Creating levels was actually fun and engaging, other community driven games miss this aspect and indulge in trying to create the best toolset but forget that they're making a GAME. This is my riff on dreams and project spark and halo infinite and the dozens of derivative games on PC.

Its actually pretty fun after you put some money into it

Couldn't finish this game for nearly a decade until I played a roblox port

Personally I find the selling point of roguelikes to be the trope of learning mechanics and itempool and then breaking it over your knee and figuring out how to pull the odds into your favor so you can become a god.
None of that here! It's clearly built with the purpose of appealing for anyone so the upgrades never feel unfair and are generally always stat boosts which can help you. They also change the values depending on which weapon ur using so you can't make your own unique built its pretty pre determined how the designers want you to evolve. There are also lives! A lot of them! So the fear of death and restarting is close to null. Without the ability to express yourself in upgrades the only enjoyment I found was in the level design which is unsurprisingly fantastic. Although the variety can be lacking and you may feel like you've seen it all after about 3 hours.
It feels a bit disappointing after octo expansion but I can still enjoy this and I have bigger issues with it generally not being a very good roguelite. And considering how unique splatoon has been in the past its interesting to see it evolve into a pretty predictable roguelite format.

They made dorkly skit into a real game

I had a lot of fun with the intro sequence which felt like decent survival horror. Having to run past enemies and never having enough ammo. The puzzles were also easy but far better than anything in the base game. The sequence afterwards was also pretty cool and did scare me a bit without feeling as scripted and predictable as the scary bit in the base game. Unfortunately after this ur stuck through a janky stealth level that gives off my first unreal engine game vibes. And then more scripted sequences and boring lengthy boss fights. I also did not care for the story and I don't see what anyone else got from it. Ethan and Rose are terribly boring and their personalities along with their character motivations entirely revolve around family tropes with nothing else to characterize them than one liners.

It's like they took everything I hated about RE7 and made it into a full game. I have never been more bored in an RE game than with this one. You spend so much time just following a path littered in yellow and sitting through scripted sequences. Nothing feels organic, the world does not feel lived in, everything is painfully predictable. The puzzles especially are downright insulting I lost count from how many times I'd have to copy numbers onto something. I enjoyed the story and I'm excited to see what RE9 could be but other than that there's little here I had fun with.

Saw this at goodwill once

This is one of those games that is so perfectly designed in gameplay, narrative, and visuals that I find it impossible for me to analyze it in any meaningful way. I've played it for many years but overtime its become my favorite "valve" game.

Get 3 daily challenges, hop on stormwood survivor rescue, get 240 vbucks, wait for ash Williams to drop on the item shop

They fucking Lego's die of hypothermia natural causes and heatstroke and then make some horrific thingamajig with a dozen thrusters which will then violently explode and kill everyone

Wish it was season 4 cause season 5 has some balancing issues with the p90... But still the most fun I've had since season 6. The mantling and sprinting works surprisingly well with the old map too.

this is the shit u have to do to open a door in spencer mansion

Back in 2015 I had jailbroken my iPhone and could bypass in app purchases so I got like 200 dollars worth of currency so I could fly and 1 hit everyone with laser beam

So Sam lake comes in as himself in Alan wake 2 as the actor for Alex Casey in the films based on books of Alex Casey that Alan wake wrote while Alex Casey is essentially max Payne and Alex Casey is also a real detective who is also acted and voiced by the people who act and voice the fictional Alex Casey based on Alan wakes books and this is all written by Sam lake So there's multiple max Paynes and multiple Alex Casey's and multiple Sam lakes and multiple James McCaffrey's and Alex Casey is a fictional detective who is Sam and James but Alex has a book series written about a detective of the same name who isn't actually Alex Casey just a detective written by Alan wake but the fictional Alex Casey movie features Sam lake and James mcaffery as that fictional Alex Casey who's based off Alan wakes book who's character shares the name to a real but fictional guy who's acted and voiced by the same people who act and voice the fictional fictional movie adaption of a guy who shares his name but the actor and voice actor of him there is a fictional version of those respective actors