DeliciousLunch
It's very fun. I gotta stop buying games in this genre though. I never have the attention span for the micromanagement. I keep seeing these kind of games, thinking "maybe I am a city builder guy" then playing it and realizing aspirational purchases aren't the best bet. Oops, I have no impulse control or understanding of what makes me happy. 4 out of 5 stars.
2021
2023
2021
2022
The game is a lot of fun. Did it need to be a roguelike though? Am I possibly the only person feeling burnt out on the genre? Going back to stage one every failure is exhausting. That coupled with the need to make the game hard as nails to make sure it feels like a value(I guess? Is that why?). Admittedly this game's checkpoint and gimme that I unlocked both help, but I think my score takes a hit solely on how tired of this approach to gamemaking I currently am.
2022
2022
2019
It really stinks not liking games considered masterpieces. Great writing and characters rolled up in gameplay that couldn't hold my interest in the least. The game is celebrated as a classic for very good reasons, but I don't find myself in the boat of people who were able to meet the game on its terms. Still, I am interested to see what this studio comes up with next.
2022
I have never played a Splatoon before this one and the on boarding for new players is insanely bad. You can spawn specific places on the map? I had no idea. Any way to tell how you're doing combat wrong? Well, TTK is so small you're likely falling over dead before you get anything meaningful to work with.
It's a shame the core of the game doesn't gel with me. Because the aesthetic is awesome. The city vibes and the characters are fantastic. The single player didn't do much to ignite my imagination with such a cool setting though. I imagine multiplayer would be rewarding after a few more hours, but I honestly just don't feel compelled to muddle through any more of the game.
It's a shame the core of the game doesn't gel with me. Because the aesthetic is awesome. The city vibes and the characters are fantastic. The single player didn't do much to ignite my imagination with such a cool setting though. I imagine multiplayer would be rewarding after a few more hours, but I honestly just don't feel compelled to muddle through any more of the game.
1996
Fun old school, but the magic system is kinda busted. What started as a fun idea doesn't devolves into rather silly book keeping by the end as you manage all the spell sheets and have to check your notes on prefix and suffix. Still, it did something really cool and unique in the space (especially at the time) and I appreciate the game for it. I'm also a sucker for environmentally conscious stories.
I'd wish it would get the live a live hd treatment where they tune up a couple of those rough edges and the game would really shine.
I'd wish it would get the live a live hd treatment where they tune up a couple of those rough edges and the game would really shine.