Giantmushroom
2019
Review in progress:
Oh boy, I can't wait to pay $20 a year to use the game I paid for! Console gaming sure is great! Even with a stylus, creating levels is a lot harder on the Switch compared to the Wii U. The UI is cumbersome. The single player is over very quickly. Very overpriced for what you're getting.
Oh boy, I can't wait to pay $20 a year to use the game I paid for! Console gaming sure is great! Even with a stylus, creating levels is a lot harder on the Switch compared to the Wii U. The UI is cumbersome. The single player is over very quickly. Very overpriced for what you're getting.
An incredibly half-assed collection of two great games and Super Mario Sunshine. This is a shameless cash grab.
Super Mario 64 should have been 1080p 16:9 60 FPS instead of 720p 4:3 30 FPS.
Super Mario Sunshine needs a checklist for blue coins since trying to mentally keep track is a nightmare. Some of the more BS levels need tweaks as well (e.g., the pachinko and lilly pad stages). The framerate is still capped at 30, which is inexcusable.
All three titles should've received completely reworked graphics as well (like the Crash and Spyro trilogy remakes, which were also $60).
Super Mario Galaxy 2 shouldn't have been omitted.
The FOMO "Disney Vault" approach Nintendo took when selling this is disgusting. They are one of the most blatantly disrespectful companies in the industry when it comes to game preservation. Nintendo has always been greedy and anti-consumer (like virtually every other publicly traded for-profit corporation), but they've gotten especially bad in the Switch era.
Super Mario 64 should have been 1080p 16:9 60 FPS instead of 720p 4:3 30 FPS.
Super Mario Sunshine needs a checklist for blue coins since trying to mentally keep track is a nightmare. Some of the more BS levels need tweaks as well (e.g., the pachinko and lilly pad stages). The framerate is still capped at 30, which is inexcusable.
All three titles should've received completely reworked graphics as well (like the Crash and Spyro trilogy remakes, which were also $60).
Super Mario Galaxy 2 shouldn't have been omitted.
The FOMO "Disney Vault" approach Nintendo took when selling this is disgusting. They are one of the most blatantly disrespectful companies in the industry when it comes to game preservation. Nintendo has always been greedy and anti-consumer (like virtually every other publicly traded for-profit corporation), but they've gotten especially bad in the Switch era.
2020
Review in progress:
Some of the best writing and storytelling I've experienced in a game. I felt compelled to do every side quest because they all had intestering stories to tell. Unfortunately, the gameplay itself has its shortcomings. The combat feels stiff compared to other action games like Dark Souls. The frequent "detective" segments don't require any actual thinking and feel like a missed opportunity. There isn't enough incentive to explore the world outside of quests. Despite these flaws, I still had a really good time.
Some of the best writing and storytelling I've experienced in a game. I felt compelled to do every side quest because they all had intestering stories to tell. Unfortunately, the gameplay itself has its shortcomings. The combat feels stiff compared to other action games like Dark Souls. The frequent "detective" segments don't require any actual thinking and feel like a missed opportunity. There isn't enough incentive to explore the world outside of quests. Despite these flaws, I still had a really good time.
2004
Review in progress:
The weakest of the original three Mario and Luigi games. The baby mechanic doesn't change up the gameplay enough and basically just acts as an additional button press when attacking. Everything feels less memorable than the first game (music, areas, story, humor, etc.) and this feels like a phoned-in sequel as a result.
The weakest of the original three Mario and Luigi games. The baby mechanic doesn't change up the gameplay enough and basically just acts as an additional button press when attacking. Everything feels less memorable than the first game (music, areas, story, humor, etc.) and this feels like a phoned-in sequel as a result.
1992
1993
1985
1994
2019
1986