DaleBastion
72 Reviews liked by DaleBastion
Resident Evil 4
2005
it is genuinely a crime that they make leon look like the coolest mother fucker in the world just to make him lose his sick ass jacket after less than an hour.
also i feel like action games from this era have this thing i really dont like where the main antagonist is just a creepy looking white old guy and it's just really boring. re4 and dmc3 are the only ones off the top of my head but at least dmc3 had vergil to balance it out. all re4 has is an annoying little person and a dude with a sick beard
also i feel like action games from this era have this thing i really dont like where the main antagonist is just a creepy looking white old guy and it's just really boring. re4 and dmc3 are the only ones off the top of my head but at least dmc3 had vergil to balance it out. all re4 has is an annoying little person and a dude with a sick beard
Wild Guns
1994
very sick while writing this so sorry if it sucks 👍
i've had friends that recommended oneshot to me for a while and i've owned it for a few years but i never got around to playing it. i think the main thing was that a lot of the mechanics with the PC messed with my anxiety issues but i now that theres a console version, i didnt really have an excuse not to play it.
after finally playing oneshot, i can understand why so many of my friends love it. it's not huge or expansive, i finished it only playing it for a few hours over the course of two days, but i got a lot more out if it than most indie rpgs/rpgmaker games. and with how frustratingly plain the meta 4th wall breaking segments of undertale are to me i was pleasantly surprised that oneshot basically does the same thing but in a way thats actually interesting. i didnt really get choked up or anything while playing but near the end especially some moments got me a little emotional.
the main focus gameplay wise is the exploration and puzzles, and neither of those are particularly difficult. i maybe had to look up who i had to talk to to progress once but that was it, and all of the puzzles i figured out myself pretty quickly but not too quick as to make them unsatisfying.
in terms of the additions new to the world machine edition, the game takes place in a fake os with the juxtaposition of you installing it onto your console. this worked for me personally because my switch is hacked and i theoretically could put something like linux or android on it so there was a little extra bit of charm. all of the puzzles that involve using your own computer use folders on this os's desktop, and aside from that there are collectable friend profiles (little bios for the characters along with their sprites) and desktop backgrounds/theme colors to customize your os, plus a menu to track the achievements that you would've had on steam/other console versions for the switch. nothing major, but i appreciate what it does and i like it a lot more than i would've if it was my actual computer.
oneshot is a really great game and i definitely recommend to anyone who wants a quick game to show them that 4th wall breaking isnt reserved for boring executions like deadpool and undertale. the console version is also a good alternative to the pc version if you don't like how the pc version utilizes your actual pc and there isn't really that much thats missed in my opinion.
i've had friends that recommended oneshot to me for a while and i've owned it for a few years but i never got around to playing it. i think the main thing was that a lot of the mechanics with the PC messed with my anxiety issues but i now that theres a console version, i didnt really have an excuse not to play it.
after finally playing oneshot, i can understand why so many of my friends love it. it's not huge or expansive, i finished it only playing it for a few hours over the course of two days, but i got a lot more out if it than most indie rpgs/rpgmaker games. and with how frustratingly plain the meta 4th wall breaking segments of undertale are to me i was pleasantly surprised that oneshot basically does the same thing but in a way thats actually interesting. i didnt really get choked up or anything while playing but near the end especially some moments got me a little emotional.
the main focus gameplay wise is the exploration and puzzles, and neither of those are particularly difficult. i maybe had to look up who i had to talk to to progress once but that was it, and all of the puzzles i figured out myself pretty quickly but not too quick as to make them unsatisfying.
in terms of the additions new to the world machine edition, the game takes place in a fake os with the juxtaposition of you installing it onto your console. this worked for me personally because my switch is hacked and i theoretically could put something like linux or android on it so there was a little extra bit of charm. all of the puzzles that involve using your own computer use folders on this os's desktop, and aside from that there are collectable friend profiles (little bios for the characters along with their sprites) and desktop backgrounds/theme colors to customize your os, plus a menu to track the achievements that you would've had on steam/other console versions for the switch. nothing major, but i appreciate what it does and i like it a lot more than i would've if it was my actual computer.
oneshot is a really great game and i definitely recommend to anyone who wants a quick game to show them that 4th wall breaking isnt reserved for boring executions like deadpool and undertale. the console version is also a good alternative to the pc version if you don't like how the pc version utilizes your actual pc and there isn't really that much thats missed in my opinion.