It's fun for a while, but it becomes saturated due to the lack of text. In cases like this, I think it should be more present. In addition, the game is EXTREMELY unintuitive, and not in a good way.
Despite some bugs here and there and the inevitable bullshit, it is still an eternal classic. A work with a tremendous cultural impact on the industry, clearly ahead of its time.
Typical fps, however, unlike most of them, it overflows with charisma. Honestly it's worth playing just to see how many different ways you can kill any enemy to the sound of metal OST. Pure style.
A really interesting idea that was well executed. Surprisingly well-constructed terror. The game has some useless segments, otherwise I would give 9/10.
David Cage is probably the Shakespeare of our generation. Incredible game, extremely beautiful message, sublime and simply brilliant, I cried 5 times and had 3 anxiety crysis. A masterpiece. A lifestyle. A God.
EXTREMELY fun to play with friends. However, I can't give it a higher rating due to the fact that it starts to get tired... I think that this is due to how OP the survivors are, it is easy to win most of the time, unless the player who is in monster is a god.
Good writing in general, except for some problems at the end. However ... Poor and unnecessary gameplay. Seriously, most of the time the gameplay does NOT complement the experience at all (in some cases it even spoils).
The talent and effort put into making this game is unbelievable. Difficult challenges, yes, but almost always fair, as well as almost always ... No ... Always fun. It exudes personality.