Ok, so, like, I actually really liked this game. First of all, the environmental designs in this game were actually super beautiful (not surprising it was the only team that knew wtf they were doing throughout development). Other than that, the game is really entertaining if you treat it like a parody of Mass Effect or just sci-fi in general. The really goofy dialog, the shitty animations, the campy aliens, all of it is just such good fun when you take it lightheartedly. It made me really really really want a proper sci-fi RPG parody, like a Galaxy Quest but with Mass Effect mechanics. That'd be fuckin awsome

Cool little mind-bending spacial reasoning puzzler where everything is repeated infinitely. Fun experience, but not too deep or difficult.

Played this casually because I wanted to speedrun it. It's a very bad casual game. Don't bother.

I love this game. It moves at a monumentally slow pace and very few people will have the patience for it. But give it time and it will just keep delighting and surprising you for literally months. It's the perfect thing to have open in the background while working.

I really wanted to like this game. It clearly had a lot of heart poured into it. It's just... too damn janky. I played for awhile, dealing with all the bugs and stupid combat because it was a nice game with an interesting story and open world. But it just kept getting worse with each patch as they broke more things and made stuff worse. I'm pretty disappointed in this one.

This game is an enigma. It's about cleaning up litter, but also it was funded by a bank so it's got a bunch of bank-related mechanics to it? It like, tries to teach you that saving money at the bank is good but the interest you get is so hilariously pitiful that I'm not sure if the devs were secretly making fun of capitalism? I think my playthrough was fueled by confusion

This game seemed pretty dull at first, but it gradually opens up and has a lot of interesting stuff. A pretty boring main loop for an idle game but lots of stuff to dig into.

I played the non-D&D branded precursor to this game and it felt pretty meh. I'm not sure if it's all the polish they've done to this version or just the familiarity of D&D but this game feels a lot nicer. The formation mechanics are very interesting and make this game worth playing despite it being pretty shallow otherwise for an idle game.

A decent game, very impressive work by a solo dev. It was a lot more linear and story based than I was expected (it looked and felt like a metroidvania at first). It could definitely do with a UX consultant as there's a lot of things and interactions that didn't feel intuitive. Lore was interesting but it does not gracefully immerse you into it in the slightest, just kinda throws new concepts and worldbuilding without actually answering most questions.

I came for the comfy early internet vibes, and boy were those good, but I was really surprised by how compelling the plot was. All around production was fantastic and I loved every bit of the Hypnospace. A wonderful experience.

2017

Really shitty horror game I got from Humble Monthly that was surprisingly fun to play through on stream.

The little indie game that could. Hollow Knight did so many things well. It also did a ton of things very badly, but I still think it's a very good game, so you know the things it did well it did super well. The setting, atmosphere, and art direction are excellent, and the gameplay is very well done. It satisfied the metroidvania shaped hole in my heart that Ori left, and it even had bosses that I enjoyed, which is very rare. Easily my indie game of the year.

Comfy puzzle game. Infinite > 1 > Plus.

This was an incredibly interesting experience. It handled its representation of psychosis really well and gives it a super cool manifestation in game form. But it's also just... not a very good game. The combat is extremely tedious and uninteresting and there is FAR too much of it. The puzzles are neat at first but too simple and straight forward. You end up spending far more time just waiting for the character to run between things than actually solving the puzzle. I really liked what this game did well but I just... wish it tried to be less of a game, tbh. Less combat and deeper puzzles would've made it a lot more enjoyable.

This game is BAD. Extremely bad. But it was also extremely entertaining. Playing through this on stream while drinking was one of the all-time highlights of my stream. Ridiculously campy acting and writing, and the puzzles were super stupid. But it was still hella fun. If you play this, bring a guide, and preferrably bring an audience.