January, 2023

23

there is a lot of Ubisoft here, which is always unfortunate, but god damn I really like Dani Rojas. gotta be my favorite protagonist in a while, at least in the AAA sphere. she's just fun. confident, competent. not overly complicated, still very compelling

22

hey, uh, Quake 2 maybe isn't so good? raytracing shit aside, these guns look and feel incredibly bad. I never played it back in the day, but... think I'll stick to Quake

20

Started

yeah, I don't know about this. probably play until I have my fill of Far Cry shoot and stab and I'm inevitably sick of the Ubisoft of it all

Started

18

Overwatch is fun, but everything surrounding it, including the matchmaking, is so actively repellant that I'm just no longer having a good time playing the game. So I'm gonna stop.

11

Started

Finished

6 keys tried, 46 seconds

Started / Finished

5000. Three years. Progress took a hit after the first few months, but hey. Halfway. Maybe I'll be back here in '26.

Uh. Maybe.

Screenshot: 5000

01

Still haven't touched any of the maps from 3. But after a long break, I just finished New York! Really good.

Such a stellar series of games.

December, 2022

Not sure what it is. Maybe just not for me. The production is undeniable, but it's not really hitting.

22

Finished

yeah, not... great. but enjoyable enough for an hour 30

Finished

21

Started

can't imagine I'll be enthralled by the puzzles here, but I hope we see raytracing used more for compact environments like this. looks really nice

Started

Started

really strong first impression

Started

Started

I'm vaguely intrigued by the framing, and I really like the two main voice actors. I'm just not that compelled by the writing, or the morality system. The strength of those performances and this dark fairy tale vibe they've got going might've evened it out, but... it's not very fun. The bow has no punch at all, and the magic is no better.

Started

19

This seems good. Not in the mood for it right now, but I'm likely to come back later.
Deeply impressive as a project. I'm just slowly learning that I love short Quake levels, and mostly tolerate anything longer than 15-20 minutes. So I might chip at this over time, but the first level (I played) was exhausting.

17

Finished

Miles is lovely. Some really striking scenes in this, too. Feels constrained, occasionally, in much the same way 2018 did. Just the nature of being a Marvel product, I guess, and an extra bit of not entirely appealing spice that comes with fewer resources/less time. Can see some seams where the game deserved polish. But I liked it a lot, despite any misgivings.

Finished

10

Started

Finished

Started / Finished