Played the original version, loved the puzzles, characters, music and atmosphere of the decors.
Story was really interesting and the humor was done just right.

Still had some ? moments like the goat where the mechanic of the puzzle was introduced weirdly, so i thought i was stuck missing an item or something because earlier puzzles all had the same mechanics. Happened rarely tho so it's whatever.

Based on all that it was a really good game overall.


Yeah it's not as good as RE1 for sure.
I did like the characters and the bravo team lore is nice to get especially for Rebecca, but the gameplay has some arguable decisions.

For starter eliminators are legit the worst enemy type in the franchise, they move quickly, they attack quickly and they can stunlock you to death if there are multiple of them.

Then there are leeches attacking you from half the halway, this wouldn't be bad if they were not in tight corridors 80% of the time.

The inventory system was also annoying but the item box mod is a good fix for it, kinda liked the character switching mechanic tho.

Puzzles, environments, horror vibe and music were really good, if enemies weren't that bad it would have been more fun.

Still ended up being a good game.


I want to like the story and everything but i just can't get through it honestly.

Insane horror vibe, started with Jill and then did Chris, somehow i enjoyed the Chris one more. Jill as a first campaign feels like a tutorial for Chris in a way and is kinda frustrating.

Then you are completing the game for the second time and it becomes way more fun, the game flows better (even with less inventory slots) since all the mechanics click together and it ends up being really satisfying. Cameras didn't bother me at all since i'm used to tank controls and shooting felt intuitive.

No wonder it is a classic honestly.


Enjoyed the rpd but kinda disliked the rest, gunplay isn't that fun, mr x was ok i guess. Second campaign is just there to be there if we are being honest, they could have just put the sherry and claire differences in the main campaign.

Best coop game ever made, most fun RE combat with RE4, Wesker is both the funniest and the most badass RE villain. Going from a banger campaign to the straight up fucking peak that is mercenaries.

Put everything in the remake and this shit could be the goat of REs. Also, if u think this game is racist you have a next level of retardation.

The gameplay is really satisfying and better than 1 at the cost of a worse setting, hard to top division 1 snowy vibe. Could have been better if the gear sets and skills weren't that boring.
Also 90% of cosmetics really don't look good on agents or don't fit well it's really annoying. Great pve loop otherwise.

Almost 2 months since release, no balance patches while some characters are literally broken and others complete dogshit.

Plugging doesn't give a loss in 2024( maybe they didn't add it since everyone crashes on the fallen destiny stage XD).

Forced upscaling because they can't optimize their game, then again this will become the norm so fuck it i guess.

They added a cash shop after waiting a bit post launch to dodge negative reviews :).

Having no option to deny wi-fi players, yeah i'd like to play them but a 5 star wi-fi player is either ok or a 2-3 bar wired so...

They made 1/3 of the ranks useless since u don't lose points, just make it start at warrior what is even the point.

The direction of the game went toward a spam fest compared to t7 and is just not that fun.

The leveling really turned me off coupled with the fact that the combat kinda felt lackluster to me.

Loved the combat but having to redo campaigns on alts kinda ruined it for me ngl, also later raids just become kind of a chore, loved the early ones tho and dungeons.

The game is close to dead now but i loved it when it was "popular", insane vibes in hefei, classes felt cool to play, loved the factions.

I liked a lot of things like the dungeons, the world, voiced quests and the customization.

But there is something about classes and combat in this game that just kills it for me, feels like there was no class identity in this game, every spell/attack felt kind of the same.
Also weaving just became annoying as the game went on ngl.

Enjoyed this game a lot honestly but they decided to kill it so whatever.

I didn't do the original so i can't really compare, but i liked it overall.

The combat was good even if the difficulty was kinda lacking.
Story was interesting with some cringe dialogues here and there but i don't mind it, liked the characters. Music was good if not really good at some points.

Now the pacing was bad, like i know they wanted to add a lot of fillers/friendship moments and it works to build attachment , but holy fuck was it noticeably slow. Some chapters were genuinely taxing to go through with all the obstacles loading screens.
Liked motorcycle stages tho.

As usual final fantasy cutscenes are insane.

So yeah the game was good, if the pacing wasn't so bad i would have liked it better.

They somehow managed to hit every mark i have for a boring ass game, impressive.