The Light in the Darkness is a free-to-play educational game where you relive a short story of a Jewish family after the Germans' occupation of France.

The story overall is quite short and the story only follows up until they were all sent to camps, after that, the ending scenes shows up. Graphically it isn't anything outstanding and the storytelling isn't the best. Everything is text-based with only few short custcenes.

All in all, the game isn't impressive by any means, but it still gives a short, strong and emotional insight of what life used to be for all Jewish people living during the WWII.

Puzzle Journey is a free-to-play memory cards game. Where your objective is to find two identical cards within the least amount of time and click possible.

The game is divided into 4 difficulties, each expanding its amount of cards. The game overall isn't hard and apart from the game achievements, there aren't any challenges or modes.

The game doesn't offer anything new or challenging enough what couldn't be replicated in real life with memory cards. The game also becomes boring pretty quickly leaving you deinstalling this game as soon as you earn all achievements.

Celebrities Hacked is a new semi-free-to-play spin on the classic arcade formula of Xonix, that rewards your reflexes and skills.

The game offers you first few levels for free, others have to be paid to access them, but all of them are pretty funny and challenging in a special way. The main goal of the game is to reveal the photo a certain amount of percentage, after that the whole photo is revealed for itself.

All in all a fun and thrilling game, each level, except the first one or two are going to be easy, those levels serve as an introduction to the game mechanics, but later, the challenge begins.

The game is almost perfect, the graphics are absolutely amazing. The big amount of cars and tracks are going to keep you busy for a long long time, the career mode is amazing and well designed, but outside driving there isn't anything that makes you really think you are getting somewhere.
The best way to play this game is with a steering wheel as this game is a pure racing simulation. Every track can be driven at any time of the day with snow, rain, heavy rain, fog, etc... The only problem with this game is that some cars are not easy to control without the right setup and you will probably need to spend many hours finding the best setup for each track, and also the fact that this is not a racing game meant for playing on a controller. ( what I want to say is that it is not easy to adjust the controller as perfect as in GT Sport, Dirt, Grid )

Need for Speed: Carbon is a racing arcade released in 2006. by Electronic Arts and developed by EA Canada, EA Black Box and Rovio Mobile. The plot of the game is revolved in a fictional city called Palmont City after the events of NfS: Most Wanted.

The game's mechanics are pretty similar to Most Wanted, the only main difference is that you're again driving illegal races at night.
The first thing that happens is that you're chased by Cross while trying to get back in town. After he chases you down, you met Darius. He explains to you that many things changed the night you left Palmont City, the area is divided into 4 regions, every region controlled by a crew. You're given the mission to take control of the other opponent's territories. The map is filled with different events like quick races, checkpoints, drifting,... after finishing at least two events in an area, that area is automatically controlled by your crew. After taking all areas, you have to defeat the boss by successfully finishing first in a city race and canyon event which is pretty similar to touge (two phases, firstly you're behind the opponent and then the opposite, the closer you're to him, the more points you score and those points are reduced in the later phase when he is doing the same you did in the first phase, if you lose all points, you lose.).
Apart from the career, you're given a set of challenges divided into three tiers, the first two tiers just gives you access to a higher tier, while the last tier, gold challenges gives you in-game rewards. Not only that but if you complete specific side-missions like have 8 cars in your garage, complete 10 quick races and similar objectives, you also get rewards which can be used in all game's modes.
By completing almost every single event, occuping territories, taking down bosses, finishing four specific missions or finishing gold challenges, you get rewards like cars, car's parts, perfomance updates and liveries. Those items can be used in the career mode by spending money earned by completing career races or in quick races.
When talking about in-game rewards, in the last territory, almost every races gives you a new car that can be purchased, but still you're not given the money to buy them so easily leading to actually having only one main tier 3 car in your garage.
There are many customisation and perfomance upgrades options, every car can look just the way you want it, but unfortunately, even though we are taking races during night, there are no neon light options available, but even without them you will have a great time making the perfect-looking car.
The wanted system is pretty similar to Most Wanted, the cops are really smart and aggressive, but the only thing that in my opinion could've been improved is higher heat ranks in early game territories. Not only is there a difficulty spike when entering the last territory, but also the heat rank is greatly increased leading to more cops appearances, they could've prepared us to that by giving us more cops chases in the earlier part of the story.

All in all, a great sequel to the NfS series, the game is pretty good, with many options and different events available for you to try, great usage of canyons, the main feature of the game. Unfortunately there are no neon lights customisation and the difficulty spike in the last zone takes some time to adapt, especcially because of the heat level. Still even with those small issues, the game feels like a proper NfS game.

