Fortnite is back baybeeeee. Zero Build is the only way to play this game now, as builders are just as sweaty as they were in Ninja's prime. Peter Griffin made it all worth it.

This game mode is cute, but you never really do anything that makes it 'feel' like it's a Lego game. It could have easily been just Save the World but with Minecraft mechanics instead of wave defense. Hopefully they continue to expand on this to make it into a genuine experience.

The perfect collection for playing four of the best 2D platformers ever made. While it's annoying that you can only use like four keys for your keybindings, I made it work and still had a great time.

Fun gameplay, interesting story, but cheap jumpscares get annoying real fast. The game is at its best when you feel tense from not knowing your surroundings while you're running and hiding from someone chasing you.

This game is the reason I survived my work training

This might be the hardest game to recommend to anyone, but it's actually a perfect game. The level of freedom you have is unparalleled, and each level is so unique and oozing style. One of the best and most unique games I've ever played.

Cool concept, though I wish the whole point of the game wasn't just trying to find all of the videos, but rather trying to create a chain of events and put it all together. While the story was interesting, I found myself not really caring towards the end when I had to find like ten more videos and couldn't find what to enter to get them.

2021

One of the best roguelite's I've ever played. It truly captures the spirit of Mega Man X's gameplay while keeping each playthrough unique. After following it through Early Access, I can easily recommend this game to anyone that likes action-platformers.

This has to have one of the most immersive settings in a game I've played. Uniquely grim and spooky, you truly feel like you're living in this world. Sad that the good ending is locked behind such a dumb mechanic though.

Just as good as the first game. I'm glad the gameplay felt identical to 2033 Redux, as it felt like a genuine continuation of the first game. There being more jumpscares was kind of annoying though.

Proximity voice chat always makes a game better. Hearing your friend's scream followed by silence will never not be hilarious.

Amazing soundtrack, very fun gameplay with an extremely high skill ceiling. I think locking the end of the story behind one of the most difficult characters is kinda dumb though, as Aria is much much MUCH harder than Cadence or Melody.

This game is beautiful. The environments, cutscenes, and Alice herself all look amazing even by today's standards. However, the gameplay is a complete downgrade compared to the original, as the combat is not nearly as engaging or fun. Only having four real weapons and fighting the same goo monster every other room is not that fun. The platforming is much better though, and I was having a blast when the levels focused on those.

Much better gameplay and levels than its predecessor, but its story wasn't as compelling. It felt like the story just jumped from knowing nothing about the terrorists to knowing everything in one level. However, Prague is an amazing hub world, and I'm glad it changed each visit to keep it interesting. Breach mode is really lame though, and the Jensen's Stories are definitely just cut content that should've been added into the main story like HR: Director's Cut did.

Palworld has everything an open-world Pokémon game should have: tough boss battles, mountable Pokémon, and a BOTW-like world. The only thing bringing this game down is how long it takes to make progress. Unless you're playing in a solo world where you can set ores to be mined faster and XP is earned 12x faster, progression is a slog. Crafting also takes an eternity until you get Anubis, which is one of the last Pals you get. Besides all this, just running around and catching Pals was a lot of fun.