Total Games Played
Played in 2024
Recently Played See More
Recently Reviewed See More
Story-wise this game is just really cool. I mean, what's not to love about playing as a bad-ass group of Special Forces clones and carrying out these really daunting ops. It's cool and I had a good time, but it ended up a little underwhelming.
The flow of levelling up and growing stronger in this game is really well done. Progression is pretty subtle, but noticeable enough to still feel rewarding, whereas backtracking to a previous area really shows you much more powerful you've grown.
Just in general I quite like the flow of the game. Where in my first playthrough I was really put off by the lack of bonfires around, this time I grew to appreciate all the little shortcuts that open up as you keep exploring new area's.
And with that I also want to say that this game isn't always that hard? Maybe I was just using a really good build (and a good combination of items) but I was able to beat about 12 out of the 19 bosses in 3 attempts or less. And don't get me wrong, these fights are brutal and really keep you on your toes. The bosses that took me longer were usually quite fun as well, with trying to find the perfect moment to dodge and learning their movesets. Not every hit a boss gets on you feels earned, but in general I learned something after every death.
Now while that very much applies to the bosses, I'm afraid I can't say the same about some of the regular encounters throughout the game. I tended to take my time, and try and grab as many items as possible, which was quite fun. Slowly beating through enemies to progress felt good and made sense, but when I was on my way to a bossfight, they'd really get on my nerves.
Running through all the enemies you've already beaten a few times for the 7th is not really a satisfying experience. Fights where 3 enemies jump you at once don't exactly feel like they're difficult because they're hard, they're difficult because it's cheap.
But to be honest, that is my biggest complaint with Dark Souls 3. Everything outside of that misstep was pretty good, and while I don't really see myself going through it again, I have certainly gained a lot of respect for these types of games. (I haven't talked about it here much but uncovering a bit of story here and there can feel just as rewarding as a new piece of loot. At least to me).
Soooo, yeah. Good game, overall fun experience. I can see why people get on with these so well even though I'm not as enthusiastic.
If there'd be one misstep I find worth mentioning it's that some dialogue felt a little... odd? Some lines just seem quite 'modern' but it's not extremely prominent. Every once in a while a character would just say something that I expected more out of the mouth of an Uncharted character than a God of War one, but outside of that? Not much to complain out on my end.
I believe that if you liked God of War 2018, this is a no-brainer. The story is just as, if not more moving as the previous one in certain parts and alongside that it's just a whole lot of fun to play. Everything I could ask for with this game.