Just wanted to mess with Yuffie's mechanics before REBIRTH. Might go back when I give up on going back to get the platinum in REBIRTH.

Can be relaxing, can also be infuriating so I'm not sure if I'll go back to this but I'm not unwilling to dive back in.

Only got room for so many roguelikes. I enjoy the unique mechanics here, but found myself losing interest as a run would go on.

2021

Has some jank to it, but definitely a fun Platinum to get as you maneuver each mechanic.

Puzzles sometimes left me scratching my head but mostly a straightforward Limbo/Inside-like with some Another World vibes. Great aesthetic and atmosphere.

So many quality-of-life improvements in this compared to previous entries. The story is fine, but didn't really hook me in any meaningful way, but as a Metroidvania this is one of the best variations of that concept. A very hard game to top in 2024.

Wasn't expecting to cry so much at the end of this thing, but here we are. Even a sidestory that's intended to just connect the RGG-universe together still has the ability to obliterate your emotions.

One of the Telltale games that I actually wanted to play for a long time, unlike most of their other games. Expected the Telltale formula would hold me back from enjoying it and that is largely not the case here since the writing is particularly well done.

That being said, the Telltale technical issues were pretty apparent as characters just wouldn't appear in some scenes. Nothing like an emotional moment of someone conversing with thin air.

Been sitting in the backlog for a long time despite heaps of praise, but was still pleasantly surprised by how well this came together in the end. Not every story is as compelling as some of the others, but they all have some memorable element to them and are pretty tightly written. Obviously held back when the player doesn't seem immersed in the atmosphere, but it rarely removes its hooks from you.

Nice bite-sized adventure from DONTNOD that might be their best game thanks to not being overly ambitious. I don't need more than what was given, though I would love to see DONTNOD take the climbing mechanics in this and slowly iterate into a full-fledged adventure game.

Ichiban truly is a force of nature and one of the most endearing characters in video game history. Feels like a love letter to the series in so many ways and it's impossible not to love it if you've been along the way this whole time.

The post-game is significantly lacking though if you've beaten all the substories prior to the conclusion, like I did. Anyways, snagged that Platinum.

Some tecnhical hiccups (played on PS5 which it kept warning was not fully supported, so this could be why) but otherwise a truly astounding and immersive experience that utilizes surround sound in such a stunning way.

A relaxing time, though it can get a little frustrating trying to understand what the game deems okay to put where. But love its subtle storytelling in such a simple, yet satisfying concept.

Clunky, ugly, boring, reptitive - oh yes, I played it for the Platinum and that I endured this might be the scariest moment in the game.

Zero difficulty and no real personality to the game. An easy platinum, but fairly soulless.