75 reviews liked by Bogii


While Double Peace was fairly light on the political subtext, Gal Gun 2 takes things to the next level by tackling such subjects as proxy wars, illegal immigration, mental illness, and honeytrapping by state (or in this case, divine) actors.

I've sat on this game for a while as I got it during a sale. Was bored and decided to give it a try and I really fell in love with it. The gameplay was really fun, the story was nice, and I was all for that romance (I went all in on the Chiru ending). The fanservice was the cherry on top. I'll probably give it another playthrough after I play the other Gal Guns.

I'd give this game a Girl Who Got Her Clothes Sucked Off out of 10.

Despite the obvious pervyness in this game, this is actually a really good rail-shooter similar to games like House of the Dead or Time Crisis where you have to take down various enemies with different difficulties and bosses that are also challenging and fun.

I quite love the stories for the different romance options in the game, including the possible sister route which is a lot of fun as is Aoi's true ending where she attains her dream that you helped her reach!

I would recommend this more on a discount for those interested and it's a lot of fun for multiple playthroughs.

The only downside is, as of writing this review there has been a bug where it sometimes crashes (usually when in big picture) and it has yet to fixed in this regard.

A PAIN to complete when perfection is demanded.

i hate that i enjoyed this game so much, but the gameplay is pretty fun and the characters are lovely

If you have thirty minutes or less and want to stroll around a pixelated Kamurocho and become flustered with questionable hit detection, Streets of Kamurocho is your game!

This adds pretty much nothing to the Yakuza/Like a Dragon universe other than a cool little homage to the legendary franchise and its three most famous characters.

its a fun little parody and has nice pixel art. also one of the most miserable things I've ever played. would've been way more fun to just look at a screenshot or something.

I love auteur shit like this. Genuinely the most cutting work of Cyberpunk fiction I've ever seen in my whole life.

I have a fairly rosy opinion on this game. Much in the same way that Skyward Sword feels like the quintessential "Wii Zelda", I think this game nails the quintessential "DS Zelda" energy. I do think this game effectively improves on everything Phantom Hourglass tried to do. The plot is better, the gameplay is better, the dungeons are better, the music is better, and the characters are on a whole better. You ride a train? Link gets a cute little engineer outfit!? You can control Zelda!?! It's a great game. The train controls worked for me and I thought it was a fun way to get around the world. This version of Zelda has more character than most of the Zeldas in the series, and the bosses are good and fairly memorable.

The Spirit Flute was a cute musical concept although I will say this is where I had a bigger struggle with the game. It didn't always feel like I was blowing on the mic properly when I tried to play the flute. The game is fairly forgiving but I'm still not fully certain how I'm supposed to jump between notes.

I don't think it is for everybody, and definitely seems targeted at my preferences, but if someone was to ask me "If I was to play one Zelda DS game which one should I play?", the answer would be Spirit Tracks easily.

This review contains spoilers

like others have said, the game is slightly janky but the only major issue I had was that jumping up on objects was very inconsistent. However, the vibes and environmental storytelling is what we're here for, and the game has that in spades.

The only thing i felt was missing content-wise was for the objectives to have more... plot relevance? I get that the photo objectives being trivial is an intentional choice, but when the last level has you photographing two skateboards while the end of the world is going on in the background, it feels like I'm participating in a joke I don't understand.

Overall i played one or two levels here and there and was very happy with the game for the price i paid (bit over 1€).

Edit a couple days after finishing: The way the game stays in my head is something special. Not the gameplay mind you, or even much the worldbuilding. However, the themes, as put together very well by Jacob Geller, Superbunnyhop and Errant Signal (the youtubers i follow who have covered the game) really stick with and inspire me.