32 reviews liked by Eizen


En iyi oyun amunagoyım 5 yıldız altı vereni eşşek ve at yollarım

The highs of FF16 are extremely high, however the points inbetween are long, monotonous and low. The combat, music and visuals are great but they are held back by a mostly dull story, which led to me feeling like i just wanted it to be the next big battle or simply just over.

Being the first mainline FF game to be rated M, This game waves it’s rating around like a kid who just got unrestricted access to the internet

I played the original River City Girls around it's launch date, and while I know it's not a great game, I still found that some enjoyment could be wrung from it (playing with a friend most definitely helped). Everything is better with a friend. The sprite work is gorgeous and I liked a few bits of the soundtrack. The combat felt fine! Not bad, not great, just fine! This is due to enemies being complete damage sponges. That's about it, though. I remember a few things about the game, but its mostly faded from my puny monkey brain. Now onto River City Girls 2.

It's pretty much the same thing, huh? No, really, I have the same exact praises as I did for the first game. Except now that this is still somewhat fresh in my mind, I can mention a few things I didn't like! The writing is groan-worthy. I hope I'm not alone with wanting to roll my eyes when I hear a character in a game utter the word doggo or the phrase "bye Felicia".

Do you like going across the map to collect a macguffin then slowly bring it back to its destination, all the while tanky enemies bum-rush you from both sides? Do you like repeating this process for six to nine hours? Despite reaching the max level and nearly maxing out my attack stat (two points off) enemies still felt like they took a bit too much damage to fully take down. If my fading memory serves me right, a lot of the enemies that are present here are completely carried over from the first game. Even the map mostly feels the same!

I dunno, I think the game is just fine. I played this with the same friend that played RCG1 with me and we both agreed that it felt very samey. I can't help but think this games existence feels unnecessary. Like, sure, this game might be an overall better experience than the first game, but I don't care! Why was this made (aside from the obvious)? It felt like the same exact shit just longer. Besides the pixel art, I don't think it does anything inherently good or bad. It just kind of exists. Going forward, this might be my go-to example of a 5/10 game. Truly the worst fate any piece of art could succumb to, being completely forgettable.

a bunch of Russians with blunt force head trauma tried making Bayonetta two years in advance

Why do we have invisible walls in a game from 2021?

This game establishes the Horizon series as the most creatively bankrupt in the Sony stable. There isn't a single mechanic in this game that hasn't been done to death by dozens of other games over the last 10 years. Every open world trope is here. The dialogue is just awkward exposition delivered by some really lifeless characters. This is the most inessential game I've played in years.

The search for a good Star Ocean game begins...