DrTChops
2019
2018
I don't particularly like 2D platformers so this is an interesting one for me. It is clearly extremely polished and plays very well. The art and music is fantastic and the writing is absolutely exceptional. Definitely almost made me cry on my flights to and from Iceland. But like, I just didn't really have fun playing it. I wish it wasn't illegal for an indie game to be something other than a 2D platformer.
2017
Game is cute but I wish it had more going for it. It's just not very deep and makes up for it with fetch quests and copy paste dungeons. Also the story just kinda ends and nothing gets resolved. Also there's an island where the devs put themselves on it and it's meta jerkoff bullshit and I hate it. Not bad for a day playthrough though.
2014
2015
I tried this one as I heard that other than the bugs it was a solid entry into the series. Well, it wasn't great. The parkour was as clunky and frustrating as ever. The story was pretty terrible and I had zero reason to care about any of the characters (they kill off the MC's dad like 10min into the game, then kill off his foster dad like 20min later, but I don't CARE about this person). The present day plot ends with literally nothing you did mattering, making the plot entirely superfluous, much like this series. Usually in open world games I shut off my brain and do all or most of the side stuff, but here I did next to none since I just cared so little about this game.
2013
I thought I had played through this ages ago, but I hadn't. This is a weird game, but neat. The writing is interesting but due to (by their own admission) the devs' inexperience it just comes off as confusing. It's funny to see how the went from this to Even the Ocean and did a 180 and made everything as blunt as possible.
2018
2019
2018
2019
I started out not really feeling this, but ended up getting more into it by the end. This game feels more Hollow Knight inspired than Ori 1, and that suits me better because I like that game more. Overall a better game than Ori 1, but I couldn't help but feel this game tried to do too much and suffered for it.