50 hour RPG.
I think XIVs biggest strength is the fact that it IS an MMO and they can put an insane amount of story content in it. It truly feels like a journey.
And what a journey it is.
2015
2023
2004
This is, in my opinion, the closest a modern JRPG has gotten to replicating the feel and charm of a NES or SNES-era JRPG in 3D form.
Dragon Quest 11 has a great cast of characters with pretty good arcs, a good and solid world that could've been amazing if it was more original, and a beautiful and predictable story that has its moments.
Gameplay-wise, the game starts off very linear in its first act, gets more open in its second, and in its third, it makes you feel like you're playing an old Final Fantasy game where the only thing you're told to do is explore. The turn-based combat is pretty simple and boring most of the time and doesn't require a lot of strategy.
The biggest issue I have with the game is that in the third act, it throws all of the arcs the characters go through in the second act away, and they don't even get new ones to compensate for it.(it makes way more sense if you play it)
Overall, I quite liked my time with the game, but I don't think I'll be revisiting it. Could make for a pretty good anime, though.
Dragon Quest 11 has a great cast of characters with pretty good arcs, a good and solid world that could've been amazing if it was more original, and a beautiful and predictable story that has its moments.
Gameplay-wise, the game starts off very linear in its first act, gets more open in its second, and in its third, it makes you feel like you're playing an old Final Fantasy game where the only thing you're told to do is explore. The turn-based combat is pretty simple and boring most of the time and doesn't require a lot of strategy.
The biggest issue I have with the game is that in the third act, it throws all of the arcs the characters go through in the second act away, and they don't even get new ones to compensate for it.(it makes way more sense if you play it)
Overall, I quite liked my time with the game, but I don't think I'll be revisiting it. Could make for a pretty good anime, though.