This is an annoying one. The inclusion of Mara Jade is great but that's kind of it.
I love Dark Forces II, and this did a lot of things wrong as an expansion.

For one Mara is far weaker than Kyle and you have very little in the way of force powers by the end, where we should have seen different things. The levels in Dark Forces II felt fine enough for me, but a lot of this game takes the piss with how silly the solutions are. The final levels also throw such retarded enemies at you it's rare you'll ever make it round a corner without save spamming.

That aside, the game is still enjoyable to play like DF2 and i liked a couple of bosses at the end so the core experience was still there. It's just been buried in a lot of shit.

I was pretty dissapointed with this game. It's a very slow burn, and if you stick with it you'll get an incredible experience in the last few levels.

Unfortunately, this game makes the process of becoming a powerful Jedi utterly miserable. It's great in theory to see a mercenary grow to a Jedi master, but when the shooting is somehow worse than Dark Forces from 1995 i start to slam my head into the wall. The game also cock teases you by giving you a lightsaber and some abilities, then immediately throwing so many ranged enemies at you it's impossible to do anything without using guns for a few levels. Add to that Kyle brushing his toe against something kills him instantly and about 50% of the game is awful.

The thing is that when it pops off it's just so goddamn good it makes you apprecuate the suffering at least a little bit. Jedi Outcast and Jedi Academy have some of the most enjoyable melee combat in any game, I just feel like Jedi Academy perfected it by giving players that experience throughout.

Absolutely goated Jedi simulator. Very little shitty level design or ridiculous encounters from previous entries and it just perfects everything good about Jedi Outcast.

The story is a bit too generic and predictable for me to call it a masterpiece but the game is so damn fun i'd consider it a must play for any star wars fan

This is one of the best games I've ever played and i will not elaborate

Hacknet enjoyers stay winning with this expansion

To win the game, you must kill me, John Romero

I actually prefer this to base Doom II. Just a very fun expansion for gaymers

Doom for people who have lots of sex and are very cool

ENCYCLOPEDIA [Trivial: Success] - Disco Elysium is one of the greatest games ever made.

It would have been perfect for me if there was just a bit more to the gameplay, or some more interaction with the environment.

But goddamn just talking to all these characters for hours, learning about their lives and the world hit so much harder due to the minimalist direction, with an amazing soundtrack to boot. There's so much neat hidden content too that begs for you to replay it and find everything you can. Highly recommended for anyone into VN's or indie gems.

AAAA IM ROONING OH FUCK IM GONNA ROOOON

Got suggested this by a friend years back and thought nothing of it since i used to stay far away from Japanese games.
Oh boy when i finally played it i ended up beating every game in the series and couldn't stop.

Everything about this series is excellent, and Yakuza 0 is such a perfection of that formula that it's probably one of the most enjoyable, stylish, emotional and funny experiences i've ever had in any medium

In this installment Kiryu has become such a dad his fighting ability has apparently vanished, and he gets block spammed by every enemy in the game.

The story is more goofy fun and the orphanage stuff is such a great arc for Kiryu. I also found combat improved as the game went on with more abilities to counter and deal with enemies.

But Jesus i could not enjoy the combat for a large portion of the game, and the substories also suck with a lot being 'play this sport minigame 10,000 times'.

It has my favourite final boss in the series and the latter half of the game picks up a lot in fun factor, it's just torture for new players to reach that point

After suffering in Yakuza 3, we move to Yakuza 4 and i think the decision to have 4 protagonists is such a good one. People might not like this for many reasons, but i felt so refreshed toying around with 4 different styles.

The flow of combat is largely the same, but each character feels unique and offers enough variety to hide some of the stinkier aspects. Early game is pretty frustrating for a couple characters, but i felt i progressed far faster than Y3 and that kept me engaged.

It's also not just the combat. Having 4 protagonists lets us see the world from different perspectives, and Akiyama particularly became an instant favourite for me.

The downside i find here is that with all the shifting and balancing, the plot is a bit of a mess. These games have windy, twisty and silly plots and that is part of the charm, but here certain beats feel so stitched together i barely cared by the credits