No game has really come this close in terms of creativity in 16 years. The writing, character design and level gimmicks are all unmatched to this day concerning platformers/collectathons.

Having said that, the controls are average and sometimes frustrating, the camera is wonky and the levels are often puzzling. It's not clear on what to do half the time and while the bacon helps, it's not fullproof.

I bought this on offer at 60p which is a steal! Can't wait to play the sequel which will hopefully modernise the game and fix the issues I had.

80

This DLC is overhated. People are actually mad that they toned down the combat? The combat from the base game was ass and it was shoved down your throat every 2 seconds. In my opinion, I probably enjoyed the first game slightly more, but this one is not far behind.

Exploration is toned down for this one which has its pros and cons depending on your tastes. Getting lost was a big issue in the first one, however it detracts from the 'play at your own pace' mindset that a game like this needs.

The puzzles are plentiful and ingenious, just like the first game. I was surprised by the amount of new mechanics thrown in as well. From descriptions and reviews, I was certain that this would just be 'more Supraland'. While abilities are mostly the same, the way you use them is completely different. Once again, I was floored by some of these puzzle solutions.

A lot of the games mechanics have been tweaked to make for a much better experience. For example, chests are much more rewarding this time around as there are less of them. Just simple changes like this go a long way.

Music is fine but doesn't quite reach the heights of Supraland (which wasn't a high bar anyway). The artstyle has improved quite a bit in my opinion although that might just be me. Story is more intriguing and the writing is a little bit better - though that's not saying much.

The developer straight up lied again about the games length so I would recommend buying this one on offer if you want your moneys worth. So excited for Six Inches Under.

I sometimes forget that some developers actually put effort into their games.

Pros:
- The imagination and creativity the devs have is unrivalled
- Combat is deep, varied and brutal (use the sword you won't regret it)
- Set pieces are absurd
- Enemy variety is through the roof
- Bosses are so cinematic that I incorrectly thought that I was at the final boss 3 times
- The story is intriguing enough and very lore plentiful for those who care
- Music is a bop and a half
- The game is basically just one big adrenaline rush

Cons:
- The voice acting is hit or miss
- Some attacks aren't that well telegraphed
- The final boss was a little underwhelming
- Checkpoints could have been placed better
- The camera was way too low on one of the levels
- The constant sex appeal brings nothing to the experience (unless you're a horny fella)

At £3 (on sale), you can't really go wrong buying this. I'm so exited to play the next one (which I heard was even better).

90

This is easily my favourite game of all time. It's far from perfect, but I'm scared that I'll never experience a game like this again.

Sidon is a fitty as well.

100