11 reviews liked by GenesisPlatinum


An improved breath of the wild in every conceivable way, this is a game that truly makes you feel. It's perfect

Good game, it's just that some of the sections were really tedious and the ending was a bit underwhelming.

Cute little 2-hour story game that just adds a bit of context to the sequel, and has annoying stealth and action segments.

They just fucking nailed it. Do I have to say anything else? Well not really but I'm going to.

RE4 is an intensely rare game. I think I'm quoting Noah Gervais here, but it truly did come out fully formed; both a new genre was birthed overnight, but they also got so much so right that it still stands today as a pillar of everything its genre can be.

RE4R is an intensely rare remake. It so deeply understands what makes the original work, and not only recreates all the best parts of the original with a deep love for it, but also has the courage to go beyond and expand upon it in such interesting ways.

The combat still has so much of what you loved, but with all the lovely modern sensibilities from RE2 remake integrated into it. They expanded on the knife in ways I suspect will be controversial amongst diehard fans of the OG, but I love it. Essentially making it way more useful, but also having it be another resource you need to keep track of. Parrying is quite ridiculous but it fits RE4 Leon so well. After all, isn't the biggest change from the old survival horror entries to more modern RE4-likes just how cool Leon is and how eager he is to face his enemies head-on? Let him parry that motherfucking chainsaw. He deserves it.

Speaking of being fucking cool as hell, I was really curious/nervous about how everyone's characterisations would turn out. There was certainly room for improvement in the original (a lot of the characters were likeable but didn't have much actual character to them (Ashley)) but if they went too far into seriousness they would lose what made the original's tone so special. Well, they somehow had their cake and ate that mfer too. Leon is more sad, angry and visibly scarred from the events of RE2R, yet still ready to quip at a moment's notice, and somehow it works so well. I think this is going to end up being quite subjective, but I never thought they were reaching to include certain lines. Leon is less silly action man, and more cop who is so done with these zombies that he's gonna shit-talk them all day. I couldn't stop laughing every time him and Salazar interacted, because Salazar is still a silly little castellan man, but Leon is just that bit more grounded than he was before, allowing him to act as a (somewhat) straight man to this gleeful creepy funhouse castle boy. And I've gotta say I loved every cutscene with Leon and Luis together, and Leon and Ada together. They all have so much charisma and chemistry together. A joy to behold.

Ashley is also a huge improvement. She's still absolutely scared, but has so much courage. Ashley coming to trust Leon is handled quite subtly too, mostly done through gameplay early on. Her questioning certain things Leon asks her to do that would be questionable but eventually seeing his logic, both of them asking the other if they're ok after particularly painful fights, it works.

And I also loved how they expanded on the treasure/PESETA/upgrade systems. Giving you more choice with gem placements, way more lil side quests like the blue medallions, and especially the shooting range which is like the best fun fair attraction you've ever been to. It even has gacha! It all combines to keep my almonds activated consistently throughout the entire experience. Also the egg is still in the oven, which was the best part of the original.

Some people have called this game soulless and honestly I couldn't disagree more. First of all, we all know the soul is stored in the Regenerador ass jiggle physics. Second of all, this game is just bursting with love for the original, a clear understanding of what made it good, and a willingness to go out there a bit and juggle between the OG and their own take on the material. And that's exactly what this: their own take on the same gameplay philosophies. It doesn't supplant the original, they both stand together. They're both kings in my book.

Best remake i have ever played and easily the best RE game. Peak survival horror gameplay. Everything I dislike about the OG was addressed and the new mechanics such as knife parrying and stealth were implemented fantastically. Must play for survival horror fans

I really loved my time with this game. The gameplay is good but the real reason why I loved it was the cult aspect. I spent so much time managing it. Great combination of both types of gameplay. Not to mention how beautiful the game's aesthetic is. It's a fairly easy game but I don't think that's a bad thing. Not every game needs to be hard. It's simple and enjoyable.

What an incredible game. 10/10 Characters, story, and gameplay. Persona 5 definitely improved the dungeons but this still was great for its time. You know a game is good when you feel sad after finishing it.

