Hey You Pikachu doesn't even function. If it did function, it would barely qualify as amusement. The entire appeal is a virtual hangout session with the most marketable creature of all time, but Pikachu couldn't give less of a fuck about your presence. You are nothing to Pikachu. He will bumble aimlessly across the countryside with or without you. Don't give him the satisfaction.

Half-Life 1 is a pretty good game and I have nothing else to say about it.

This game rocks. I don't really know what else to say. Having so many ships that were only unlockable through crazy cheat codes was a little weird.

All that I remember is unbelievable load times.

The opening cinematic alone was mindblowing in 1999, and the rest of the game remains one of the best RTS games we've ever seen.

The first Age of Empires holds up better than people give it credit for... it's just overshadowed by its sequel.

This sure was a video game that I played once back when Blockbuster existed.

Grim Fandango is a cool, creative game, but jesus the moon logic in play here really stands out. Puzzles are especially obtuse, and there is a tonal dissonance that games like Monkey Island don't have. The moon logic feels at home in the wacky cartoon pirate-land that Guybrush Threepwood inhabits, but not here.

A most excellent baby game for babies who are babies.

Yellow is obviously the best Gen 1 game. It's less buggy (though not by a huge amount) and the sprites are much, much, MUCH better. Unfortunately being forced into taking Pikachu removes some of the personalization and replay value. Everyone loves Pikachu, but it's hard to say that nothing is lost when the player doesn't get to chose their starter.

A technical accomplishment with inspired art, music, and level design, even if underneath those things it's no triumph of game design.

On my backloggd account I maintain a list of my personal Game of the Year picks for every year since 1970. Though 2002 comes close because I really, really love Kingdom Hearts 1, no year has caused me more agony than 1998. On the battlefield of my mind, the war between Metal Gear Solid and Ocarina of Time is more vicious than any other. I have torn down both games to the studs in search of an answer that is not rooted in mere nostalgia. I thought that perhaps I had found that answer when I considered OoT's randomizer. It is, after all, one of my absolute favorite things to play. Alas, I cannot give Shigeru Miyamoto credit for total strangers rewriting the code over a decade later without his consent.

Metal Gear Solid is my Game of the Year 1998 because fighting Vulcan Raven is more fun than fighting Twinrova.

I played Glover extensively as a kid, and yet I have no positive memories of it. Instead I remember pain.