I recommend this version just for the music alone. The new verse in the shop song it's just magnificent. If you like the old character designs, then you will probably also liked the pixel remastered versions as well. This game feels like a hybrid between the PSP and the PSX versions of FF.
I would've like the maps more if they had to be filled by ourselves, but the way that they are now, fully visible from the start, it just kills any thrill of exploration.
It's important to mention that this game doesn't have any of the extra content added in the PSP/GBA version.

The interesting part of this versions is it's post game content. While it is cute to fight bosses from other FF games, the dungeons where this bosses reside are horrible. The labyrinth of time is probably the best part of this game. If you don't mind having to go through a painfully easy main story, then the post-game content may be worthwhile.

(FF1 Part) This is the most similar version to the original release, but with different graphics. If you wanna experience the main adventure of the first Final Fantasy in a game that is not broken and that challenges you in some moments, well this the best version for that. (Altough now a days maybe it is the pixel remaster, not really sure)

I want to start by saying that i have a lot of love for this game. Mainly because it's an important game from my childhood, but also because I've always adored monkeys, and this games has a lot of monkeys.
Having replayed it now as an adult i can say that it is a solid 3D platformer. The Sky Flyer and the double jump makes the task of running through a stage feel fun and free. Probably the worst part is when they make you drive a tank with tank controls. However, the monkeys and their personalities always hug the spotlight. 5/5 just for the monkeys.

For Some Reason i've finished this game more than 6 times. Maybe it is because of the absence of a story that forces me to read or maybe because the battle system is so broken that you're never forced to grind. Whatever the reason, finishing this first adventure in Kanto is, at least for me, a comfy and hassle-free experience. This also speaks volumes of how incredible the core-gameplay of Pokémon is, it's so fun that you barely need a game around it.

This was my second experience with the blue hedgehog. Even though i liked the ciberspace levels; to the point that i got the S ranking in every single one of them, and i also liked the boss fights, i found the main activities in the game quite boring. Exploring and doing the activities of the open zones was just not fun. To the point that i preferred to advance the story by fishing instead of having to "explored" the very uninspired maps.

Here was where Kirby went from being a simple, but cute, platformer to an excelent platformer. The skill-copy system offers a dozen gameplay variations y the new movement options makes it so at it's core controlling Kirby becomes more fluid and satisfying. The fact that this is the first appearance of my beloved Meta Knight, it's just the cherry on top.

The fact that this game started as a Residen Evil, gives it a dismal atmosphere that you can't really find in the sequels. The fixed camera sometimes hinders your movement, but in general the fights are fun. The game is so short that it doesn't feel tedious to do all 3 difficulties. The worst part of the play through is the first phase of Mundus, i really hate that shoot em' up segment.

A Fun and really easy platformer, since it's almost impossible to lose by falling into a pit. Altough being accesible was the intention of the game, it does offer some quite difficult boss fights and levels in the extra game mode. It still amazes me that the extra mode actually changes stuff and gives new moves to the bosses and mini-bosses instead of just making the enemies do more damage. This first Kirby game is a short and entertaining experience.

Mother is a really special game. I'd say is one of the few RPGs of it's time with a memorable world instead of a generic Fantasy Land. If you wanna try it just be aware that the gameplay is essentialy Dragon Quest, with all the outdated mechanics that the genre had. The few dungeons in the game are also really repetitive. I'd recommend to try the 20th anniversary fan version, specificlay the one with NES graphics. Since it soften a lot of the rough edges of the games it makes it much easier to enjoy the quirky dialogues and the fun moments. (It's really hard to rate this game. Had a lot of fun reading, but no so much playing)

Donkey Kong Country is a fun platformer with memorable visuals and a spectacular soundtrack. While it doesn't innovate that much in the platformer formula, it does offer some tight and enjoyable gameplay that can keep you entertained for a couple of hours. Trying to find all the secrets is a nightmare, so i recommend just beating the game instead of completing it.

It's honestly impressive how this game is still so fun to play. The levels are well designed and it's one of the few games where the underwater levels feel great to play.
Definitely a master piece.

Boring, just boring. It isn´t broken, but the lack of varieaty in mechanics makes the whole playthrough really repetitive. At least is short.

This game takes some gettin used to for sure. The driving feels pretty hard, having to rely on breaks to make some of the curves.
When you get the controls the game starts feeling fun... until you realized that the AI only has one enemy... you.
The tracks are rather boring and i hate the Thomps in bowser´s castle... a decent start for mario kart though.

Definitively a step-up from the snes version. The tracks are great too. Still hate the thomps.