(Since my last review got removed)

I fully expected this game to suck since the creators have not done anything worthwhile but by god, they actually pulled it off. This is a legit a great open-world RPG. The graphics are fantastic and the combat is actually really fun and complex. I've been wanting a good triple A Harry Potter for a long time so I'm happy to say that it's finally here and it's terrific. I will say this though it does have its issues. It suffers from problems that most open-world games have and the story is fairly standard. But even with those problems the world and gameplay kept me satisfied. I hope the next game is even better. I feel like it has the potential to be a 10/10 game.

Veredito: É divertidinho e tem um visual MUITO FOFO, mas não passa disso.

Sei lá, acho que fui com as expectativas erradas. Todo mundo fala TÃO BEM de Kirby, o único da franquia que já joguei antes - Canvas Curse - é super criativo, e já vi dizerem que Triple Deluxe é um dos melhores... Esperava mais.

Não me entenda mal, é um plataforma 2D bacaninha sim. Várias fases são muito criativas, ele usa bem o giroscópio pra alguns puzzles, tem músicas bacanas, brinca bem com os 3 planos (quase sempre vai ter coisas no fundo ou na frente interagindo com você, e várias vezes você vai pular de um plano pro outro, é bem legal), e a direção visual super fofolete VAI te fazer vomitar arco-íris, ACEITA QUE DÓI MENOS.

Mas comigo, o foco excessivo em ser uma experiência tranquila saiu pela culatra. Em algum momento no meio da partida ele deu a volta e ficou só meio chato mesmo, que nem aquela piada do "primeiro jogo para um bebê". Tipo, o pulo duplo faz você flutuar, o que é legal, mas diminui DEMAIS a velocidade de um personagem que já é meio lento. É como se os devs tivessem botado essa freada na hora de flutuar caso você queira que ele seja um jogo mais fácil ainda do que já é, tá ligado? Só que como várias vezes flutuar é algo exigido pelas fases, acaba só sendo um facilitador que te deixa lerdo sendo empurrado goela abaixo.

No começo era bem maneiro passar pelas fases com o cérebro desligado, só curtindo os gráficos e as músicas, mas acho que o jogo ficou inchado demais pra pouca variedade que tinha. Inimigos comuns se repetem demais, subchefes se repetem demais, puzzles extremamente parecidos se repetem demais, os mesmos usos básicos pras mesmas habilidades se repetem demais, e aí não importa o quão bacanas essas habilidades sejam - estou olhando pra você, Supernova - sempre tem a hora de parar. Mas Kirby Triple Deluxe não entende isso, e olha que até que ele é curtinho.

Como se não tivesse gordura o bastante, ao zerar destrava uma campanha com o Dedede que é... só a mesma jornada de novo mesmo. É isso. Dedede tem exatamente os mesmos controles do Kirby e passa exatamente pelas mesmas fases, chefes e subchefes. Porém sempre com o martelo, e agora sem ter nem os colecionáveis pra pegar.

Mas a campanha do Dedede tem um chefão final novo que é bem foda, vá lá.

Como eu disse, Triple Deluxe é muito bom quando ele quer. Só que ele não quer o tempo todo. E quando não quer, ele é só um joguinho normal mesmo, bem morno, nem muito bom nem horrível. Eu é que fui esperando algo fodão, por toda a fama da franquia.

Se Triple Deluxe tivesse 1/3 ou 1/4 do tamanho que tem, sem ficar repetindo batalha e puzzle desnecessariamente, ele seria CONSIDERAVELMENTE mais divertido e mais rejogável, com toda a certeza. Mas parece que os jogos têm que ter uma cota mínima de horas de duração, pra justificar preço ou dizer que tem conteúdo o suficiente ou porque sei lá que caralhos, então duvido que eu vá voltar pra ele tão cedo.

What is even going on ?

❤ :
- Cools mini games that makes you want to master them.
- A few funny dialogues.

💔 :
- Graphics straight from 2015, even knowing this is a love letter to the good old games, this isn't working for me.
- The art direction is janky and forgettable.
- Ennemies are bullet sponges, even in normal mode which make the combat long and tiring.
- Overall bad voice acting.
- No new main weapons or combos.
- The story and dialogues are absolute nonsense. It's all over the place, it just made me lost from start to finish.
- Empty environment with no map.