Shin Megami Tensei marks the start of a truly beloved franchise, but does it deserve to be as beloved compared to its younger brothers.
(This review will be Spoiler Free)

TLDR it doesn't

SMT1 is, quite frankly, a pretty bad game. It suffers from poor gameplay the most and the technical limitations that come with being a first person dungeon crawler on a console during the 90s which will not be excused.

Gameplay is uninteresting to say the least, with it being super simple but not fun compared to its younger brother, Press Turn. The main character is the most uninteresting party member you have, and luckily for us we're him, although we do get law hero and chaos hero for the first half of the game and heroine for most of it the main character really only feels useful when using items or spamming gun. Heroine is the key to beating smt1 because you get Mazio and Zionga, the strongest moves in the game fairly early. Now, if you're accustomed to the likes of other Megami Tensei games, you might be wondering why I say that for some of the weakest moves in most of the franchise entries well, it's because it can stun and will stun 90% of the time, leaving all enemies defenseless. This can also be reproduced with any demon you get that can use Zio or Bufu spells. The worst part is once you hit level 50 don't even bother fighting most enemies because you will level up enough times from boss fights alone; you should be near level 80 by the end of the game. Regarding fusion, it's ok and barebones nothing to really speak of.

Now to address the elephant in the room its technical limitations. The most notable is it being a first person game on the Super Nintendo, which is where most of the problems stem. I don't mind first person dungeon crawling if done right. But at the time smt1 was released, it was just not a good idea at all, with navigating feeling more like a chore and getting lost very easily within the world plagued with no unique flair within its dungeons besides the walls and floors having a different color than the last. Another problem is the lack of direction; it disgusts me that I had to consult a guide because of things just not being clarified while in Shin Megami Tensei nocturne you get funneled in certain directions and when it comes time to revisit places NPCs will make when and where clear. On the topic of NPCs this was probably the most irritating thing for me because until you step on the tile that contains an NPC you do not see them and you will be spending so much time walking through rooms just to make sure an NPC with important information is/isn't in it.

Now the above technical problems might not be relevant for the copies that exist on the Sega CD and the Playstation, and after watching gameplay of those I really do wish we got translations of those versions instead of a handheld version that is uglier than the original.

The only good part about this game was its rushed story, which is what helped me get through the game, and for the first mainline outing with Law, Chaos, and Neutral it was pretty good.

I genuinely can only recommend this game for die-hard fans of the Megami Tensei franchise but even then I'd say put it off until you run out of other games to play, in fact, if you haven't played Persona 1 yet I'd say go play it as most the problems that I have on the gameplay and technical side are non-existent or even expanded upon to make for a more enjoyable experience while still being similar.

Gorbinos Quest of cyberpunk

Terrible series until they tried something new on PS2.
An easier fighting game that is ugly as sin with controls that feel like they were designed by someone who sucked and seethed about Street Fighter 2. The fact Killer Instinct and Soul Edge were out and people still try and tell me this game is good when it looks worse and plays worse than both those games is baffling. It shows how dumb westerners will buy anything as long as it has epic gore and boobs.

What a shame. Do not feel like continuing it.

A cover shooter that isn't fun unless you play in a way that Platinum does not present you and that you gotta go watch youtube videos of to figure out

"A delayed game is eventually good. A bad game will sell 10 million copies in 3 days" - Shigeru Miyamoto.

As a starter for this review i must preface that no Pokemon game without natdex would get more than a 2.5 from me.

That being said this game is comedic with how mediocre/bad it is in every aspect. Story is 3 different ones that felt under cooked and the fourth final story that ties them together does it in a really lazy way. Gameplay is just Pokemon which has mostly been stagnant for the past near decade since X and Y. Graphics are also terrible not even counting the constant visual glitches, without any actual style besides being cartoony/anime which is given no visual flair.

Saving the obvious talk about bugs, glitches, and performance issues last yes the game has many of them and in all honesty if it wasn't for the fact that it looked like garbage I probably would have not paid it any attention due to lack of natdex. I don't think i ever had a consistent frame rate the entire time I played the game, every where i went had many visual bugs, and about every 3 hours I'd restart the game so that it would run smoother again (smoother not smoothly big difference).

Now for positives in concept this could have been interesting, the open world can be fun to traverse but its not very interesting, The gameplay is fun for the basic Pokemon formula but it is again stagnant, And unintentionally was a great experience for me and my friend who isn't even into Pokemon as it constantly gave us a good laugh with how bad it is.

I won't give any pity points for it due to it being the largest media franchise, plenty of money could have been poured into this. Fans should only demand more and more but more often settle for less and less which is a shame really.

When an RPG is bug free, it's cliche, it's predictable. Oh wow big deal, you have QA testers and naturally competent coders. Big whoop. An RPG that has bugs, is immersive, and also fun now THAT'S something special.

Very good stories given that the story told changes depending on the ending. Great gameplay with fun weapons to collect and level up. Honestly it was a game that was just really fun for me where plot almost became secondary. Only issues would be the useless right stick camera, wonky lock on, and the projectile enemies which can be annoying to deal with.

Nier Automata fans do not interact

Fun story with a lot of charm with an interesting set up for its sequel at the end. Art style does wonders for it and helps carry you through the initial learning curve of its quite awful controls. If you're not a fan of the traditional Mega Man formula both in story and gameplay this is a great entry to play.

Very fun game that you can take at your own pace with a fun plot and cast like Mega Man Legends. I like the fact that you can unlock the final boss and continue doing missions and upgrading or training the servebots if that's your thing or if you just want more gameplay which it is definitely more varied than MML. Don't feel you need to play MML as this game carries itself without any drawback.

Improved on everything Mega Man Legends attempted to do. Good side content and improved dungeons and the cast of the two previous games all together means there is never a dull moment. Trust me do the side content and buy the armor chips. Can't believe how hard the final boss is for this goofy game.

Although the presentation is weak it captures what a Metal Gear Solid game is. The story is amazing and I loved all the characters. By being a sequel to just Metal Gear everything I've known as a MGS fan was flipped upside down and it told an amazing and grounded story that I could only wish we got a continuation of based on the cliff hanger. Still worth the play-through.

Final Fantasy 16 is a game of constant elevating heights and when you think its hit that peak it rises above it all leading to the amazing ending.

Such a simple adventure game that does nothing wrong but wont blow your socks off either. Picked it up and finished it in one sitting you honestly can't go wrong with playing through it for an afternoon. It set a good impression for my first Ys game.