Game feel is very good for something this old. There's nothing stopping you from just camping the top of the map though.

Randomized formats are a fun little time killer and as a tool to play competitive Pokemon, this is as good as it gets. Side servers are where things get even more fun but I think this rating stands whether you include them or not. Pokemon is a flawed game competitively but you should enjoy this website even if you aren't a diehard competitive player.

If you want to play Pokemon I don't think any entry will disappoint you. Game's artstyle is a bit all over the place but the story is fun and the creature design really upped its game here.

Very rough around the edges. Level design isn't very good and they make you unlock the attacks in your moveset for some reason, plus the screen crunch really sucks. This series is mostly story-focused and all this game does is set up the rest of the series rather than do anything especially interesting on its own.

I don't know if I'd call it a hidden gem but it's a pretty fun game if you like Mega Man. Nothing crazy but the enemy design here isn't half bad.

I think it holds up better than most people would give it credit for. There's a lot of content here and it handles very differently from newer Mario Karts.

The charge shot in this game is so strong that it makes your other weapons and even just regularly firing feel completely worthless. A lot of people play Mega Man games to mess around with the weapons, and they'd completely hate this one. The music isn't even anything special either.

Mostly pretty good, but the boss fights are way too simple and the endgame levels are paced horribly because of the adaptors. A strong contender for the best soundtrack out of the classic series.

My personal favorite X game. The fact that you can 100% the game with no revisits makes it much more fun to replay even if the level design isn't quite as good as the first one. I also have a lot of smaller gripes with the soundtrack. The game's speed and feel are the big draw to any Mega Man X game though and this has that while the rest of the game has less things that feel intrusive towards that than the first one does.

If you want to play Pokemon I don't think any entry will disappoint you. Technically doesn't fix most of the originals' issues but it improves on everything that was already good and does add a lot of cool features, like the Safari Zone and Pokewalker.

Horribly unbalanced game and I don't think it pulls off the Metroidvania style that well. Keeps the combo system from the Zero series which is super fun for ZX and HX especially and OX's inclusion is cool too.

Unlike most games that you're designed to play through multiple times, Peppino feels very fun to control even on your first playthrough even if you'll need a world or two to adjust enough for that. The gameplay here is amazing and the game's artstyle and sense of humor are both nice. Only things keeping this from five stars are some of the endgame levels and a majority of the boss fights not being perfect.

Making every Smash fighter broken is pretty fun although something I wouldn't want to sink as much time into as Ultimate or something. Pretty cool mod though.

You could argue this is the best NSMB game but it's so derivative of its predecessors that I wouldn't say that. It's the same game again. Technically fine, very polished and the level design is good, but Mario isn't the kind of game you can give different level design and call it a day. They all are going to play very similarly and you need to be careful about how you combat that. This game does nothing to solve this.

Where the classic series went from good to great. I'm not a huge fan of the charge shot but this game counterbalanced that by making a lot of the weapons very strong. The level design is very good but I despise some of the boss fights, especially Toad Man, Bright Man and Wily Machine 2.