The Reaper of Souls is an expansion of Diablo III, released in 2014 and featured in the Ultimate Evil Collection of the game.

The Expansion set offers a new act, with its own small story and boss. The map design are really well made and in my opinion better than the ones in the early phase of the Diablo main story. Before entering this new act, you have to first finish the main story.

All in all, a small, but still enjoyable expansion with great level design and boss fight, probably the hardest boss in the game.

Diablo III is a hack&slash game, third game in the Diablo series released by Blizzard in 2012 on consoles and PC.

The game offers a mediocre linear story, but the main feature is the great gameplay and RNG system done right. The main goal of the game is pretty straightforward, you have to kill the Prime Evil, Diablo.
You have several different classes to choose, each class offers its own passive and active abilities and weapons.
The game offers great replayability, where you can finish the story again or accept different bounties that will lead you to a boss fight.

All in all, this game isn't as good as Diablo II, but it still offers a great gameplay and gameplay mechanics which offers an acceptable endgame even though it can become repetitive after some time.

World in Conflict was developed by Massive Entertainment and released by Vivendi Games on PC in 2007.

This game differs much from others real-time strategy games like Company of Heroes or Command&Conquer titles, we still have units to command, but this time, units are limited by the amount of tactical resources within the game, so every unit counts, and you have to think twice about your every step before engaging your units in a fight. What also differs from other games is the addition of many air support options ready to be called when needed (also limited but easy to get). The story is again the old-fashioned USA vs Russia war. The Russian army invades USA, and we follow the mission of one battalion on their way to liberate their soil from the Russian invasion. The campaign is about 15 hours of gameplay, less than 20 missions, even though the gameplay and story is memorable, the multiplayer component isn't as good as the main game, I haven't found any enjoyment in it.

All in all, a great game worth playing more than once (only because of the story and gameplay, not the multiplayer).

The Soviet Assault DLC is the only addition this game has received and it was released in 2009., where you take control of the Soviet army in a short campaign which contains much fewer missions then the base game.

The Soviet Assault DLC is a pretty short experience and I think they could have done more, only 6 more story missions, without any remarkable additions to the game.

All in all, I think this DLC is not worth getting since there isn't much apart the few missions that you get. It's a good idea to see the other side of the battlefield, but if there was almost as many missions as the main game features, it would've been a proper addition to the game.

The Bad Blood DLC is the only addition to the Watch Dogs game and it was released in 2014., you play as T-Bone, a character you already know from the main game.

The Bad Blood DLC is too short and forgettable, T-Bone is almost like Aiden, but has some different skills, the side quest are too repetitive, almost a copy of the based game. There are not any improvements, nor any new experience. The new only thing you get is a RC Car.

All in all, a short and forgettable experience without any new addition aside the short story and a new gadget.

Watch Dogs is an open-world action-adventure game released by Ubisoft in 2015. on consoles and PC.

This game is a slightly different game from games like Grand Theft Auto games, this time, you are a hacker in a quest for vengeance.
As we follow the story of Aiden Pierce, a great hacker, who tries to solve the mystery of why is his family attacked by Fixers, we find out many other problems in Chicago. The city of Chicago and Aiden Pierce being a Vigilante are such a excellent match, as Chicago, being known by the amount of crimes.
The NPCs are amazing, when you walk the streets, you fell like everything is alive. The gameplay is great, the story is simply amazing, the graphics are okay, but still, could be better.
There are some things that needs to be improved, like driving and repetitive side quests, but apart from that you will still have a great time doing different side activities.

All in all, I recommend it for all open-world game fans. If not for the gameplay, at least for the story which is amazing, thrilling and fun.

The Following DLC is a major addition released in 2016. featuring a completely new map and story that occurred after the main story.

The DLC is a great addition to the main story which takes place in the countryside near Harran after the ending of the main game. What you get here is a small new story, a much bigger map and the possibility to drive a buggy which for some reason is the only working vehicle left in Harran.

I liked the DLC, but it's not as good the main game since many of the quests were scattered around the map, and made completing these tasks much more of driving chore and more less combat since the map is bigger than expected.

Dying Light is an action-packed zombie survival game, with implemented rpg elements to make the progression within the game more rewarding.

