This is more or less the perfect Game Boy platformer. It has multiple worlds with different themes each with their own bosses that you can revisit. The gameplay is really interesting and chill allowing younger players to fly over a lot of obstacles. It's not too hard to beat the game normally but it provides an additional 'true ending' if you collect all of the rainbow crystals. The most interesting part is the fact that Kirby can steal enemy powers and ride 3 different animals and these combinations each produce a unique power. I think there must be about 28 different powers in this game. Some of the bosses are very creative too like a sun and moon that attack you with eclipses. Maybe it's just nostalgia talking but this game is my favorite Kirby game.

I know it sounds crazy but I have beaten this game at least 20 times. It's pretty short and has a bunch of choices in it that make it a little different each time. It also rewards you for every time you beat the game until the 9th time. It's not the scariest Resident Evil game and it started the series on the path to being an action series instead of survival horror but I still love it. I like it more than the remake and I actually like the remakes of RE 1 & 2 a lot more than the originals.

If you are a space nerd like me and you really want to enjoy this game but are having trouble, I have a suggestion for you: Take up photography. There are so many things to see but not as much to do so you can treat the game kind of like pokemon snap. It's really fun to mess around with photo mode!

Resident Evil is one of my favorite series. I love the creepy atmosphere, the nerve wracking counting of bullets and ink ribbons and the way you feel vulnerable because you know as soon as you run out you have practically no chance of survival. The feeling of being completely alone trying to figure out what Umbrella is up to.

The problem with Resident Evil 5 is that it has none of these things. Enemies spawn ammo, you have a partner all the time, it takes place in the daytime... It's basically Gears of War with clunkier controls. I think that might have been what Capcom was going for at the time to reach a 'wider audience' but I am definitely not part of that audience.

This game made me mourn the loss of my favorite series but I am happy to report that there are good Resident Evil games made since. The Remake of Resident Evil 2 in particular is a huge upgrade over the original RE2.

This game is an absolute high point for the series. I can't think of a tekken game since that fired on all cylinders like this. The improvement in the character models alone from tekken 2 is a massive step up. It is really great work for the original Playstation. One of the best fighting games of the era.

All of that said, I don't like the gameplay loop of trying to find an opening and exploiting it to do really long combos. I like games that have a more rock-paper-scissors strategy to them. Games like this feel like having to take piano lessons to get good.

A really great golf game that has a cool story mode where you can play an rpg-style golf game earning clubs, etc. I have no idea why, but Mario characters basically do not exist in the RPG part of the game which really makes it so the game only lives up to the 'Golf' part of the title.

I really don't know how to review a game like this because I spent a ton of time playing it and it's an incredibly fun game but after you build a city of a certain size it breaks. Is it a one star game because it wastes so much of your time? Is it a 5 star game because it's that fun before it breaks?

I am also not a fan of the dlc-fest style of game where you have to be a millionaire to have all of the content. I'm sad that the sequel seems to have a lot of issues too.

Well its a great game but Pikmin 2 improved on it so much.

I think it is doing this game a disservice to call it a Zelda clone. It is a Zelda style game but has very few puzzles. It is basically a study in game design where you ask the question: What if Zelda was all about the combat? It's not to say the world isn't fun to explore but the game revolves around a satisfying combat loop that requires skill but also teaches you the skills you will need very competently. Normally I would think it sounds like a bad idea but the game design is so good that it works very well.

My first Fire Emblem game... but definitely not the last!

Incredibly impressive strategy game for the era. Some of the last missions are nearly impossible so I suggest playing with save states if you don't want to have to replay levels for a really long time. To me the game was a great experience but without save states I think I would have really resented it. It's a different time and we don't have infinite hours to plop down in front of a genesis anymore.

I suggest playing with save states. Even the devs seem to agree because they added save states to the second one on PS1 which was unheard of at the time.

Not for everyone...It is very basic and easy but I found it super relaxing and love the 90 degree turn mechanic.

I would honestly give this game a 4.5 but the ending was so boring that it undermined my whole enjoyable experience playing the game.