CozyLilFlame
Bio
Just someone trying to make a warm place out of life, I like to dabble in a little bit of every genre
Reviews are based on my overall feeling, I can't naturally enjoy everything but try my best to see the upsides in whatever I'm invested into
Just someone trying to make a warm place out of life, I like to dabble in a little bit of every genre
Reviews are based on my overall feeling, I can't naturally enjoy everything but try my best to see the upsides in whatever I'm invested into
Badges
Replay '14
Participated in the 2014 Replay Event
Busy Day
Journaled 5+ games in a single day
Shreked
Found the secret ogre page
Gamer
Played 250+ games
Best Friends
Become mutual friends with at least 3 others
Noticed
Gained 3+ followers
GOTY '23
Participated in the 2023 Game of the Year Event
Liked
Gained 10+ total review likes
Roadtrip
Voted for at least 3 features on the roadmap
Full-Time
Journaled games once a day for a month straight
N00b
Played 100+ games
On Schedule
Journaled games once a day for a week straight
Favorite Games
335
Total Games Played
056
Played in 2024
110
Games Backloggd
Recently Played See More
Recently Reviewed See More
3 very short episodes that expand on the Remedy-verse in a way I couldn't possibly see coming, they come across as what-ifs but the last one feels very much like an intentionally written episode that expands on what'll be possible in the future, lore aside though, the writing in these is amazing, all of them taking a step back from the horror of the base game and kicking comedy up in the writing, very worth-while DLC despite each episode being just short of an hour.
A very artistic game, I went back to finish it properly having started it numerous times in the past but always dropping off of it at random points.
It's good but it didn't blow me away, the story's very heartfelt and tragic but outside of the two main characters no one else is really developped at all in the 5-6 hours it takes you to fly by the story, the combat is fun and unique, definitely the highlight of the game with it's function mixing system, but it does get rather repetitive as you get in habits of strategies you like.
It's good but it didn't blow me away, the story's very heartfelt and tragic but outside of the two main characters no one else is really developped at all in the 5-6 hours it takes you to fly by the story, the combat is fun and unique, definitely the highlight of the game with it's function mixing system, but it does get rather repetitive as you get in habits of strategies you like.
This is a bit of a sour review, I don't think it's an unpopular opinion but the main appeal of this game for me was the story and message from this game, the drawn art style, voice acting, messages of this game and collectibles like the meditation trees tell a lovely story and touch on feelings that are hard to unpack and it does so well, with writers that clearly have gone through these reflections and feelings themselves and on that part Abubakar Salim succeeded in what he wanted this game to be.
But, very sadly, the rest of the game kinda falls short of making the experience enjoyable, the 3D models disconnect from the drawn artstyle, with the main character looking significantly different, the "real world" part of this game had a very exciting aesthetic but the main game is set in a jungle setting that comes across as mostly made from ugly default looking assets and the biggest shame for me personally, it feels like a very linear metroidvania game with very simple, repetitive combat that only gets worsened by introducing stuff like enemy shields that make it a longer slog to go through.
It's worth checking out, especially with it being on PS+ Extra's catalogue on launch, maybe your milleage will vary. Still, I am looking forward to seeing how the studio builds on this game, either through updates that make the controls feel snappier or combat balances, or maybe even an altogether new project that shows growth from this.
But, very sadly, the rest of the game kinda falls short of making the experience enjoyable, the 3D models disconnect from the drawn artstyle, with the main character looking significantly different, the "real world" part of this game had a very exciting aesthetic but the main game is set in a jungle setting that comes across as mostly made from ugly default looking assets and the biggest shame for me personally, it feels like a very linear metroidvania game with very simple, repetitive combat that only gets worsened by introducing stuff like enemy shields that make it a longer slog to go through.
It's worth checking out, especially with it being on PS+ Extra's catalogue on launch, maybe your milleage will vary. Still, I am looking forward to seeing how the studio builds on this game, either through updates that make the controls feel snappier or combat balances, or maybe even an altogether new project that shows growth from this.