Every Last Point-&-Click Adventure Game Ever Made, in Excrutiatingly Chronological Order

A definitive and growing list of all third-person, fixed-perspective, puzzle-based adventure games. They're listed in release-date order as much as humanly possible, though the exact release dates of many '80s and '90s games have been lost to history, and Backloggd's dates are in many cases wrong. I even include some titles I don't quite consider proper adventure games but which are popularly thought of as such, like the Quest for Glory games which have combat elements, or the Wadjet Eye games most of which are dialogue/cut-scene fests with little actual puzzle-solving. The soul of the point-&-click is the painterly composition, so I don't include games where the camera follows you around 3D-wise like an action platformer (ever so sorry, Telltale). If you know of a game you think qualifies, chime in in the comments. Following is a brief list of the more notable adventure games I know of that don't currently have entries on Backloggd.

Earthrise: A Guild Investigation (1990) by Interstel
Armaeth (1991) (Short)
Gobliins 2 (1992)
Avvy: Denarius Avaricius Sextus (July 1992) by Thorsoft
An American Tale: The Computer Adventures of Fievel and His Friends (1993) (Short)
Lone Eagle: Colombian Encounter (1994) by W.D. Bledsoe DVM
Tom Long: The Time Adventure (1994) by Promotion Software
Donkey Island (May 1994) by Pterodon Software
7 Days and 7 Nights (1994) by Pterodon Software
Lord Avalot d'Argent (1994) by Thorsoft
Time Paradox (1996) by Flair Software
Léto s Oskarem (Summer with Oskar) (1998)
Horké léto (Hot Summer) (1998) by Maxon
Hariboy's Quest (1998)
Horké léto 2: Majer se vrací (1999) by Centauri Productions
Rocky Horror Interactive Show (1999)
Cirque de Zale (2004) by Rebecca Clements
Stargate Adventure (Oct. 2005) by Sektor 13
Meteorhead (Feb. 2008)
The Vacuum (Aug. 2008) by David Proctor (Freeware)
The Tales of Bingwood: Chapter 1 - To Save a Princess (Nov. 2008) (Short)
The Legend of Crystal Valley (March 2009)
Patchwork (Jan. 2013) by Ilyich (Short)
The Bum (April 2013) by Gribbler and Parafia (Freeware)
Broken Windows (2020) by G.O.C. Games
Lucas Mendoza: Amateur Detective (Sep. 2021)
Space Quest: A Son of Xenon (Sep. 2022) by Two Guys Far from Sirius

Endless additional hordes of itty-bitty, ultra-independent games can be found at places like adventuregamestudio.co.uk and YouTube channels like Future Vintage Gaming and AGS Showcase. Knock yourself out.

