Dropping a bomb right when the beat drops in a song is the coolest feeling ever.

A delightful surprise, it's kind of the exact game I would make. Exploring every part of this island and finding new things to do and new powerups that slowly make you better and better at traversing it is so satisfying and fun. It is short, and I think a bigger and more extensive version of this would be incredible, but I was so delighted by this game I don't mind.

While I like New leaf more than this one, I do miss the grid-based world this game had rather than the log-rolling world every other game would. This game in general has a lot of "first-entry" weirdness that, while it makes sense was ironed in future entries, also gives it a lot of unique charms and features that make it worth revisiting over other entries.

WarioWare is a genius series, and I can't say enough good things about this game and most of the games that came after.

My first Zelda, probably my favorite as well. I love the setting, the story and how it relates to previous games, the music, the art direction and style, the characters, the structure of having the world be these islands separated by water. Maybe fumbles a couple things like the triforce quest, but it gets so much right and does so much incredibly well. So much about it is genius, I can't say enough good things about it.

Surprisingly enjoyed playing this a lot, as someone who just expected this to be really dated. It's the kind of game that got people writing down notes and drawing maps, which I always appreciate. I will admit I did occasionally use a walkthrough for the more obscure stuff but still, I'm really glad I went back to give this a shot.

Despite me having little to no experience in the Final Fantasy series, this is still one of the best rhythm games I've ever played.

Gets basically everything right and totally improves on the original in such a way that established the hard and fast rule of "every Nintendo console needs Smash as soon as possible". Couldn't begin to estimate the amount of time I've put into this with friends and family.

One thing I'll say about this game is that the soundtrack is like nothing else from future Smash games, it's really cool and unique and it gives this game a very specific vibe different from the rest. Metal Mario music slaps.

Love the era of Mario this comes from, where Nintendo would still let third-party developers get real weird with the characters and world, here Square created something really different that actually ended up influencing how these characters are portrayed, as well as the two Mario RPG series that came after it. It's unfortunate Nintendo from allowing something like this to now being furious at the idea of letting Intelligent Systems give a Koopa a different colored shell.

Plenty has already been said on why this game is great, so let me just say I love Mario's sprite in this game. The dot eyes and black overalls is such a good look!

Has that really good loop of "just one more day". There's always something to do or improve on, and the game both allows you to focus on what you like while also giving objectives for people who may be a little lost on what to do, it's just such a joy to fall in to.

The gems in Spyro are like, the most appealing collectable of all time. Something about the sound, shape, and color just fires up all the good parts of my brain.

They didn't have to put Ristar on this but they did and I thank them every day for it.

Possibly the best indie 2D platformer. Takes all the right lessons from the classics of the NES platformer era and uses them to create something that feels like a "greatest hits" of that era.