A wonderful hidden gem on the Nintendo 64, takes obvious inspiration from other collect-a-thons around this time but manages to outdo them in the great feeling controls, the mechanics involving picking things up and hanging onto things with the grappling beam, and the variety of challenges and vehicles made available through each world. Every 3D platformer fan should seek this one out.

Weirdly enough my first Rayman game. It's just OK, but I had fun with it as a kid with my brothers.

Ends up being a very different game from Rayman 2, but still good in its own right. The combat is really fun and the platforming is usually as good as 2, and the score system and powerup mechanics it introduces actually end up adding a lot to the game and how one approaches playing it. It just doesn't have the same grand sense of adventure 2 has, and just feels a lot less charming and exciting. Also ends in a way that almost feels like there was supposed to be more. It's a good game, just unfortunate it has to be the last 3D Rayman.

This game is very important to me: it was my first N64 game, and the game that gave me my love for 3D platformers. I love the way levels flow into one another, the fake language the characters speak, the sort of dark fantasy/steampunk/pirate aesthetic that really makes this game stand out, the crazy amount of lore and the sense of just how big and dangerous Rayman's journey was. Nowadays I can see how it's inferior to other games in the genre, but I'll always love Rayman.

An incredible follow-up to Rayman Origins, continues what it started to create some of the most fun I've had with a game in a while. Doesn't do enough to really surpass Origins, but it's still another fantastic entry in the series.

Brutal to the point of sometimes feeling unfair, but still one of the best 2D platformers. Also arguably the best looking Rayman game.

While I do prefer TTYD over this one, this game has a really unique and fun look that is completely changed for all further entries in the series, and that's too bad because I really like it! But yeah, it's another great Mario RPG, one of the best actually.

Nearly perfectly executed on all fronts, was so glad I finally got to play this game.

1983

Very unfortunate that Mappy is a cop.

Extremely well executed platformer with a great aesthetic and an unforgettable story. Also Klonoa is such a good character design I have no idea why he's just been completely abandoned.

Depending on what day you ask me I may say this is better than the original. Adds an insane amount of content, some of which is the hardest stuff that's ever been in a Kirby game. Definitely was a must-buy for this console, and further establishes Super Star's status as the peak of Kirby.

I LOVE this game's look. They made these characters look so nice in 3D, and the aesthetic of the menus and design of the enemies and levels are great. The combination mechanic is awesome, and it's a joy to find out what each combination does. It does have the problem that I have with many Kirby games where the game will have a collectable that requires a certain powerup or combination of powerups, and if you didn't pick it up among the several different powerups before reaching this collectable you have to do the whole level again. Still, an very charming and fun entry in the series. Thank you for Adeleine, Ribbon, and the Ripple Star Queen.

I could never expected this game to be as good as it is. Not just in playing it, but also the story, characters, enemy and character design, it's all so good and it's all working off of an NES game and a Game Boy game. Seriously needs a remaster or sequel on the Switch, more people need to be able to play it and it would fix the problem with the controls (which I never had too much trouble with, probably because I'm strong and cool).

Can't even begin to explain how beautifully joyful this game is. Love for the world so big it could destroy it.

The best style, the best soundtrack, and I guess playing it is pretty good too.