The Legend of Kyrandia 3: Malcolm's Revenge
The Legend of Kyrandia 3: Malcolm's Revenge
To my knowledge the first adventure game to use 3D-modeled backgrounds, albeit ultra-low-resolution ones. Very good-looking. Famously awful game design, sorry to say. Westwood Studios exits the stage.
King's Quest VII: The Princeless Bride
King's Quest VII: The Princeless Bride
Putt-Putt Saves the Zoo
Putt-Putt Saves the Zoo
Full Throttle
Full Throttle
One of the top ten adventure games ever made, sez I, although it could've used a bit less plot and a little more game (I know there was a peyote-trip sequence that was nixed). The first to use the 'grab'-type verb interface that should've been instantly made the universal standard for all eternity. Beware the uglified 'Remastered' version.
Prisoner of Ice
Prisoner of Ice
Soltys
Soltys
Flight of the Amazon Queen
Flight of the Amazon Queen
Chewy: Escape from F5
Chewy: Escape from F5
Heaven's Dawn
Heaven's Dawn
One of the only adventure games to come out of East Asia (Taiwan in this case) and it's Finnish-themed, of all things. Quite good-looking.
Bureau 13
Bureau 13
The Big Red Adventure
The Big Red Adventure
Guilty
Guilty
Time Gate: Knight's Chase
Time Gate: Knight's Chase
The Orion Conspiracy
The Orion Conspiracy
Touché: The Adventures of the Fifth Musketeer
Touché: The Adventures of the Fifth Musketeer
Space Quest 6: The Spinal Frontier
Space Quest 6: The Spinal Frontier
The half-wrecked city this opens in has some of the best-looking backgrounds I've ever seen.
Discworld
Discworld
Beavis and Butt-head in Virtual Stupidity
Beavis and Butt-head in Virtual Stupidity
Ripley's Believe It or Not!: The Riddle of Master Lu
Ripley's Believe It or Not!: The Riddle of Master Lu
I Have No Mouth, and I Must Scream
I Have No Mouth, and I Must Scream
Torin's Passage
Torin's Passage
The opening chapter has some of the simplest and loveliest live-recorded pieces I've heard in an adventure game. Some really great backdrops too. Sadly, can't really say the same for most of the rest of the game.
Simon the Sorcerer II: The Lion, the Wizard and the Wardrobe
Simon the Sorcerer II: The Lion, the Wizard and the Wardrobe
Some pretty lousy game design, some really good-looking graphics and one of the douchebaggiest protagonists in memory.
Scooby-Doo Mystery
Scooby-Doo Mystery
The Dig
The Dig
One of the top twenty adventure games ever made, sez I.
Dark Seed II
Dark Seed II
Chronomaster
Chronomaster
Lots of quite beautiful 3D-rendered areas.
Fable
Fable
The Land of Mists area is one of the most beautiful swamp settings I've ever seen in a game. Well worth checking out for that alone.
Freddi Fish 2: The Case of the Haunted Schoolhouse
Freddi Fish 2: The Case of the Haunted Schoolhouse
Master of Dimensions
Master of Dimensions
Sloppy design, but loads of just GORGEOUS old-school 3D-rendered backgrounds. Well worth checking out.
Alien Incident
Alien Incident
Dráscula: The Vampire Strikes Back
Dráscula: The Vampire Strikes Back
Pretty damn hokey design, dialogue et cetera, but a strangely enjoyable, authentic vintage-adventure-game experience nonetheless, I find.
Orion Burger
Orion Burger
The Gene Machine
The Gene Machine
Secret Mission
Secret Mission
Down in the Dumps
Down in the Dumps
Escape from Delirium
Escape from Delirium
Mutation of J.B.
Mutation of J.B.
From Slovakia. ‘Fifth-best video game of all time,’ sez Slovakian website Gamesite.sk
Bud Tucker in Double Trouble
Bud Tucker in Double Trouble
Backpacker: The Lost Florence Gold Mine
Backpacker: The Lost Florence Gold Mine
Kingdom O' Magic
Kingdom O' Magic
Another one with super-low-res' 3D-rendered backgrounds I find quite attractive. Really huge game too, wow.
Pajama Sam In: No Need to Hide When It's Dark Outside
Pajama Sam In: No Need to Hide When It's Dark Outside
Harvester
Harvester
The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo
The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo
Video-captured characters. Ghastly.
The Pink Panther's Passport to Peril
The Pink Panther's Passport to Peril
Toonstruck
Toonstruck
Play as a full-motion-videoed Christopher 'Doc from Back to the Future' Lloyd and his cartoon purple thingy sidekick voiced by Dan 'Homer Simpson' Castellaneta. Get mixed results.
The Neverhood
The Neverhood
Blazing Dragons
Blazing Dragons
Ace Ventura
Ace Ventura
Leisure Suit Larry: Love for Sail!
Leisure Suit Larry: Love for Sail!
And on that note, our oldest player Sierra exits the stage.
Discworld II: Mortality Bytes!
Discworld II: Mortality Bytes!
Circle of Blood
Circle of Blood
Known everywhere but on this website as Broken Sword: Shadow of the Templars. Pretty good Curse-of-Monkey-Island-style backgrounds. Often a bit like walking through hardening cement. Coulda used a bit more personality.
Ark of Time
Ark of Time
The City of Lost Children
The City of Lost Children
Graphics like a slightly less advanced Grim Fandango. Run-down city in vintage-3D-render-O-vision. Really quite beautiful to my eye.
Duckman: The Graphic Adventures of a Private Dick
Duckman: The Graphic Adventures of a Private Dick
Putt-Putt Travels Through Time
Putt-Putt Travels Through Time
The Feeble Files
The Feeble Files
Bazooka Sue
Bazooka Sue
Kinda nice-lookin'. German. Super-sexified blond gal with a pig's nose. Mmmkay.
Sfinx
Sfinx
VooDoo Kid
VooDoo Kid
Somewhat nice-lookin' early 3D renders.
U.F.O.s
U.F.O.s
Jack Orlando
Jack Orlando
Spy Fox in "Dry Cereal"
Spy Fox in "Dry Cereal"
Pilot Brothers
Pilot Brothers
The Pink Panther: Hokus Pokus Pink
The Pink Panther: Hokus Pokus Pink
The Curse of Monkey Island
The Curse of Monkey Island
The 3rd-greatest adventure game ever made, sez I. In its offense though, the Three Sheets to the Wind chapter is INCREDIBLY ill-conceived and tedious and the insult jokes are unendurable.
Broken Sword: The Smoking Mirror
Broken Sword: The Smoking Mirror
Armed & Delirious
Armed & Delirious
Super-clunky prerendered motion and sloppy design, but an absolute must-see for fans of early digital rendering.
Blade Runner
Blade Runner
Apparently quite good by all accounts.
Tony Tough and the Night of Roasted Moths
Tony Tough and the Night of Roasted Moths
Hollywood Monsters
Hollywood Monsters
Freddi Fish 3: The Case of the Stolen Conch Shell
Freddi Fish 3: The Case of the Stolen Conch Shell
Hopkins FBI
Hopkins FBI
Sanitarium
Sanitarium
Pajama Sam 2: Thunder and Lightning Aren't so Frightening
Pajama Sam 2: Thunder and Lightning Aren't so Frightening
Nightlong: Union City Conspiracy
Nightlong: Union City Conspiracy
Liath: WorldSpiral
Liath: WorldSpiral
Not brilliantly designed, but just BEAUTIFUL computer-rendered environments. One of the best-looking adventure games that absolutely no one's heard of.
Rent-A-Hero
Rent-A-Hero
Pretty silly (and short) game, but another one that digital-rendering fans will want to look up.
Zero Critical
Zero Critical
Putt-Putt Enters the Race
Putt-Putt Enters the Race
Grim Fandango
Grim Fandango
The 4th-greatest adventure game ever made, sez I. Cleverest writing in the whole world. Even so, DAMN those puzzles can be clunky. In this case the Remastered version's actually better than the original: The characters are in better resolution, the game's way less buggy, and the scenery's unaltered.
Red Comrades Save the Galaxy
Red Comrades Save the Galaxy
Quest for Glory V: Dragon Fire
Quest for Glory V: Dragon Fire
Pilot Brothers 2
Pilot Brothers 2
Beavis and Butt-Head Do U.
Beavis and Butt-Head Do U.
Discworld Noir
Discworld Noir
In the Raven Shadow – Ve stínu havrana
In the Raven Shadow – Ve stínu havrana
Petka 2: Judgment Day
Piposh
Piposh
Consists largely of 'puzzle' puzzles.
Spy Fox 2: "Some Assembly Required"
Spy Fox 2: "Some Assembly Required"
Freddi Fish 4: The Case of the Hogfish Rustlers of Briny Gulch
Freddi Fish 4: The Case of the Hogfish Rustlers of Briny Gulch
Pajama Sam 3: You Are What You Eat From Your Head to Your Feet
Pajama Sam 3: You Are What You Eat From Your Head to Your Feet
The Longest Journey
The Longest Journey
Putt-Putt Joins the Circus
Putt-Putt Joins the Circus
Piposh 2
Piposh 2
In Cold Blood
In Cold Blood
The Ward
The Ward
Missing on Lost Island
Missing on Lost Island
Escape from Monkey Island
Escape from Monkey Island
Falls a good ways short of the first three, but a lotta nice environment renders and a TERRIFIC soundtrack. Went way overboard with the anachronisms and goofiness — just give us a pirate story in a pirate world, guys. As with Grim Fandango, lotta fidgetiness with the controls and puzzles; 3D models just aren't a great fit for this medium. LucasArts exits the stage.
Stupid Invaders
Stupid Invaders
Some real purty 3D business goin' on here actually.
Fairy Tale About Father Frost, Ivan and Nastya
Fairy Tale About Father Frost, Ivan and Nastya