The additional title "Good Night, Good Luck" isn't there just to make the title more serious, but literally, if you complete quests or just roam around the map of Harran at night, you will be always making sure that you have a safe zone nearby so that you can take shelter in it, if you get caught by volatiles, which are probably the worst type of zombies in the game but at least you can't find them roaming around all the time since their skin can't support UV radiation.
The day and night cycle and having different weather effects makes you feel more or less safer, more or less cautious, all in all, weather does effect how easy you can get scared.
In the beginning of the game doing quest during night is a suicide mission, later when you get access to takedowns, camouflage, guns and overall better gear, playing at night will be a rewarding and scary experience.
The main story isn't at a Last of Us level but it's acceptable as the main selling point for this game is the combat, parkour and the environment and the amazing coop experience.
Combat and parkour are fluid, something on which the first Dead Island hasn't been really working on as the only parkour you had were interactions with objects and jumping.
Coop is probably the best way to play the game, similar to Dead Island, as you have to finish the prologue first and set the game server to public.

All in all, one of the best zombie survival game so far. Parkour, combat, coop and the environment is where this game shines. The element of danger that this game offers will be enough for years and after completing it you will be left with only good scary memories.

Yakuza 0 is an action-adventure game developed by Ryu Ga Gotoku Studio and published by Sega in 2015. on PC and consoles. The game serves as a prequel set in 1988., taking place before the first Yakuza game.

In this game we play as two characters before they become legends, we play as Kiryu Kazuma, known as the Dragon of Dojima and Goro Majima, known as the Mad Dog of Shimano. Each characters is located in two small areas: Kamurochō and Sotenbori, fictionalized recreations of Tokyo's Kabukichō and Osaka's Dōtonbori areas.
Even though the maps are small, they're also packed with a great amount of various locations, from restaurants and shops to the disco and many entertainment related locations.
The story is linear and from time to time we shift characters and before playing as the other character we get a quick reminder of what happened before in case we forgot.
As mentioned this game serves as a prequel to the Yakuza series and it's the best way for new players to be introduced. You not only get the story of two characters and their rise to become legends but also a background story of each character and their role in the whole game.
The story overall is fantastic, brilliant, one of the best stories I've experienced in gaming so far. The story is complex (in a good way) and thrilling and it gets you attached pretty easily to both the story and characters.
Apart from having a fantastic story, the Yakuza games are always filled with a great amount of side content and stories and it's the same with this game. There are 100 substories and each one is unique in its own way. Not only that but you also get so much side content and minigames; this is probably several games in one package, from karaoke, disco to pool, darts, four arcade games and gambling games like mahjong, poker, blackjack,...
It's not over yet, you also get a business sidestory where for Kiryu you are a Real Estate Agent and for Majima you take control of a Cabaret Club.
So what about the gameplay? Well, I can describe Yakuza games as a Brawler game with many classical JRPG elements like a progression system, items and equipment, invisible walls and save locations. There are four fighting styles for both Kiryu and Goro that can be switched in the middle of a battle. The fourth fighting style for each character is unlocked after finishing the business side story.
Apart from the brilliant story and sheer amount of content that's available in this game, there are few things I didn't liked and those were the insanely hard "Climax Battles", the in-map invisible walls even though there isn't few meters before there is a door and the npc details that were popping in as I was approaching that npc.
Also in this game, they made great use of three different types of cutscenes and the voice acting, but I am dissapointed that they didn't use any voice acting in substories at all.

All in all, this game is a perfect introduction for newcomers into the Yakuza series. The story is really great and you'll never get bored while playing it, as you have so much additional content to be explored and completed while reliving the history of two legends. But not everything is perfect in this game as there are few things that shows how old this game is, but still, this is probably one of the best story-based brawler game with many classical rpg elements so far.

This is no ordinary F1 game, nooo, this time Codemasters implemented something new and innovative, the My Team mode, which is probably the only thing you would wanna spend most of the time on this F1 title.

My Team mode is like an easier F1 manager with the old-known F1 Career mode, so you are the driver and the manager of your own team. You have many options, from upgrading you car and facility, to dealing with driver's and sponsor's contracts.
I also love the fact that you can buy liveries and many other different items from the item shop, but even if you don't want to spend in-game currency for those things, there are still many customisation options.
After so many years, they've finally implemented splitscreen mode which isn't flawless as you can only play with one steering wheel. I am not sure why isn't that patched yet, since older F1 titles from Codemasters supports two steering wheels in splitscreen.
They also added a full F2 season and many old F1 cars from the Ayrton Senna 's Mclaren till the RedBull and other F1 cars from 2010.
Good thing with this game is the amount of flexibility you have while changing your difficulty settings, you can transform it into an arcade racing game (for those without any experience in driving), or into and F1 simulation, according to which level of experience you have in F1 games or any other racing game.

All in all, from all those racing games available, this is the one which is a MUST PLAY game because it gives you so much new things to try, new game modes, challenges and many possibilities.