Extremely fucking cool, I need to go back and 100% this.

Surprisingly fun and charming little 3D platformer. Love the jumping from place to place in order to climb to and grab crystals. Fairly short and not all that challenging, but very delightful to play.

Makes a lot of very unfortunate and weird choices that keep this from being as good as previous entries, and also just has the feeling of "yeah we don't know why we're making a third one of these either". Still manages to get some fun platforming and challenges in between the disappointment.

Improves on the original in basically every way and becomes one of the best 2D platformers of all time.

Man, the turntable is so fucking cool and fun to play with, for some reason I can wrap my head around it a lot easier than the plastic guitar and its just more fun to use. The feeling of scratching and throwing the record back to rewind is insanely fun, and the way the game has you isolate different parts of the track sounds so cool. This game's soundtrack is almost all mashups and almost all of them work incredibly, I still listen to them regularly. With all that and being able to unlock and play as Daft Punk, of course this game would earn a place in my heart.

An absolutely delightful combination of a 3D platformer and an adventure game. I love games about getting to know an eccentric cast, learning their daily routine, needs, and wants, and helping them with their problems to make their lives better (see: Chulip, Windfall Island in Wind Waker). I also love just being able to do some cleaning along the way to an objective, and I love any game about being a small thing in a big house, it's such a fun setting to explore. It's a shame what happened to Chibi-Robo, he absolutely deserved better.

One of the best of these kinds of indie 2D platformers. Love the way levels continuously build on new mechanics and slowly get you to the point of doing some pretty intense platforming, especially on the b-sides. I really like the mechanics involved in climbing/grabbing onto walls and the way it combines with the double jumps to really make some super tough but creative and fun levels. The story, while not really my thing, eventually earns its metaphor, especially in how it ties into the gameplay.

Has some aspects that I think have made it age not as gracefully as Mario 64, but still has a style and attitude that I really enjoy. It's unfortunate the sequel to this game was more focused on just making a "bigger" game rather than improving on an incredibly solid base.

One of the best 3D platformers, gets so much right about the genre, and the items being used by the right stick quickly goes from kind of awkward at first to completely intuitive and genius. I love how different monkeys have whole bios and personalities and names, and how catching each one feels unique from every other. It makes the traditional item collecting of 3D platformer games feel entirely new and exciting. Also the music is some of the best. Cutscenes are corny in a way I can appreciate.

This is kind of a minor thing but I wish it didn't put 100% behind getting gold at every stage's time trial. I just don't like time trials in these kinds of games.

It's got almost everything I could ever want from an Animal Crossing, and basically took over my life when I was playing it. Unfortunately did fall into the problem I have with all AC games, where after I stop playing for more than a week the loop totally breaks for me and I feel too guilty to look at my town again so I have to just stop playing the game altogether.

The best metroidvania I've played yet. Incredible music and visuals, absolutely love the graze and magic system, love the stop time mechanics, the different ways you can use your knives and weapons and how that combines with the time mechanics and oh my god the BOSSES. The boss rush in this game is easily the most fun I've had in any game with a boss rush.

Just an incredibly executed 2D Platformer, and possibly 2D Mario game.

Rivals Super Mario 64 in how incredible the movement is. While it is better than 64 in some places, it also does some stuff that I think keeps it from being as good. But it's still my 2nd favorite 3D platformer, so it doesn't matter too much.

Love the entire feeling of this game's world, how hostile and alien everything is, as well as the feeling of eventually understanding the land better and feeling like you're able to take on anything. Structure of the game is very satisfying, leads to that feeling of "just one more day". Everything about this game is the perfect showcase for why I love Gamecube-era Nintendo so much, who else would have thought to make this?

Retro did Metroid better than Nintendo. Seriously amazing how well they managed to bring this series and it's style into an FPS. They made it look easy.