Doctor_Nerd
1997
Some disappointing plotting and characterization issues made me not like this game quite as much as Rebirth, though I still had a good time overall. It's way too long, though, if you even casually engage with the side stuff at all.
Yuffie is hilarious, and I'm glad she gets more to say and do in this game compared to the original Final Fantasy VII.
Yuffie is hilarious, and I'm glad she gets more to say and do in this game compared to the original Final Fantasy VII.
1994
This review contains spoilers
I was hoping I'd be a sicko for Dragon's Dogma after all the praise it gets from its boosters, but unfortunately I thought it was mostly boring. There is some cool stuff here, especially in the last quarter of the game, but you have to grind through a bunch of uninspired samey dungeon layouts, too frequent enemy mob encounters, and awkward combat to get there.
The set-up for the post-game that is often talked up is legitimately cool, but my enthusiasm for it dried up when it became clear it was leading to another grind in mostly identical areas to get a bunch of enemy drops. The big narrative swings the game takes in the final act(s) would have also landed a lot better for me if it had given me any reason to care about its world or characters at all. The cast you encounter on your journey feel barely more fleshed out than your random AI pawn partners.
I hope the DD2 team got the time and resources they desperately needed for the sequel.
The set-up for the post-game that is often talked up is legitimately cool, but my enthusiasm for it dried up when it became clear it was leading to another grind in mostly identical areas to get a bunch of enemy drops. The big narrative swings the game takes in the final act(s) would have also landed a lot better for me if it had given me any reason to care about its world or characters at all. The cast you encounter on your journey feel barely more fleshed out than your random AI pawn partners.
I hope the DD2 team got the time and resources they desperately needed for the sequel.
2020
I played it after the big 2023 patch. I can't deny I liked doing Deus Ex stuff, and popping people's heads off with a silenced sniper rifle. The writing fluctuates from solid to mediocre, presumably because you need a fleet of writers to make a game like this.
To think, it only took close to a mere decade to make a game that people liked. Game development continues to be healthy and sustainable
To think, it only took close to a mere decade to make a game that people liked. Game development continues to be healthy and sustainable
1994
Love the aesthetic. Unfortunately, this is one of those games from this era that tries to make up for its short length with some really cheap segments. This is made worse by pretty long levels with no checkpointing to speak of. If you die or fall off a ledge with a mistimed jump, you're sent back to the very start of the level. The controls are also a bit floaty, and the level design is fairly basic.
Realistically it's 2.5 stars, but I'm adding .5 for the ending song and cinematic. Also this guy is a cooler keyblade user than Sora KingdomHearts.
Realistically it's 2.5 stars, but I'm adding .5 for the ending song and cinematic. Also this guy is a cooler keyblade user than Sora KingdomHearts.
2021
2023
It's very pretty, but otherwise it's just a decent-to-middling Symphony of the Night clone. Not bad at all, but you can probably do better.
I'm basically bumping this up by half a star because I have some affection for the Lodoss franchise.
EDIT: Actually ended up liking this a bit more after beating it. The intro areas are really bland, but they eventually get more interesting. The fake Ikuraga mechanic allowing you to blast enemies with magic also becomes more satisfying as the game leans into it.
I'm basically bumping this up by half a star because I have some affection for the Lodoss franchise.
EDIT: Actually ended up liking this a bit more after beating it. The intro areas are really bland, but they eventually get more interesting. The fake Ikuraga mechanic allowing you to blast enemies with magic also becomes more satisfying as the game leans into it.
2023
Abby Howard's drawings are great, and I was impressed by the sheer amount of branching scenarios available. The writing does a good job alternating between amusing and tragic.
I don't think people who play a lot of visual novels are going to be blown away by this one, but it's an interesting spin on some well-worn VN ideas.
I don't think people who play a lot of visual novels are going to be blown away by this one, but it's an interesting spin on some well-worn VN ideas.