Such a simple game is at the same time so engaging.

It is a war videogame that criticises why war videogames are so much fun, being precisely a fun war videogame, it works.

The character editor is ok, it's significantly limited compared to Illusion games, but it's ok, it's a weird frankestein with hentai gameplay, gentleman's club management, idol rhythm game, it wants to be many things, but ok, what we want, the good porn, it's bad, but the hentai unlock model makes you at least get hooked on wanting to unlock them, the NTR story hurts.
The character editor, while limited, is pretty good.

Let's see, the puzzles are simple, it's a line of 3, obviously that's to give the illusion that you're doing something to achieve what you really want from this game, good hentai, which isn't that much either, but thank you.

It's so propagandistic, that at the end with the dedication I couldn't but laugh with the part about "(...) military forces who continue to defend freedom around the world", seriously, Electronic Arts, Danger Close, are you aware that this game is also played in I don't know, Latin America, where we are still repairing the damage of your "freedom"? of course not, this is propaganda to recruit young gringos and send them to die in another country with american geo-strategical interest.

It is quite orthopedic with an Xbox 360 controller, in terms of story is a normal Medal of Honor (the plot of the American soldier who is honest, brave, sacrificed and faces the unscrupulous and cruel Naziz [that last one well]), a detail that I like a lot, is that when you die having fulfilled an objective (save point), the mission loads with you falling with the parachute and you can see from above that objective being fulfilled, making reference that your previous game was a soldier who died fulfilling his mission, and that your current game is another soldier who advances from his steps, very cool.

Everything currently conceived in a military shooter, derives from here, in general terms, there are others before, but this one combines all the elements of those that are cloned today.

A good multiplayer and personally a story that I couldn't care less about, something I like about early Call of Duty is the "the war is bigger than you, you're just a soldier like the millions who die here" vibe, and Black ops 2 having a marked protagonist with a clear character arc is good in the sense that there is a story... but it's not at all what I like about Call of Duty.

If the first Call of Duty is the essence of "you're just another soldier in a war that's more than you'll ever be", Call of Duty 2 takes it to the limit by starting with the Soviet Union in the most improvised moments of Stalingrad, a Brit at El Alamein, and a gringo who miraculously survives Normandy, mechanically it's the same as the previous ones, and visually it's still good, not unnecessarily bombastic which is fine, it's a good game, but the formula is already set.

If the first Call of Duty is a refinement of the existing mechanics of other war games, United Offensive is a refinement of the Call of Duty ways, it's still early Call of Duty, you're still just another soldier in a war much bigger than you, but you're placed in more intense and epic situations, which is an exquisite balance in a gameplay and narrative sense.

It doesn't have unnecessarily complex mechanics, it's a good refinement of the pre-existing Medal of Honor mechanics, it's not difficult but it's satisfying, and the richness of the 3-nation storyline, one of my favourite things about the early Call of Duty is that you're nobody special, just another soldier in the war, as it is.

Si bien lo episódico no me gusto, este es el mejor retorno al equilibrio planteado en Resident Evil 4, y es un buen uso de personajes, lore y mitologia del Resident Evil, lo cual esta excelente.

Si el 5 añade acción a la formula de acción del 4, lo cual fue un grave error, el 6 añade todavía más, pésimo error.

Añade acción a la formula de acción de Resident Evil 4, grave error.

Siendo justos, es el mejor Resident Evil de acción.