5 Comments


9 months ago

Legitimate question: what is a point and click adventure game from the late 90s/early 2000s that doesn't look super bleak and depressing

9 months ago

Due to my ignorance about how to reply on this site, I answered @Tendog's question over on one of his lists. Anyone interested can see our conversation here: https://www.backloggd.com/u/tendog/list/flash-point-and-click-escape-games/

9 months ago

Maniac Mansion
LucasArts' first adventure game, the first in the world to use an actual point-&-click interface, and the first in the world not to kill you if you screw up.

Absolutely not, this game is quite happy to kill you off and screw you over via a multitude of ways. Its actually 'The Secret of Monkey Island' which fits the non-kill bit.

9 months ago

@Jamesbuc Boy is my face red. I admit I haven't actually played that one. Now I'm confused; I remember Gilbert talking about how cruel he thought Sierra games were for killing players all the time, and how he wanted to find a different way to design games like this. Are there just considerably fewer possible death traps? And none of the LucasArts games between that and Monkey 1 avoid deaths? (Monkey 1 does technically have that one drowning death.) I've played most of Loom and I didn't think that had any.

9 months ago

Loom I couldnt remember if it did or not but...

- Maniac Mansion - You can outright blow up the house in several ways, die by radioactive microwave water, die from several characters killing you for one reason or another like the hamster incident and theres at least two ways to completely ruin the game if you pick the wrong kids as theres at least one combination that locks off almost every single way to beat the game.

- Zak McKracken - There's a heap of ways to permanently miss items, lose items and generally make the game unwinnable. Most are fair and basically come as a result of doing things stupidly or in the wrong order but theres the odd weird one. Also some deaths here and there not including the copy protection failure.

- Indiana Jones and the Last Crusade - Several ways to die here, mostly involving letting Nazi's beat Indy up or by falling for certain traps. Also you can punch Hitler and get an instant game over.

Technically there is 'one' way to die in Monkey Island... though its more of a easter egg since it involves standing around underwater for just under ten minutes. Which is a silly thing to do.


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